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Posts Made By:
handshake
Forum:
Plugins
04-29-2010, 14:04
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,321,584
Posted By
handshake
Re: GunGame
I have tested this plugin with "mapconfigs with prefix Support". I have on de or cs maps no buyzones. Have evereyone a idea to fix that problem?
Forum:
Unapproved Plugins
04-29-2010, 04:09
Replies:
24
[ANY] tEmotes v1.004 (2009.12.30)
Views:
17,456
Posted By
handshake
Re: [ANY] tEmotes v1.004 (2009.12.30)
right.
In css no emotes and no errors in sm log. :cry:
Forum:
Plugins
04-08-2010, 03:54
Replies:
84
Team Join Control
Views:
87,749
Posted By
handshake
Re: Team Join Control
Mhh. This original plugin did not work on my server. I changed it with the fixed code for people who can not do that.
Forum:
Plugins
04-07-2010, 05:10
Replies:
84
Team Join Control
Views:
87,749
Posted By
handshake
Re: Team Join Control
OK. Here is updated plugin. Works with SM 1.3! :wink:
Forum:
Plugins
02-20-2010, 03:25
Replies:
84
Team Join Control
Views:
87,749
Posted By
handshake
Re: Team Join Control
Pls update. Is not working on SM 1.3.
Forum:
Plugins
02-15-2010, 13:49
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,434,624
Posted By
handshake
Re: [CSS] Weapon Restrict
Respawn at Warmup would be very nice (and important)!
A Question: PerPlayercount restrict not combined with the normal restrict? Is it right? Either this or that?
Forum:
SourceMod Anti-Cheat
10-06-2009, 03:13
Replies:
2,634
Kigen's Anti-Cheat 1.1.9
Views:
1,084,357
Posted By
handshake
Re: Kigen's Anti-Cheat 1.1.9
I understand. What i mean is: I have no Mani on my Server. Is it possible that the client can still cheat with mani?
Forum:
SourceMod Anti-Cheat
10-05-2009, 10:05
Replies:
2,634
Kigen's Anti-Cheat 1.1.9
Views:
1,084,357
Posted By
handshake
Re: Kigen's Anti-Cheat 1.1.9
Does it make sense if I do not have Mani and Mattie on the server?
Forum:
SourceMod Anti-Cheat
09-22-2009, 09:52
Replies:
2,634
Kigen's Anti-Cheat 1.1.9
Views:
1,084,357
Posted By
handshake
Re: Kigen's Anti-Cheat 1.1.9
Kigen. Can you tell me why so many bans (i can see in KAC.log) are not registered in SourceBans?
Forum:
Plugins
06-02-2009, 05:29
Replies:
78
BenderTron Mod / Plugin
Views:
41,447
Posted By
handshake
Re: BenderTron Mod / Plugin
Oh man. :oops:
For all Players. I will changed the models for a Event in Bender Models. I will not the Sounds from your Plugin.
Forum:
Plugins
06-01-2009, 07:53
Replies:
78
BenderTron Mod / Plugin
Views:
41,447
Posted By
handshake
Re: BenderTron Mod / Plugin
Without the client on an original model can change. :|
Forum:
Plugins
05-30-2009, 13:26
Replies:
78
BenderTron Mod / Plugin
Views:
41,447
Posted By
handshake
Re: BenderTron Mod / Plugin
Sry for my bad english.
With "Model Menu" Plugin - the Client can choose the Model. With your Plugin the Original Model is changed in Bender Models. Client can not change the Model.
I will...
Forum:
Plugins
05-30-2009, 05:34
Replies:
78
BenderTron Mod / Plugin
Views:
41,447
Posted By
handshake
Re: BenderTron Mod / Plugin
I will change only the Models (fixed at Client, should not be able to change). Can you tell me what i need?
Forum:
Plugins
05-29-2009, 08:44
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
637,323
Posted By
handshake
Re: quake sounds [Revamped] (Version 2.40 / Updated May 27 2009)
Ok. I test it again on my CSS Server. Here is my Config (extracts):
quakesoundlist.cfg:
...
"sound sets"
{
"sound set 1" "ut3"
"sound set 2" "male"
"sound set 3" "female"
Forum:
Plugins
05-28-2009, 10:22
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
637,323
Posted By
handshake
Re: quake sounds [Revamped] (Version 2.40 / Updated May 27 2009)
When reconnect the Plugin is on Standard Settings. But ok, i test it again.
(Where is a Client Cookie. It is new for me.)
Forum:
Plugins
05-28-2009, 10:18
Replies:
218
Help Menu v0.3 (7/10)
Views:
188,235
Posted By
handshake
Re: Help Menu v0.3 (7/10)
The Map Rotation Item is bad. Can i delete this?
We have only Mapvote and 2 Maps in Mapcycle.
Or can create a cvar to deactivated? Example: sm_helpmenu_maprotation
Forum:
Plugins
05-27-2009, 14:33
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
637,323
Posted By
handshake
Re: quake sounds [Revamped] (Version 2.30 / Updated May 10 2009)
Ok. I tested and it works.
EDIT:
The settings ar not saved in a .cfg, .txt or .sq3 ????????
Without saving it is unusable !!!
Forum:
Plugins
05-27-2009, 11:47
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
637,323
Posted By
handshake
Re: quake sounds [Revamped] (Version 2.30 / Updated May 10 2009)
All Pathes works with the old QuakeSound Plugin.
Example: "female" "ssa/quake/female/multikill.mp3"
Path is 30 Length.
And Downlod will: ssa/quake/female/multikill.mp
Forum:
Unapproved Plugins
04-17-2009, 03:55
Replies:
486
Weapon Restrictions
Views:
236,439
Posted By
handshake
Re: Weapon Restrictions
Is it possible?
Forum:
Plugin/Gameplay Ideas and Requests
04-09-2009, 09:16
Replies:
6
A working warmup plugin?
Views:
2,207
Posted By
handshake
Re: A working warmup plugin?
Can Change FrindlyFire ON/OFF
Forum:
Plugins
04-09-2009, 09:04
Replies:
69
Warmup Round (1.1.8, Updated: 10/7/2008)
Views:
94,396
Posted By
handshake
Re: Warmup Round (1.1.8, Updated: 10/7/2008)
sm_warmupround_preexec: not workin
sm_warmupround_postexec: not workin
frindlyfire is even ON
I search a warmup plugin with ff OFF.
Forum:
Plugins
04-06-2009, 03:28
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,697,717
Posted By
handshake
Re: Advertisements 0.5.5 (Updated 05/26/08)
Now it works. I deleted the config.cfg and i see the Adverts. What cvar is the Problem?
Forum:
Plugins
04-04-2009, 08:10
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,697,717
Posted By
handshake
Re: Advertisements 0.5.5 (Updated 05/26/08)
I have the same Problem. I see the adverts only in Spectator. Where is the Problem? :cry:
EDIT: Tested on 2 different Server. Adverts only in Spectator. (MM 1.7.1; SM 1.2.0; no Error log)
EDIT2:...
Showing results 1 to 23 of 23
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