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Posts Made By:
Jmar
Forum:
VSH / Freak Fortress
04-30-2017, 21:12
Replies:
2
FF2
Any rage ability to enable aimbot and also an ability to reveal players?
Views:
1,173
Posted By
Jmar
Re: Any rage ability to enable aimbot and also an ability to reveal players?
thank you :)
Forum:
VSH / Freak Fortress
04-30-2017, 06:04
Replies:
2
FF2
Any rage ability to enable aimbot and also an ability to reveal players?
Views:
1,173
Posted By
Jmar
Any rage ability to enable aimbot and also an ability to reveal players?
is there any ability to enable aimbot for a few seconds and another ability to reveal players?
Forum:
VSH / Freak Fortress
04-30-2017, 02:22
Replies:
48
[VSH/FF2] [Plugin] Bots (1.1)
Views:
31,644
Posted By
Jmar
Re: [VSH/FF2] [Plugin] Bots (1.1)
is there anyway to make the bots stop constantly looking up?
btw this is a awesome plugin
Forum:
Source Servers (SRCDS)
10-22-2015, 22:09
Replies:
6
Slender Fortress
Views:
1,767
Posted By
Jmar
Re: Slender Fortress
on the way bottom remove the weeping angels part than paste in the bosses under the } and tha nwhen ur done with ur bosses add back in the weeping angel boss than ur good
)the reason to remove the...
Forum:
VSH / Freak Fortress
09-07-2015, 12:52
Replies:
10
FF2
Gtav Model Rig Help Plz
Views:
1,793
Posted By
Jmar
Re: Gtav Model Rig Help Plz
oh i see what u mean thx
Forum:
VSH / Freak Fortress
08-28-2015, 23:38
Replies:
3
FF2
Jmars Bosses For Freak Fortress 2 [New Boss Nightmare spy]
Views:
3,856
Posted By
Jmar
Re: Jmars Bosses For Freak Fortress 2
bump
Forum:
VSH / Freak Fortress
08-23-2015, 16:20
Replies:
10
FF2
Gtav Model Rig Help Plz
Views:
1,793
Posted By
Jmar
Re: Gtav Model Rig Help Plz
ok and also is it just the head i have to assign or is it diff body parts too?
Forum:
VSH / Freak Fortress
08-23-2015, 12:14
Replies:
10
FF2
Gtav Model Rig Help Plz
Views:
1,793
Posted By
Jmar
Re: Gtav Model Rig Help Plz
// Created by Crowbar 0.24.0.0
$modelname "freak_fortress_2/townley/michael.mdl"
$model "spy" "michael_blender.smd" {
eyeball "eye_right" "bip_head" -1.137032 78.352464 1.565762 "eyeball_r"...
Forum:
VSH / Freak Fortress
08-22-2015, 15:55
Replies:
10
FF2
Gtav Model Rig Help Plz
Views:
1,793
Posted By
Jmar
Re: Gtav Model Rig Help Plz
and
yes i have been using this but still it gives the same problem
Forum:
VSH / Freak Fortress
08-22-2015, 15:30
Replies:
10
FF2
Gtav Model Rig Help Plz
Views:
1,793
Posted By
Jmar
Gtav Model Rig Help Plz
I Have Been Trying For 3 nights to rig the michael model for spy but everytime he deforms i even used the spy bones and merged them with the michael model and hes weight mapped already i was close...
Forum:
VSH / Freak Fortress
08-17-2015, 22:25
Replies:
3
FF2
Jmars Bosses For Freak Fortress 2 [New Boss Nightmare spy]
Views:
3,856
Posted By
Jmar
Re: Jmars Bosses For Freak Fortress 2
I Fixed The Gtav Image And Statue Image But Imgur Only Lets Me Upload 1 Image Per Hour
I Also Added Some Information For The Bosses
Forum:
VSH / Freak Fortress
08-17-2015, 21:52
Replies:
3
FF2
Jmars Bosses For Freak Fortress 2 [New Boss Nightmare spy]
Views:
3,856
Posted By
Jmar
Jmars Bosses For Freak Fortress 2 [New Boss Nightmare spy]
Hey Guys I Have Made Other Bosses
1.
Grand Theft Auto V Boss Pack
http://i.imgur.com/iulkvfM.jpg?1
Michael gets Ubered For A Few Seconds and gets a smg
Forum:
VSH / Freak Fortress
08-03-2015, 18:02
Replies:
12
FF2
Michael De Santa/Michael Townley Boss
Views:
4,654
Posted By
Jmar
Re: Michael De Santa/Michael Townley Boss
i have the bones right
http://imgur.com/M3ce8n9
but still it deforms i also tried animations for diff classes
image link if it fails loading : http://imgur.com/M3ce8n9
Forum:
VSH / Freak Fortress
08-03-2015, 12:42
Replies:
12
FF2
Michael De Santa/Michael Townley Boss
Views:
4,654
Posted By
Jmar
Re: Michael De Santa/Michael Townley Boss
i have tried to use it but whenever im done making the skeleton into a tf2 skeleton it deforms the model when using animations like melee_idle and the rest of the animations
Forum:
VSH / Freak Fortress
08-03-2015, 00:16
Replies:
0
FF2
tf2 animations deforming models (blender)
Views:
640
Posted By
Jmar
tf2 animations deforming models (blender)
nvm turns out u just have to make valve biped skeletons in xs
Forum:
VSH / Freak Fortress
08-02-2015, 19:29
Replies:
12
FF2
Michael De Santa/Michael Townley Boss
Views:
4,654
Posted By
Jmar
Re: Michael De Santa/Michael Townley Boss
I have fixed the textures so the new textures can be found here
replace the old textures with these textures
http://www.mediafire.com/download/jf290f68d4nes33/michaeltexturesfixed.zip
Forum:
VSH / Freak Fortress
08-02-2015, 06:32
Replies:
12
FF2
Michael De Santa/Michael Townley Boss
Views:
4,654
Posted By
Jmar
Michael De Santa/Michael Townley Boss
http://i.imgur.com/4fUEFAR.png
Details:
No Super Jump
on rage uber for 2.7 seconds
gives an smg that gives the bleed effect
Showing results 1 to 17 of 17
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