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Search: Posts Made By: Qvintus
Forum: Scripting 04-06-2014, 16:08
Replies: 5
Views: 738
Posted By Qvintus
Re: can arrays contain a 'class' ?

Thanks for the quick reply!

I see so should work fine if I only needed to store integers...
Will I be able to make an array of Structs?


Struct playerInfo {
String:SteamID[20],
Level,
Exp
Forum: Scripting 04-06-2014, 15:43
Replies: 5
Views: 738
Posted By Qvintus
can arrays contain a 'class' ?

I've been trying to get an array to contain steamID (string)
and some info from mysql server exp and level both int.

after failing in doing:

new users[32];
users[0] = {String:steamID[20] =...
Forum: Scripting Help 04-24-2011, 21:15
Replies: 7
Views: 1,377
Posted By Qvintus
Re: [SOLVED] Need help with my anti move and shoot plugin

Oh and did you know your my Hero? :3
Forum: Scripting Help 04-24-2011, 20:26
Replies: 7
Views: 1,377
Posted By Qvintus
Re: Need help with my anti move and shoot plugin

Hello if anyone is in need of this and want to use it I will attach it to this post :)

BTW I'm useing LuxBots with DM and HSOnly mod if you'd like to know for some reason xD

PS: remember to say...
Forum: Scripting Help 04-24-2011, 20:11
Replies: 7
Views: 1,377
Posted By Qvintus
Re: Need help with my anti move and shoot plugin

WoW thx for the reply I came up with some thing my self


#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>

new PLUGIN[]="ProMoveTraining"
new AUTHOR[]="SND...
Forum: Scripting Help 04-24-2011, 19:40
Replies: 7
Views: 1,377
Posted By Qvintus
Re: Need help with my anti move and shoot plugin

Hmm trying to compile some of this causeing


/tmp/text92tbwF.sma(24) : error 017: undefined symbol "get_uc"
/tmp/text92tbwF.sma(24) : warning 215: expression has no effect ...
Forum: Scripting Help 04-24-2011, 18:50
Replies: 7
Views: 1,377
Posted By Qvintus
[SOLVED] Need help with my anti move and shoot plugin

Hello you probaly think I'm weired. Anyways I figured it would be good with this plugin for my aim training, as I need to stand still everytime I shoot, else my bullets wont hit.

Anyways I need to...
Forum: Approved Plugins 03-11-2011, 20:42
Replies: 91
Views: 144,865
Posted By Qvintus
Re: X-War 1.5 (ClanWar system)

Please release it any time soon :D Really need an updated Clan war plugin.
Forum: Scripting 09-10-2010, 18:50
Replies: 15
Views: 2,881
Posted By Qvintus
Re: Trying to make rly simpel forcemapchange plugin need help

SourceDM, And the plugin works like a charm
Forum: Scripting 09-10-2010, 13:45
Replies: 15
Views: 2,881
Posted By Qvintus
Re: Trying to make rly simpel forcemapchange plugin need help

I want to change when timeleft = 0 cuz it doesn't when DM is turned on. DM's own forcemap doesn't work, and sourcemod doesn't do it it self.
So I wanted to create a plugin changeing map to "nextmap"...
Forum: Scripting 09-10-2010, 11:16
Replies: 15
Views: 2,881
Posted By Qvintus
Forum: Scripting 09-10-2010, 11:06
Replies: 15
Views: 2,881
Posted By Qvintus
Re: Trying to make rly simpel forcemapchange plugin need help

So Example would be:



#include <sourcemod>
#include <nextmap>

public ForceMapChange()
{
new timeleft;
Forum: Scripting 09-09-2010, 16:47
Replies: 15
Views: 2,881
Posted By Qvintus
Trying to make rly simpel forcemapchange plugin need help

Hello I have problems with DM on my server so I thought maybe a rly simple plugin could do it, thou I never coded with SM before xD so please help me fix this:


#include <sourcemod>
#include...
Forum: Source Servers (SRCDS) 08-14-2010, 07:18
Replies: 9
Views: 2,497
Posted By Qvintus
Forum: Source Servers (SRCDS) 08-10-2010, 08:54
Replies: 9
Views: 2,497
Posted By Qvintus
Re: SM and DM Mapchange problem

Showers are nice so I can wait ;D
Forum: Source Servers (SRCDS) 08-08-2010, 17:13
Replies: 9
Views: 2,497
Posted By Qvintus
Re: SM and DM Mapchange problem

mp_maxrounds is probaly what you mean?
Anyways what you saying ain't helping
Forum: Source Servers (SRCDS) 08-08-2010, 08:42
Replies: 9
Views: 2,497
Posted By Qvintus
Re: SM and DM Mapchange problem

And here is my cfgs
Forum: Source Servers (SRCDS) 08-08-2010, 06:28
Replies: 9
Views: 2,497
Posted By Qvintus
Re: SM and DM Mapchange problem

Well there is just a few problems with what you are saying.
I'm already useing mp_timelimit.
and btw there is no such thing as mp_roundlimit
Forum: Source Servers (SRCDS) 08-07-2010, 06:21
Replies: 9
Views: 2,497
Posted By Qvintus
SM and DM Mapchange problem

Yea there is probaly another post out there with the same problem, I just couldn't seem to finde it in the search.

Anyways my problem is that when ever my mapchooser plugin findes a map somebody...
Forum: Plugin/Gameplay Ideas and Requests 09-28-2009, 09:52
Replies: 15
Views: 30,889
Posted By Qvintus
Re: Makeing Color text in sourcemod plugin?

Edit didn't see there where 2 sites xD thx for the plugin once again =)
Forum: Plugin/Gameplay Ideas and Requests 09-27-2009, 08:30
Replies: 15
Views: 30,889
Posted By Qvintus
Re: Makeing Color text in sourcemod plugin?

Woaw thx for the fast replays :) ill look into it =)

thx to Frus for the link to guide
Also thx a lot to Antithasys for the script. I will studie it and learn how you did =)

BTW: Antithasys......
Forum: Plugin/Gameplay Ideas and Requests 09-26-2009, 09:25
Replies: 15
Views: 30,889
Posted By Qvintus
Makeing Color text in sourcemod plugin?

Hi i'm trying to make so admins on my server types in green text with out the prefix "@" from the mani admin plugin, i was just wondering if any think its posible to code in sourcemod plugin or do i...
Forum: Source Servers (SRCDS) 09-26-2009, 09:21
Replies: 3
Views: 1,754
Posted By Qvintus
Re: Mapchange by time?

Well i fixed it with the DM force map end :)

Thx anyways
Forum: Source Servers (SRCDS) 09-20-2009, 16:08
Replies: 3
Views: 1,754
Posted By Qvintus
Mapchange by time?

Hello my server is running DM, and surf maps.

i was wandering if it was posible to make the server change map after time, and not when round ends, because even as time runs out, the round never...
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