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Posts Made By:
cravenge
Forum:
Extensions
07-31-2022, 03:44
Replies:
391
Accelerator - Crash Reporting That Doesn't Suck
Views:
205,003
Posted By
cravenge
Re: Accelerator - Crash Reporting That Doesn't Suck
The extension already has a Linux signature for every game. What else are you looking for?
Forum:
Metamod:Source Plugins
07-19-2022, 12:38
Replies:
289
L4D/L4D2 Tickrate Enabler
Views:
140,235
Posted By
cravenge
Re: L4D/L4D2 Tickrate Enabler
Dunno about you but I've been using the same value in my 66 tickrate server and never noticed any common infected with glitchy movement.
Forum:
Metamod:Source Plugins
07-17-2022, 09:33
Replies:
289
L4D/L4D2 Tickrate Enabler
Views:
140,235
Posted By
cravenge
Re: L4D/L4D2 Tickrate Enabler
And how did you come up with the 0.065 value for nb_update_frequency? You didn't just picked randomly, did you?
Forum:
Coding MM:S Plugins & SM Extensions
07-12-2022, 11:02
Replies:
363
Sticky:
Signature Request Thread
Views:
196,540
Posted By
cravenge
Re: Signature Request Thread
"Games"
{
"csgo"
{
"Signatures"
{
"SV_ComputeClientPacks"
{
"library" "engine"
"linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x75\x2A\x8B"
Forum:
Plugins
07-11-2022, 07:02
Replies:
19
[L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Views:
2,420
Posted By
cravenge
Re: [L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Huh, I thought it would. Guess I'm wrong then. It'll be a while before I get to this since I've been working on something else.
Forum:
Plugins
07-11-2022, 05:21
Replies:
19
[L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Views:
2,420
Posted By
cravenge
Re: [L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
1. I think WitchVision already covers both Witches.
2. I'll see what I can do about that. Thanks for bringing this little hiccup to my attention.
Forum:
Extensions
07-02-2022, 18:41
Replies:
131
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
95,650
Posted By
cravenge
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Linux doesn't need one. The reason why is in one of the change logs in the original post.
Forum:
Extensions
07-02-2022, 09:58
Replies:
131
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
95,650
Posted By
cravenge
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Only L4D(2), Nuclear Dawn and CS:GO need it for now and it's already included in the archive once you download the proper one for your server's platform and SM version.
Forum:
Extensions
07-02-2022, 06:16
Replies:
131
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
95,650
Posted By
cravenge
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
They're under the Actions tab.
Forum:
Extensions
07-01-2022, 17:02
Replies:
131
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
95,650
Posted By
cravenge
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Both Linux and Windows binaries are available.
Forum:
General
06-29-2022, 03:16
Replies:
1
[l4d2] Not working since updates
Views:
337
Posted By
cravenge
Re: [l4d2] Not working since updates
This has nothing to do with SourceMod.
Forum:
Extensions
06-25-2022, 00:10
Replies:
131
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
95,650
Posted By
cravenge
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Made my own fork and decided to share it. Changes are listed below:+ Support for SM 1.8+ and other games such as CS:S, HL2:DM, DoD:S, Episode 1, Dark Messiah, TF2 and Nuclear Dawn
* Fixed 0 packet...
Forum:
Plugin/Gameplay Ideas and Requests
06-22-2022, 16:42
Replies:
24
[L4D2] Rescue vehicle leave timer
Views:
6,322
Posted By
cravenge
Re: [L4D2] Rescue vehicle leave timer
There are no end checkpoints in finales.
Forum:
Scripting
06-22-2022, 05:34
Replies:
1
witch speed l4d
Views:
271
Posted By
cravenge
Re: witch speed l4d
No need for night/sitting Witches cuz there are cvars for them:z_witch_speed : 300 , "sv", "cheat", "rep":
z_witch_speed_injured : 200 , "sv", "cheat", "rep": I don't see anything for the wandering...
Forum:
Scripting
06-10-2022, 18:01
Replies:
7
Spawn Events without spawn
Views:
529
Posted By
cravenge
Re: Spawn Events without spawn
I was referring to this:
Forum:
Scripting
06-09-2022, 17:46
Replies:
7
Spawn Events without spawn
Views:
529
Posted By
cravenge
Re: Spawn Events without spawn
What about "player_team" event?
Forum:
Plugins
06-07-2022, 21:18
Replies:
19
[L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Views:
2,420
Posted By
cravenge
Re: [L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Updated!+ [L4D1 Linux] Crash prevention when unloading the plug-in, again
Forum:
Scripting
05-26-2022, 03:52
Replies:
5
[L4D2] Map-Specific Alterations to Versus Completion Score
Views:
442
Posted By
cravenge
Re: [L4D2] Map-Specific Alterations to Versus Completion Score
It's client-side. Only way for the same changes to fully reflect on clients would be making them download different versions of the mission files with the same values set for every...
Forum:
Plugins
05-12-2022, 20:27
Replies:
7
[ANY] Map Slots Locker
Views:
1,193
Posted By
cravenge
Re: [ANY] Map Slots Locker
i don't mean SM's but rather the game's. I remember fiddling with UTIL_PlayerByIndex before.
Whenever the maximum amount of available slots is changed, it's also reflected in that function. If...
Forum:
Plugins
05-12-2022, 11:12
Replies:
7
[ANY] Map Slots Locker
Views:
1,193
Posted By
cravenge
Re: [ANY] Map Slots Locker
After some digging around, I think setting "sv_maxplayers" to 1 may not be a good idea at all since not only the slots are limited but also the global MaxClients variable of the game is changed as...
Forum:
General
05-12-2022, 01:21
Replies:
14
Solved
[l4d2] Help! l4d2 linux server crash Accelerator log
Views:
3,438
Posted By
cravenge
Re: [l4d2] Help! l4d2 linux server crash Accelerator log
Looks like the same error that pops up whenever servers run custom campaigns that have maps without any stringtables and crash when someone tries to join mid-game.
Forum:
Scripting
05-03-2022, 11:56
Replies:
10
[ANY/CSGO] cutlrbtree overflow, memory access
Views:
3,636
Posted By
cravenge
Re: [ANY/CSGO] cutlrbtree overflow, memory access
This netprop doesn't exist in L4D(2).
Forum:
General
04-29-2022, 08:00
Replies:
11
[L4D2] Another map transition crash
Views:
628
Posted By
cravenge
Re: [L4D2] Another map transition crash
materialsystem.dll? A workshop mod you're using may be the culprit since some of them do tend to make the game crash during transitions.
Forum:
Plugins
04-13-2022, 08:02
Replies:
19
[L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Views:
2,420
Posted By
cravenge
Re: [L4D/L4D2] Witch Vision Fix | 0.2 : Apr-13-2022
Did you update your game data file?
Forum:
Plugins
04-13-2022, 05:07
Replies:
19
[L4D/L4D2] Witch Vision Fix | 0.3 : Jun-8-2022
Views:
2,420
Posted By
cravenge
Re: [L4D/L4D2] Witch Vision Fix | 0.2 : Apr-19-2022
Yes, the one for Windows is already included in the patch count and doesn't need to be separated.
Showing results 1 to 25 of 500
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