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Search: Posts Made By: FLOOR_MASTER
Forum: General 02-25-2009, 12:06
Replies: 42
Views: 13,592
Posted By FLOOR_MASTER
Re: Linux: Tf2 update crashing...

My Linux servers are horribly unstable, with one having crashed over 16 times in the past 12 hours:

http://2fort2furious.com/images/stats/20090225-0857-2f2f.png

The crashes are typically on PL...
Forum: Plugins 02-18-2009, 11:15
Replies: 51
Views: 34,444
Posted By FLOOR_MASTER
Re: [NetS2S] Multi-Server Chat / Admin Utility

Excellent work! Thanks for the acknowledgment.
Forum: Plugins 02-18-2009, 11:00
Replies: 38
Views: 45,458
Posted By FLOOR_MASTER
Re: Server Chat Relay v0.2 (2/18)

Mosalar - that's definitely on my to-do list.

I've posted v0.2 with client whitelist support. This permits you to restrict your SCR clients and its use is highly recommended.

[edit] I just saw...
Forum: Plugins 07-08-2008, 08:51
Replies: 38
Views: 45,458
Posted By FLOOR_MASTER
Re: Server Chat Relay v0.1 (7/05)

MoggieX - extending the type of messages beyond broadcasting chat is definitely the next step, but only after adding some form of SCR client authentication. Ideally, the system would also permit...
Forum: Plugins 07-07-2008, 05:57
Replies: 38
Views: 45,458
Posted By FLOOR_MASTER
Re: Server Chat Relay v0.1 (7/05)

I've been running this system on three busy servers and it's worked flawlessly, albeit with a tendency to be a bit spammy. One thing I'm finding necessary is a connection timeout detection/retry...
Forum: Plugins 07-07-2008, 01:27
Replies: 59
Views: 42,965
Posted By FLOOR_MASTER
Re: [DoDS]Bonus Round Fun

This is related to this bug report I filed: http://bugs.alliedmods.net/index.php?do=details&task_id=1829
Forum: Unapproved Plugins 07-06-2008, 22:10
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.10 (6/30)

Allowing multiple votes is a non-trivial addition. I'm hesitant to add it unless there's significant demand for it.

Snapcase452: Are you able to connect to the MySQL database on the same machine...
Forum: Plugins 07-06-2008, 22:04
Replies: 19
Views: 27,429
Posted By FLOOR_MASTER
Re: Flare Extinguisher (Pyro flare exploit fix) v1.2 (7/06)

Yes - v1.2 basically allows newly-created flares up to two seconds to fly and hit their target before being removed automatically. It's still technically possible for midair flares to be removed...
Forum: Plugins 07-06-2008, 05:59
Replies: 19
Views: 27,429
Posted By FLOOR_MASTER
Re: Flare Extinguisher (Pyro flare exploit fix) v1.2 (7/06)

Please note the addition of v1.2, with the following changes:

Update flare extinguishing method to avoid removing active flares
Fixed bug in which multiple timers may be created on non-24/7...
Forum: Metamod:Source Plugins 07-06-2008, 04:56
Replies: 1,843
Views: 1,258,219
Posted By FLOOR_MASTER
Re: Stripper:Source (1.1b Released)

Thanks for this plugin. After the TF2 pyro update, certain maps would crash larger servers after a few minutes of play because of too many edicts created. Although the creator of the map is aware of...
Forum: Plugin/Gameplay Ideas and Requests 07-06-2008, 02:46
Replies: 2
Views: 1,052
Posted By FLOOR_MASTER
Re: [REQ] In-game chat relay

http://forums.alliedmods.net/showthread.php?t=73779

I still have several additions in mind, but I have it running on my servers now and it fits the need nicely.
Forum: Plugins 07-06-2008, 01:33
Replies: 38
Views: 45,458
Posted By FLOOR_MASTER
Server Chat Relay v0.2 (2/18)

Server Chat Relay (SCR) enables players on different servers to chat with each other.

