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Search: Posts Made By: Mitchell
Forum: General 03-11-2022, 15:22
Replies: 4
Views: 547
Posted By Mitchell
Re: How to get direction that someone is facing


angles[1] is the direction they are facing.
Forum: Scripting 12-22-2021, 18:30
Replies: 1
Views: 434
Posted By Mitchell
Re: Differences betwen RENDER_TRANSCOLOR and view_as<RenderMode>(3)

Probably a few things but the only thing you should worry about really is that `view_as<RenderMode>(3)` isn't as understandable as RENDER_TRANSCOLOR
Forum: Plugins 12-07-2021, 13:50
Replies: 343
Views: 214,444
Posted By Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Might want to start by finding the right plugin. This plugin does nothing like that to player names.
Forum: Metamod:Source Questions 11-29-2021, 13:44
Replies: 3
Views: 3,190
Posted By Mitchell
Re: Garry's Mod 15 support

You can also do a lot more with the embedded language. Running SM server plugins seems like bloatware once you figure out the gmod server environment.
Forum: Plugin/Gameplay Ideas and Requests 11-15-2021, 16:23
Replies: 2
Views: 729
Posted By Mitchell
Re: gameME plugin

GameME doesn't work like that. It's all on their side, the SM plugin just send event logs to their site. If you want this functionality a coder will need to recreate it all from scratch.
Forum: Plugins 09-17-2021, 14:10
Replies: 11
Views: 3,706
Posted By Mitchell
Re: [CSGO] Wallhack Round

I feel like you would have had it easier just to require my ESP plugin and run ServerCommand to execute it on all players at the start of the round than just taking my code and adding on a...
Forum: Plugins 08-15-2021, 19:29
Replies: 4
Views: 1,858
Posted By Mitchell
Re: [CSGO]XOX game in csgo

Language barrier, didn't know what "XOX Game" meant until watching the video. In America it's better known as 'Tic-Tac-Toe'.
Forum: Plugins 06-11-2021, 12:13
Replies: 24
Views: 6,840
Posted By Mitchell
Re: [CS:GO] Disable agent models and sounds 1.0

So what does modelch.ext.2.csgo.so actually do?
Forum: Plugins 05-23-2021, 14:53
Replies: 3
Views: 1,594
Posted By Mitchell
Re: [CS:GO] Simple Flashlight (1.0, 05-23-2021)

Title might be a bit misleading compared to my plugin that actually listens to +lookatweapon to toggle the flashlight. Yours needing to bind +flashlight. But saying that I haven't played the game so...
Forum: Plugins 05-21-2021, 12:51
Replies: 129
Views: 78,463
Posted By Mitchell
Re: [CSGO] Advanced Admin ESP

You can probably read the thread but there isn't a way to fix it without changing how the engine works (or if there was a change that makes it possible since I last played the game)

I suggest...
Forum: Plugins 03-28-2021, 21:05
Replies: 10
Views: 2,018
Posted By Mitchell
Re: [ANY] Clear Game Chat

I can confirm in TF2 that after a large amount of chat messages the panel will lag the client everytime it's opened or printed to, forcing the client to need to alt-f4 to leave the game.
Forum: Plugins 03-01-2021, 14:41
Replies: 9
Views: 1,778
Posted By Mitchell
Re: [TF2] Themes Updated

This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
Forum: Plugins 03-01-2021, 13:57
Replies: 31
Views: 3,440
Posted By Mitchell
Re: [TF2|API] Training Messsages

Nice! Good to see more work being put into sendproxy also.
Forum: Snippets and Tutorials 01-10-2021, 15:03
Replies: 1
Views: 2,973
Posted By Mitchell
[SNIPPET] Discord / Steam link & tracker

Most other scripts that interact with discord that attempt to store players steamids in a database require interaction of the user to be in a server typing in chat or typing in the discord server...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2020, 14:48
Replies: 2
Views: 676
Posted By Mitchell
Re: [CS:GO] Request Silly C4

I do have a few C4 plugins that change how the C4 acts, however nothing like what you described but if anyone wants examples of messing with the C4 entity here are my plugins:...
Forum: General 11-11-2020, 14:42
Replies: 8
Views: 1,569
Posted By Mitchell
Re: Why you're banning old syntax? Backwards compatibility is very important!

tbh backwards compatibility slows forward progression. This is a main issue with python also, "what version do I need to run this script?" etc.
We were told about these changes for years and...
Forum: General 09-04-2020, 21:35
Replies: 2
Views: 503
Posted By Mitchell
Re: Custom Text Chat Ad Help

Those are just unicode characters
Forum: General 01-04-2020, 13:20
Replies: 4
Views: 1,018
Posted By Mitchell
Re: [HELP] Particle precache with invalid handle

hSDKCallContainerFindTable isn't being set.
Forum: Scripting 01-04-2020, 12:37
Replies: 7
Views: 2,190
Posted By Mitchell
Re: SetHudTextParams Setup?

It really isnt needed though. Just setup an example of what your going to print then change the values. They are only between 0.0 and 1.0 including -1.0...
Depending on how much text is displayed...
Forum: Scripting 12-05-2019, 13:27
Replies: 2
Views: 920
Posted By Mitchell
Re: [CS:GO] How do I use these netprops?

If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum: General 12-05-2019, 00:31
Replies: 3
Views: 1,138
Posted By Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer

It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum: Plugin/Gameplay Ideas and Requests 12-04-2019, 18:24
Replies: 3
Views: 998
Posted By Mitchell
Re: Muting game sound FOREVER

It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
Forum: Scripting 12-03-2019, 11:38
Replies: 3
Views: 869
Posted By Mitchell
Re: [TF2] halloween_skeleton_killed Event Not Firing?

I think I had this issue also back in like 2014. Event didn't fire so I had to use SDKHooks OnTakeDamage and just do some quick math of the damage the skeleton was taking and it's current HP to...
Forum: General 12-02-2019, 15:03
Replies: 4
Views: 1,382
Posted By Mitchell
Re: [CS:GO] Server-side Game State Integration (equivalent)?

From last time I checked hlsw works like gameMe where it listens to game events from the log.
Forum: General 12-02-2019, 01:04
Replies: 4
Views: 1,382
Posted By Mitchell
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