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Search: Posts Made By: WarriorDan007
Forum: Plugins 10-24-2019, 23:19
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016]

Update: This actually solved my problem. Thanks so much!
Forum: Plugins 10-24-2019, 15:06
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016]

I've never tried this method, usually most maps allow me to !getcoords normally, but I'll try your way, thanks!
Forum: Plugins 10-23-2019, 01:01
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.5.0.2) [11/13/2016]

Anyone have any idea why on some maps, when I try to use the "!getcoords" command, I always get a response of "Boss Spawner disabled". At first I thought this was just an issue when using bosses on...
Forum: Plugins 04-10-2016, 03:51
Replies: 12
Views: 10,032
Posted By WarriorDan007
Re: [TF2] G-Fortress - 1.0.0 - 2016/4/9

Really nice-looking mod! I saw and commented on the video. Looks very cool, and may actually revive TF2 a bit, in terms of modded servers!

Question: Would it be possible to release a version of...
Forum: Plugin/Gameplay Ideas and Requests 03-15-2016, 16:11
Replies: 1
Views: 781
Posted By WarriorDan007
[PAID REQUEST] TF2 Modder needed for custom work on "Custom Weapons 2" mod

Hi,

I run a small, growing TF2 community, and am looking for a skilled TF2 modder who would be able and interested in doing some work for me. I would like to bring the popular "Custom Weapons 2"...
Forum: Plugins 03-10-2016, 00:34
Replies: 54
Views: 26,118
Posted By WarriorDan007
Re: [TF2] Weapon Steal (3.0)

Hey, out of curiosity, are you still planning to update it? Haven't heard about any update on this plugin since last we spoke. Would love to see this plugin working again!
Forum: Plugins 03-06-2016, 14:58
Replies: 474
Views: 152,555
Posted By WarriorDan007
Re: Pinion Adverts [HTML5]

I'd recommend going with MOTDGD. They offer better rates, pretty decent support, and they honestly seem to really care about their community. I've been with them for a couple months now, after...
Forum: Plugins 02-16-2016, 00:03
Replies: 54
Views: 26,118
Posted By WarriorDan007
Re: [TF2] Weapon Steal (3.0)

I'm just wondering, are you still planning to come back to this plugin? I'd love to see it updated so I can use it on my own custom TF2 server!
Forum: Plugins 02-10-2016, 01:26
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!

Here's one example: https://forums.alliedmods.net/showthread.php?p=2055798
While admittedly it does not have anything to do with custom models, this plugin, along with like 70% of all TF2 sourcemod...
Forum: Plugins 02-10-2016, 01:13
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!

Just as a followup, I've also personally observed issue #2 listed there, and slaying the boss will not stop the issue. The only way to spawn a new map is to either restart the whole server or...
Forum: Plugins 02-10-2016, 01:11
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!

I see no reason why it couldn't be added in an update. Many other plugins have made use of the Sourcemod admin menu to make it easy for server administrators and moderators to easily access custom...
Forum: Plugins 02-10-2016, 00:51
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!

I'm aware you can use "!forceboss", but I was specifically suggesting adding a custom option on the player commands section of the sourcemod "!admin" menu.
Forum: Plugins 02-02-2016, 22:24
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Custom Boss Spawner (v.4.3.1) [10/5/2015] - Time for HATS!

Hey, you should make it so admins can manually spawn bosses at the assigned coordinates via a Player Commands option on the sourcemod admin menu. I'd love to see this added as an option in a future...
Forum: Plugins 01-20-2016, 23:16
Replies: 13
Views: 7,946
Posted By WarriorDan007
Re: Karma System Redux

I can't seem to be able to download this plugin. The "Installation manual" and "Download Latest Version" links are broken. Does anyone else seem to have this problem?
Forum: Plugins 05-06-2015, 20:15
Replies: 360
Views: 164,660
Posted By WarriorDan007
Re: [TF2] Automatic Halloween Boss Spawner (v.3.0) [6/18/2014] (New:Skeleton King)

Are there any plans to potentially see more, custom bosses added? I for one would find it funny to see someone like Saxton Hale added as a boss in the rotation. It gets a bit old when it's just the...
Forum: Plugins 03-30-2015, 16:15
Replies: 130
Views: 82,054
Posted By WarriorDan007
Re: [TF2] PortalMod (beta) v0.7.3 08/18/2014

That looks pretty cool, and your version of the PortalMod plugin looks so much more stable than what I tried using a few months back! The version available here is, sad to say, broken, more or less....
Forum: Plugins 02-18-2015, 00:11
Replies: 55
Views: 50,593
Posted By WarriorDan007
Re: [TF2] Be The Saxton

I'd love to see that plugin happen! :)
Forum: Plugin/Gameplay Ideas and Requests 01-31-2015, 15:16
Replies: 4
Views: 2,649
Posted By WarriorDan007
[PAID] Custom TF2 grapple hook mod

Hi,

I'm looking to hire a private TF2 sourcemod plugin designer to do the following:

Create a mod allowing server-wide use of the grapple hooks featured in TF2's new "Mannpower" mode via chat...
Forum: Plugins 11-05-2014, 17:04
Replies: 117
Views: 49,387
Posted By WarriorDan007
Re: [TF2] Kartify

Well, I guess that doesn't apply to HHH, and what about the water issue? A funny glitch when you play on 2fort or a similar map, but still: Is it fixable?
Forum: Plugins 11-05-2014, 04:21
Replies: 117
Views: 49,387
Posted By WarriorDan007
Re: [TF2] Kartify

Hi again, Dr. Mckay,
I did some private testing of your plugin on my group's server just now, while things were fairly quiet, and found a few funny glitches, such as this one...
Forum: Plugin/Gameplay Ideas and Requests 11-03-2014, 01:23
Replies: 6
Views: 1,622
Posted By WarriorDan007
Re: [PAID REQ.] Private TF2 plugin- custom gamemode

Thank you for your interest, but I recently hired Chdata as the developer for this plugin. Thank you again though for taking the time to post. I'm just sorry I don't have a better answer for you.
Forum: Plugins 11-01-2014, 15:33
Replies: 78
Views: 31,973
Posted By WarriorDan007
Re: Crazy Jet

Crazy jet has worked fine up til now, but as of the Halloween update, crashes server.
When I checked console, I got this message repeated maybe 20 times: "riable "$C0_X" for material...
Forum: Plugin/Gameplay Ideas and Requests 11-01-2014, 04:14
Replies: 6
Views: 1,622
Posted By WarriorDan007
Forum: Plugins 10-31-2014, 20:39
Replies: 1,502
Views: 980,912
Posted By WarriorDan007
Re: TF2: Roll the Dice RTD - v0.4 - NEW!

!rtd does not seem to work in chat, as of latest TF2 update.
Forum: Plugin/Gameplay Ideas and Requests 10-31-2014, 00:48
Replies: 6
Views: 1,622
Posted By WarriorDan007
[PAID REQ.] Private TF2 plugin- custom gamemode

Hi,

I'm looking for an experienced TF2 plugin developer who would be interested in building a private custom TF2 gamemode for me and my community. If so, please reply back in this thread or in a...
Showing results 1 to 25 of 119

 
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