Configuration
sm_scr_server (default "0")
When non-zero, this game server becomes the Server Chat Relay...
Forum: Plugins 07-05-2008, 20:42
Replies: 19
Views: 27,429
Posted By FLOOR_MASTER
Re: Flare Extinguisher (Pyro flare exploit fix) v1.1 (7/05)

Incidentally, I considered that when initially writing the plugin but saw that the only property that looked relevant (for CTFProjectile_Flare) was "m_vInitialVelocity", which I assumed would never...
Forum: Plugins 07-05-2008, 17:05
Replies: 19
Views: 27,429
Posted By FLOOR_MASTER
Re: Flare Extinguisher (Pyro flare exploit fix) v1.1 (7/05)

This is a good idea, but the probability of a legitimate flare disappearing when sm_fe_rate is set to a reasonable interval is so low as to not justify the computational expense of doing so.
...
Forum: Plugins 07-04-2008, 22:30
Replies: 19
Views: 27,429
Posted By FLOOR_MASTER
Flare Extinguisher (Pyro flare exploit fix) v1.2 (7/06)

Flare Extinguisher periodically removes all lingering Pyro flares from the game. This is useful on 24/7 map servers where flares can stick to certain surfaces, leading to a crash vulnerability (for...
Forum: Plugins 07-01-2008, 23:04
Replies: 107
Views: 122,552
Posted By FLOOR_MASTER
Re: PermaMute v0.1 (5/25)

iggythepop, I'm sorry for the delay in responding. I'm having trouble duplicating the problem you're experiencing. One more question - do you know if the players were pmuted through the admin menu or...
Forum: Unapproved Plugins 07-01-2008, 22:59
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.10 (6/30)

Hmm, if you're running with your config at "default", you wouldn't be affected by the potential problem I had in mind. Do you run any other plugins that use databases (particularly ones that use the...
Forum: Unapproved Plugins 06-30-2008, 19:40
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.10 (6/30)

I've identified a problem (thanks, BAILOPAN) involving the DB connections and will release an update shortly. Snapcase452 and disconnect81, are you using a maprate_db_config other than "default"?
Forum: Unapproved Plugins 06-30-2008, 01:37
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.9 (5/24)

disconnect81: I vaguely recall, when browsing the SM changelogs, that there were issues with OnConfigsExecuted(). Is anyone else experiencing the same after updating to SM 1.0.3?

I've updated the...
Forum: Plugins 06-29-2008, 20:52
Replies: 153
Views: 92,540
Posted By FLOOR_MASTER
Re: Dynamic Map Rotations (Nextmap Based on # of Players, Time, etc)

That's a little tricky since the sync point could vary wildly depending on server conditions. For now, I'd recommend changing dmr_map_key as Freelancer suggests. One debug command you may find...
Forum: Extensions 06-29-2008, 19:05
Replies: 4
Views: 5,136
Posted By FLOOR_MASTER
Re: [EXTENSION] DBus Connectivity

A couple of questions -- will this return data from ServerCommand or is that one-way only? I'm most interested in getting the results of "stats" back for monitoring purposes.

I'm not familiar...
Forum: Unapproved Plugins 06-20-2008, 23:29
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.9 (5/24)

chundo: Thanks for the suggestion!

r3dh3adkid: Thanks for the report; I think I know what's causing this and will include a fix in the next release.
Forum: Extensions 06-19-2008, 18:51
Replies: 170
Views: 134,291
Posted By FLOOR_MASTER
Re: [EXTENSION] Hooker

With the recent Pyro Patch, Hooker crashes when a player fires, even if firing events haven't been hooked. I'll try to isolate the exact hooks that are problematic later.
Forum: General 06-19-2008, 18:49
Replies: 45
Views: 14,543
Posted By FLOOR_MASTER
Re: TF2 Pyro Updates Fixes!

FWIW the Hooker extension lead to crashes on my end. Disabling that coupled with pred's gamedata fixes yielded stable servers (Linux 1.1-r2255).
Forum: Unapproved Plugins 06-17-2008, 22:46
Replies: 466
Views: 225,129
Posted By FLOOR_MASTER
Re: Map Rate v0.9 (5/24)

Not at the moment. Rest assured, I intend to release an update by the end of the week that addresses this and incorporates many of the suggestions in this thread and on IRC.
Showing results 1 to 25 of 110

 
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