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Search: Posts Made By: handshake
Forum: Plugins 04-29-2010, 14:04
Replies: 5,300
Views: 3,321,584
Posted By handshake
Re: GunGame

I have tested this plugin with "mapconfigs with prefix Support". I have on de or cs maps no buyzones. Have evereyone a idea to fix that problem?
Forum: Unapproved Plugins 04-29-2010, 04:09
Replies: 24
Views: 17,456
Posted By handshake
Re: [ANY] tEmotes v1.004 (2009.12.30)

right.

In css no emotes and no errors in sm log. :cry:
Forum: Plugins 04-08-2010, 03:54
Replies: 84
Views: 87,749
Posted By handshake
Re: Team Join Control

Mhh. This original plugin did not work on my server. I changed it with the fixed code for people who can not do that.
Forum: Plugins 04-07-2010, 05:10
Replies: 84
Views: 87,749
Posted By handshake
Re: Team Join Control

OK. Here is updated plugin. Works with SM 1.3! :wink:
Forum: Plugins 02-20-2010, 03:25
Replies: 84
Views: 87,749
Posted By handshake
Re: Team Join Control

Pls update. Is not working on SM 1.3.
Forum: Plugins 02-15-2010, 13:49
Replies: 2,258
Views: 1,434,624
Posted By handshake
Re: [CSS] Weapon Restrict

Respawn at Warmup would be very nice (and important)!

A Question: PerPlayercount restrict not combined with the normal restrict? Is it right? Either this or that?
Forum: SourceMod Anti-Cheat 10-06-2009, 03:13
Replies: 2,634
Views: 1,084,357
Posted By handshake
Re: Kigen's Anti-Cheat 1.1.9

I understand. What i mean is: I have no Mani on my Server. Is it possible that the client can still cheat with mani?
Forum: SourceMod Anti-Cheat 10-05-2009, 10:05
Replies: 2,634
Views: 1,084,357
Posted By handshake
Re: Kigen's Anti-Cheat 1.1.9

Does it make sense if I do not have Mani and Mattie on the server?
Forum: SourceMod Anti-Cheat 09-22-2009, 09:52
Replies: 2,634
Views: 1,084,357
Posted By handshake
Re: Kigen's Anti-Cheat 1.1.9

Kigen. Can you tell me why so many bans (i can see in KAC.log) are not registered in SourceBans?
Forum: Plugins 06-02-2009, 05:29
Replies: 78
Views: 41,447
Posted By handshake
Re: BenderTron Mod / Plugin

Oh man. :oops:

For all Players. I will changed the models for a Event in Bender Models. I will not the Sounds from your Plugin.
Forum: Plugins 06-01-2009, 07:53
Replies: 78
Views: 41,447
Posted By handshake
Re: BenderTron Mod / Plugin

Without the client on an original model can change. :|
Forum: Plugins 05-30-2009, 13:26
Replies: 78
Views: 41,447
Posted By handshake
Re: BenderTron Mod / Plugin

Sry for my bad english.

With "Model Menu" Plugin - the Client can choose the Model. With your Plugin the Original Model is changed in Bender Models. Client can not change the Model.

I will...
Forum: Plugins 05-30-2009, 05:34
Replies: 78
Views: 41,447
Posted By handshake
Re: BenderTron Mod / Plugin

I will change only the Models (fixed at Client, should not be able to change). Can you tell me what i need?
Forum: Plugins 05-29-2009, 08:44
Replies: 876
Views: 637,323
Posted By handshake
Re: quake sounds [Revamped] (Version 2.40 / Updated May 27 2009)

Ok. I test it again on my CSS Server. Here is my Config (extracts):


quakesoundlist.cfg:
...
"sound sets"
{
"sound set 1" "ut3"
"sound set 2" "male"
"sound set 3" "female"
Forum: Plugins 05-28-2009, 10:22
Replies: 876
Views: 637,323
Posted By handshake
Re: quake sounds [Revamped] (Version 2.40 / Updated May 27 2009)

When reconnect the Plugin is on Standard Settings. But ok, i test it again.

(Where is a Client Cookie. It is new for me.)
Forum: Plugins 05-28-2009, 10:18
Replies: 218
Views: 188,235
Posted By handshake
Re: Help Menu v0.3 (7/10)

The Map Rotation Item is bad. Can i delete this?

We have only Mapvote and 2 Maps in Mapcycle.

Or can create a cvar to deactivated? Example: sm_helpmenu_maprotation
Forum: Plugins 05-27-2009, 14:33
Replies: 876
Views: 637,323
Posted By handshake
Re: quake sounds [Revamped] (Version 2.30 / Updated May 10 2009)

Ok. I tested and it works.

EDIT:

The settings ar not saved in a .cfg, .txt or .sq3 ????????
Without saving it is unusable !!!
Forum: Plugins 05-27-2009, 11:47
Replies: 876
Views: 637,323
Posted By handshake
Re: quake sounds [Revamped] (Version 2.30 / Updated May 10 2009)

All Pathes works with the old QuakeSound Plugin.

Example: "female" "ssa/quake/female/multikill.mp3"
Path is 30 Length.

And Downlod will: ssa/quake/female/multikill.mp
Forum: Unapproved Plugins 04-17-2009, 03:55
Replies: 486
Views: 236,439
Posted By handshake
Re: Weapon Restrictions

Is it possible?
Forum: Plugin/Gameplay Ideas and Requests 04-09-2009, 09:16
Replies: 6
Views: 2,207
Posted By handshake
Re: A working warmup plugin?

Can Change FrindlyFire ON/OFF
Forum: Plugins 04-09-2009, 09:04
Replies: 69
Views: 94,396
Posted By handshake
Re: Warmup Round (1.1.8, Updated: 10/7/2008)

sm_warmupround_preexec: not workin
sm_warmupround_postexec: not workin

frindlyfire is even ON

I search a warmup plugin with ff OFF.
Forum: Plugins 04-06-2009, 03:28
Replies: 2,224
Views: 1,697,717
Posted By handshake
Re: Advertisements 0.5.5 (Updated 05/26/08)

Now it works. I deleted the config.cfg and i see the Adverts. What cvar is the Problem?
Forum: Plugins 04-04-2009, 08:10
Replies: 2,224
Views: 1,697,717
Posted By handshake
Re: Advertisements 0.5.5 (Updated 05/26/08)

I have the same Problem. I see the adverts only in Spectator. Where is the Problem? :cry:

EDIT: Tested on 2 different Server. Adverts only in Spectator. (MM 1.7.1; SM 1.2.0; no Error log)
EDIT2:...
Showing results 1 to 23 of 23

 
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