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Search: Posts Made By: Negratius
Forum: Plugins 02-08-2016, 20:25
Replies: 105
Views: 58,556
Posted By Negratius
Re: [TF2]Killstreak

Hello
Is there a way to clear up the killstreak preferences?

Some players are still being able to use it even if they don't have the "b" flag anymore
Forum: Plugins 02-04-2016, 11:43
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hey!
Thanks for the tips
I've tried using that one on github buy i got a weird error, so i got the one on the zip file on the first post and it worked

apparently it was because of this (the...
Forum: Plugins 02-03-2016, 14:20
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hey ClassicGuzzi!
Just annoying you again :bacon:

Since the last update it seems that SteamTools broke, and this plugin uses it
Can you change it to use SteamWorks instead? As far as I know it's...
Forum: Source Servers (SRCDS) 12-02-2015, 07:29
Replies: 20
Views: 1,739
Posted By Negratius
Re: My server and TF2 Launches at the same time

You're welcome! :bacon!::bacon!:



The .bat file can have any name, like "server.bat" or whatever
It must be in the same folder as the srcds.exe file
Inside of it you'll have to put in the...
Forum: Source Servers (SRCDS) 11-30-2015, 08:40
Replies: 20
Views: 1,739
Posted By Negratius
Re: My server and TF2 Launches at the same time

Hey i've found a temporary fix if you're running your servers the same way I am

I'm using bat files, so, before the srcds command lines to startup the server, i've inserted "del steam_appid.txt",...
Forum: Plugins 11-01-2015, 11:17
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Is there a way to make the last speed and reflect count to be shown on chat?
Many players on my server are asking this because they want to seee how many reflects/speed they hit

Thanks in advance!
Forum: General 10-28-2015, 20:24
Replies: 35
Views: 3,953
Posted By Negratius
Re: [TF2] Halloween Update

Yeah i'm getting erros with TF2Attributes as well

L 10/28/2015 - 22:22:20: [SM] Plugin encountered error 25: Call was aborted
L 10/28/2015 - 22:22:20: [SM] Native "SetFailState" reported: Could...
Forum: Plugins 10-26-2015, 15:15
Replies: 876
Views: 341,139
Posted By Negratius
Re: MOTDgd Advertisements (2.3.2 - 30/06/15)

I've been running this plugin for about 4 days only
But i've never been able to watch a single video

It's always a blank square with a loading gif

Is there any config to make besides the...
Forum: Plugins 07-20-2015, 12:57
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hey!

I've reinstalled Metamod, Sourcemod, TF2Items and this plugin itself and....

IT'S WORKING!
HAH

Thanks ;)

:bacon!::bacon!:
Forum: Plugins 07-10-2015, 07:59
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Same thing here, i've also tried removing all the other plugins.. Still crashed

:down::cry:
Forum: Plugins 07-09-2015, 14:10
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hmmm good to know it's working on other servers

Gonna try reinstalling those and I'll let you know how it went
Forum: Plugins 07-09-2015, 12:15
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Any ideia on when it's going to be back up working maybe?
Or, anyone else got it to work after these last updates?

Thanks again for all your work and effort
:bacon!::bacon!::bacon!:
Forum: Plugins 04-03-2015, 14:41
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

One little request:

Would it be possible to convert the speed on the HUD from HM/s to Km/h ?

Thanks! (again!)
Forum: Plugins 04-03-2015, 13:43
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

The tf2item's were already up to date

just installed another version of SM and it worked
sourcemod-1.7.1-git5156

(sourcemod-1.7.1-git5171 won't work)
Forum: Plugins 04-02-2015, 22:08
Replies: 294
Views: 77,080
Posted By Negratius
Forum: Plugins 03-31-2015, 18:51
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hey!

Just updated my sourcemod to 1.7.1-git5171
And this plugin to the latest version (from OP link)

But, after the last TF2 update (today), my server is crashing with no error logs or...
Forum: Plugins 01-03-2015, 06:42
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - Updated 2015-01-02

Was about to report those bugs!

With those fixes i think this plugin is VERY close to perfection (to my taste hehehe)

Thanks a lot!
Forum: Plugins 12-28-2014, 12:44
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux - Updated 2014-12-04

Hey!
Installed your plugin and so far is working perfectly

I have only 2 requests atm:

- Could you make the info that shows on hud to display on the right side of the screen?
It's...
Forum: Plugins 11-27-2014, 05:51
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux

That healthpack plugin would be cool also on some dodgeball maps too, making players fight for it if they're hit by a rocket that is set not to insta-kill!
Forum: Plugins 11-24-2014, 19:13
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux

That option for not removing the weps would be awesome
The people that plays on my servers like that it's currently counting kills and reflects

idk nothing about the taunt kill =/

Good luck on...
Forum: Plugins 11-24-2014, 11:31
Replies: 294
Views: 77,080
Posted By Negratius
Re: [TF2] Dodgeball Redux

Haven't had time to test it but:

Will it count kills and projectiles reflected on strange flame throwers?
Forum: Unapproved Plugins 11-19-2014, 09:32
Replies: 441
Views: 233,983
Posted By Negratius
Forum: Unapproved Plugins 10-20-2014, 06:41
Replies: 441
Views: 233,983
Posted By Negratius
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

I've tried putting "sm plugins refresh" into the server.cfg but it didn't changed nothing, maybe because of the timing that the command is executed and the plugin loads, idk :/

I haven't found any...
Forum: Unapproved Plugins 10-18-2014, 09:55
Replies: 441
Views: 233,983
Posted By Negratius
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

nop, still not working

It's kinda random
In some mapstarts the plugin loads fine, in others it fails
And it's not because of the map, i've tested sometimes on the same map and it worked randomly...
Forum: Unapproved Plugins 10-17-2014, 17:50
Replies: 441
Views: 233,983
Posted By Negratius
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010

Hey thanks for the reply
I just posted the log with the tf2itemsinfo only because they generated error at the same time, but anyway...

here is my dodgeball.cfg (i think it's okay :cry:):


...
Showing results 1 to 25 of 53

 
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