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Search: Posts Made By: hode10001
Forum: Plugin/Gameplay Ideas and Requests 07-12-2022, 09:28
Replies: 0
Views: 415
Posted By hode10001
[TF2] i cannot change the hitbox of an iron bomber's projectile.

A recent update seems to block the iron bomber's projectile hitbox conversion.

I tried increasing the hitbox and model scale of tf_projectile_pipe using SDKHook_SpawnPost.

Most of them worked...
Forum: Plugin/Gameplay Ideas and Requests 01-04-2022, 06:05
Replies: 2
Views: 749
Posted By hode10001
[ANY] PrecacheSound not working properly.

public OnMapStart(){
AddFileToDownloadsTable("sound/asdf/c1.wav");
AddFileToDownloadsTable("sound/asdf/c2.wav");
AddFileToDownloadsTable("sound/asdf/c3.wav");
...
Forum: Plugins 12-15-2021, 04:40
Replies: 51
Views: 28,381
Posted By hode10001
Re: [TF2] Weapon Reverts (v1.2.0, 2021-11-19)

There is a bug where taking a Civilian pose after the plugin is active makes you invincible.
Forum: Plugins 11-22-2020, 10:27
Replies: 51
Views: 28,381
Posted By hode10001
Re: [TF2] Weapon Reverts

The moment hit the enemy, the server crashes, and nothing is written to the log. I'll find out more and write down the cause.
Forum: Plugins 11-21-2020, 10:10
Replies: 51
Views: 28,381
Posted By hode10001
Re: [TF2] Weapon Reverts

If you hit an enemy with Sydney Sleeper, the server seems to crash
Forum: Plugins 10-17-2020, 22:49
Replies: 51
Views: 28,381
Posted By hode10001
Re: [TF2] Weapon Reverts

Old Zatoichi can kill normal Zatoichi at once, but normal Zatoichi cannot kill old Zatoichi at once.
Forum: Plugins 10-04-2020, 02:45
Replies: 51
Views: 28,381
Posted By hode10001
Re: [TF2] Weapon Reverts

Honor does not work properly even when revert Zatoichi is turned off.
Forum: Plugin/Gameplay Ideas and Requests 08-25-2020, 10:40
Replies: 3
Views: 716
Posted By hode10001
Re: How to detect damage or a bullet missed?

Is there a way to make sure the client hasn't done any damage?
Forum: Plugin/Gameplay Ideas and Requests 08-25-2020, 06:06
Replies: 3
Views: 716
Posted By hode10001
How to detect damage or a bullet missed?

If the damage done to the opponent is 0, I want to damage the client.

but, However, I am not sure how to detect the damage part.

public Action:OnTakeDamage(victim, &attacker, &inflictor,...
Forum: Plugin/Gameplay Ideas and Requests 08-22-2020, 22:02
Replies: 2
Views: 584
Posted By hode10001
Re: How to do damage to yourself when the bullet misses?

I want Team Fortress 2 to detect missed bullets.
Forum: Plugin/Gameplay Ideas and Requests 08-22-2020, 14:47
Replies: 2
Views: 584
Posted By hode10001
How to do damage to yourself when the bullet misses?

If the bullet misses, I want to damage myself.

However, I don't know how to detect a missed bullet.

Can you help me?
Forum: Plugin/Gameplay Ideas and Requests 07-31-2020, 10:54
Replies: 2
Views: 862
Posted By hode10001
Forum: Plugin/Gameplay Ideas and Requests 07-25-2020, 12:09
Replies: 0
Views: 577
Posted By hode10001
[MVM] How to play 11 or more players on MVM?

I Modified the plugin for 10 people to a plugin for 20 people.

but, join the server, it changed to 10 player again.

when I leave the server, it turns back to 20.

Even if 20, only 10 people...
Forum: Plugin/Gameplay Ideas and Requests 07-21-2020, 14:02
Replies: 2
Views: 862
Posted By hode10001
[TF2] How to activate b.a.s.e jumper multiple times?

i want old b.a.s.e jumper. but, I don't know how to make it.

can i help me please?
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