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Search: Posts Made By: SpookyToad
Forum: VSH / Freak Fortress 08-07-2020, 07:21
Replies: 0
Views: 580
Posted By SpookyToad
Cosmetics and weapon giver for bots fixer

Hello there, this plugin supposes to fix an issue with these plugins:

GiveBotsCosmetics (https://forums.alliedmods.net/showthread.php?t=288153)

GiveBotsWeapons...
Forum: VSH / Freak Fortress 06-01-2020, 05:12
Replies: 1
Views: 1,166
Posted By SpookyToad
Blender 2.80> Rigging tutorial [RU]

Экспорт вашей модели

После того, как вы сделали всю часть буровой установки, вы можете экспортировать модель прямо сейчас, чтобы сделать это, мы будем использовать BlenderSourceTools, которые мы...
Forum: VSH / Freak Fortress 06-01-2020, 05:08
Replies: 1
Views: 1,166
Posted By SpookyToad
Blender 2.80> Rigging tutorial [RU]

This is Russian guide, if you need english version, there's link on it
https://forums.alliedmods.net/showthread.php?t=324899

Ready to Rig V2. 0
Я использовал эти гайды как за основу и увидел...
Forum: VSH / Freak Fortress 05-31-2020, 08:23
Replies: 2
Views: 1,641
Posted By SpookyToad
Blender 2.80> Rigging tutorial Part 2 [EN]

Exporting your model

Once you did all of the rig part, you can export model now, to-do this, we are gonna use BlenderSourceTools that we installed earlier.
Go into this tab...
Forum: VSH / Freak Fortress 05-31-2020, 07:46
Replies: 2
Views: 1,641
Posted By SpookyToad
Blender 2.80> Rigging tutorial [EN]

READY TO RIG V2.0
I've used these guides as base and saw Ready to Rig stuffy.
https://forums.alliedmods.net/showpost.php?p=2541227?p=2541227...
Forum: VSH / Freak Fortress 01-19-2020, 15:49
Replies: 10
Views: 1,630
Posted By SpookyToad
Re: Issues with materials not loading

Could you send us materials and model files? aka smd's
Forum: VSH / Freak Fortress 01-17-2020, 02:30
Replies: 10
Views: 1,630
Posted By SpookyToad
Re: Issues with materials not loading

$cdmaterials "models\player\hvyweapon"
$cdmaterials "models\jpnfks\hvyweapon\"
$cdmaterials "models\player\items\all_class"

Every cdmaterials should have \ at the end

But i don't sure, try
Forum: VSH / Freak Fortress 01-16-2020, 14:35
Replies: 5
Views: 1,539
Posted By SpookyToad
Re: somebody help me about qc?

You also got tons of } which indeed, i recommend you to use "Ready To Rig" qc and just copy paste your parameters
Forum: VSH / Freak Fortress 01-16-2020, 12:03
Replies: 5
Views: 1,539
Posted By SpookyToad
Re: somebody help me about qc?

flexfile "ump45.vta"
{
{

You got second { there
Forum: VSH / Freak Fortress 01-14-2020, 08:30
Replies: 10
Views: 1,630
Posted By SpookyToad
Forum: VSH / Freak Fortress 01-14-2020, 08:28
Replies: 5
Views: 1,539
Posted By SpookyToad
Re: somebody help me about qc?

$model "ssup" "ump45.smd" {

Remove {
Forum: VSH / Freak Fortress 12-22-2019, 04:16
Replies: 23
Views: 8,206
Posted By SpookyToad
Re: SpookyToad's Bosses (GLAD VALAKAS BOSS ADDED!)

STRAHOOEV UPDATE

* Fixed non-downloading files
* Replaced Default abilities with Default Dynamics
* Added weightdown
* Changed Health formula from "((690+n)*n)^1.04/2" to...
Forum: VSH / Freak Fortress 10-22-2019, 08:06
Replies: 23
Views: 8,206
Posted By SpookyToad
Re: SpookyToad's Bosses (GLAD VALAKAS BOSS ADDED!)

Fix of Glad Valakas 0.1 contains:

Fix of model and error textures

Buff of Valakas by adding stun ability

Replace of sounds from sound_ability to sound_phrase

Added more sounds
Forum: VSH / Freak Fortress 10-21-2019, 16:20
Replies: 23
Views: 8,206
Posted By SpookyToad
Forum: VSH / Freak Fortress 10-21-2019, 09:02
Replies: 5
Views: 3,466
Posted By SpookyToad
Re: Berke's bosses.

Tested your boss (Tommy Vercetti), i would recommend you to use dynamic jump and all dynamic default abilites
Forum: VSH / Freak Fortress 09-28-2019, 01:26
Replies: 23
Views: 8,206
Posted By SpookyToad
Forum: VSH / Freak Fortress 09-26-2019, 10:43
Replies: 23
Views: 8,206
Posted By SpookyToad
Re: SpookyToad's Bosses (ff2_sarysapub3 fixed plugin)

Uploaded a fixed version of ff2_sarysapub3 if someone haves troubles with AMS bosses
Forum: Plugins 09-12-2019, 05:29
Replies: 2
Views: 1,628
Posted By SpookyToad
Forum: VSH / Freak Fortress 09-12-2019, 05:27
Replies: 5
Views: 2,421
Posted By SpookyToad
Re: Time out problem for some users?

Peoples on my server sometimes crashing with timed out error too(which is crashing game's) (I've fixed spectator exploit by my hands)
Forum: VSH / Freak Fortress 08-29-2019, 07:15
Replies: 23
Views: 8,206
Posted By SpookyToad
Re: SpookyToad's Bosses (Joseph Stalin and Adolf Hitler UPDATE!)

UPDATE: Nerfed Stalin and Hitler
Now Stalin and Hitler can kill players only from second hit
Stalin got reduce of damage on minigun
Hitler now have flamethrower at rage
Forum: VSH / Freak Fortress 08-26-2019, 16:22
Replies: 23
Views: 8,206
Posted By SpookyToad
Forum: VSH / Freak Fortress 08-26-2019, 15:48
Replies: 23
Views: 8,206
Posted By SpookyToad
Re: SpookyToad's Bosses (Putin ADDED!)

New boss Putin was added!
Forum: VSH / Freak Fortress 08-20-2019, 10:35
Replies: 130
Views: 27,216
Posted By SpookyToad
Re: Unofficial Freak Fortress | 1.19.1

nvm, already fixed queue bug
Forum: VSH / Freak Fortress 08-20-2019, 08:39
Replies: 130
Views: 27,216
Posted By SpookyToad
Re: Unofficial Freak Fortress | 1.19.1

I've got an problem, queue points won't score after round end
Forum: VSH / Freak Fortress 08-20-2019, 05:49
Replies: 130
Views: 27,216
Posted By SpookyToad
Re: Unofficial Freak Fortress | 1.19.1

https://cdn.discordapp.com/attachments/595733329811210250/613293475835674634/unknown.png
If you boss and map got changed after round when you played, you gonna get same model as boss have at all...
Showing results 1 to 25 of 52

 
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