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Posts Made By:
DJEarthQuake
Forum:
Scripting Help
Yesterday, 09:53
Replies:
4
Showing Sprites
Views:
162
Posted By
DJEarthQuake
Re: Showing Sprites
https://github.com/djearthquake/amxx/blob/main/scripting/valve/sprite_fun.sma
Shows how to use env_sprite, animated without black block background.
Forum:
General
05-19-2024, 07:08
Replies:
4
ERROR: "Message name too long: ScoreInfoLong"
Views:
207
Posted By
DJEarthQuake
Re: ERROR: "Message name too long: ScoreInfoLong"
DOD | Message name too long: ScoreInfoLong #2852 (https://github.com/ValveSoftware/halflife/issues/2852)
Forum:
Code Snippets/Tutorials
05-11-2024, 10:29
Replies:
5
Proxy Check (AS)
Views:
546
Posted By
DJEarthQuake
Re: Proxy Check (AS)
Is using the ASN to cover them changing IP within same network? I have found when they change IP it changes country and city and not within the ASN.
Forum:
Off-Topic
05-02-2024, 06:07
Replies:
3,307
The Now playing thread (music)
Views:
906,666
Posted By
DJEarthQuake
Re: The Now playing thread (music)
g5nzLQ63c9E
Forum:
General
04-27-2024, 11:47
Replies:
12
CHEATERS
Views:
1,180
Posted By
DJEarthQuake
Re: CHEATERS
True if and only if 'exec banned.cfg' is missing from mapchangecfgfile.
When 'exec banned.cfg' does not show in server.cfg nobody is banned on launch or mapchange. Using writeid will wipe entire...
Forum:
Off-Topic
04-27-2024, 07:45
Replies:
3,307
The Now playing thread (music)
Views:
906,666
Posted By
DJEarthQuake
Re: The Now playing thread (music)
fMmldNRhDJs
Forum:
Scripting Help
04-23-2024, 21:08
Replies:
12
Detect teammate
Views:
789
Posted By
DJEarthQuake
Re: Detect teammate
There aren't any stock 'custom' grenade models and I see nobody has downloaded the ones I used in zip file on that post.
When I tested, check the script again, it prints out all the names of the...
Forum:
Scripting Help
04-23-2024, 13:32
Replies:
12
Detect teammate
Views:
789
Posted By
DJEarthQuake
Re: Detect teammate
It would help if you could turn up the originals. Models and sprites set to stock ones.
#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <hamsandwich>
#include <fun>...
Forum:
Scripting Help
04-23-2024, 10:05
Replies:
12
Detect teammate
Views:
789
Posted By
DJEarthQuake
Re: Detect teammate
I've got the code but it is not able to be tested until you upload all the custom models.
Forum:
General
04-22-2024, 17:46
Replies:
12
CHEATERS
Views:
1,180
Posted By
DJEarthQuake
Re: CHEATERS
Manually add them to banned.cfg.
echo banid 0.0 steam_2:1:1746483117 >> banned.cfg && cat banned.cfg
Forum:
Scripting Help
04-22-2024, 17:40
Replies:
18
Amx [FAKEMETA] g_pGameRules adress could not be found
Views:
1,143
Posted By
DJEarthQuake
Re: Amx [FAKEMETA] g_pGameRules adress could not be found
Are you running Core Package without Mod Addon Pack?
Forum:
Off-Topic
04-19-2024, 13:50
Replies:
3
AMXX 2024
Views:
1,464
Posted By
DJEarthQuake
Re: AMXX 2024
The branches are stale now. I since have done some work to it and have my own fork. Compiled and ready to use or take the source and compile yourself locally.
Forum:
New Plugin Submissions
04-18-2024, 10:24
Replies:
19
Break Message and Grenades detector
Views:
1,667
Posted By
DJEarthQuake
Re: Break Message and Grenades detector
I have already made this and better years ago. Rather other way around. Not just the idea. The code. It's too simple to post here. It is against the rules I hope you know to post what looks like any...
Forum:
Scripting Help
04-17-2024, 07:58
Replies:
17
error 017: undefined symbol "ChatColor"
Views:
1,269
Posted By
DJEarthQuake
Re: error 017: undefined symbol "ChatColor"
Add to original script.
#define ChatColor ColorChat
That will make it work until you are ready to update it to the newer Amxx native.
Forum:
Scripting Help
04-16-2024, 20:39
Replies:
17
error 017: undefined symbol "ChatColor"
Views:
1,269
Posted By
DJEarthQuake
Re: error 017: undefined symbol "ChatColor"
https://amxx-bg.info/api/colorchat
Start over. Save as colorchat.inc.
Forum:
New Plugin Submissions
04-13-2024, 04:44
Replies:
19
Break Message and Grenades detector
Views:
1,667
Posted By
DJEarthQuake
Re: Break Message and Grenades detector
The notification system does work here. One must be subscribed to thread to get notice, which by default I am not set-up to do that automatically from merely replying to thread per personal...
Forum:
New Plugin Submissions
04-12-2024, 09:37
Replies:
19
Break Message and Grenades detector
Views:
1,667
Posted By
DJEarthQuake
Re: Break Message and Grenades detector
Thank you. I was more less offering to guide how to print everything that is broken as opposed to just generic, something is broken if you wanted or needed.
Forum:
Scripting Help
04-10-2024, 08:46
Replies:
12
CurWeapon Event
Views:
939
Posted By
DJEarthQuake
Re: CurWeapon Event
Over ex? The flags in English are nice.
Forum:
Code Snippets/Tutorials
04-10-2024, 07:44
Replies:
8
[HL] Block Cheat Client "BHL"
Views:
1,703
Posted By
DJEarthQuake
Re: [HL] Block Cheat Client "BHL"
Clearly all this is over your head. Thread should be trash locked.
Forum:
HL1 Servers (HLDS)
04-10-2024, 07:42
Replies:
17
HLDS won't work on linux
Views:
2,760
Posted By
DJEarthQuake
Re: HLDS won't work on linux
I replied to this thread. Thanks for the concern. SteamCMD is legit. apt install steamcmd. Using legacy means RE often times. Somebody hacked up the Wiki there pushing REHLDS. When I used it got...
Forum:
New Plugin Submissions
04-10-2024, 07:29
Replies:
19
Break Message and Grenades detector
Views:
1,667
Posted By
DJEarthQuake
Re: Break Message and Grenades detector
What @Snake. said I basically reiterated. Pawn is on GitHub. There is a manual. There are many TUTS here to look at how to do something. There are many scripts not in TUT/SNIPPET to look at to learn...
Forum:
Scripting Help
04-10-2024, 07:10
Replies:
5
Solved
PVS meaning?
Views:
550
Posted By
DJEarthQuake
Re: PVS meaning?
https://developer.valvesoftware.com/wiki/PVS :rtfm:
Forum:
Scripting Help
04-08-2024, 18:24
Replies:
12
CurWeapon Event
Views:
939
Posted By
DJEarthQuake
Re: CurWeapon Event
@LeOp4rD, register_event_ex is easier to read. Flags are in English instead of letters.
#include amxmodx
#define PLUGIN "Weapon Switch Snitch"
#define VERSION "1.0.0"
#define AUTHOR ...
Forum:
Suggestions / Requests
04-06-2024, 06:26
Replies:
7
Cerere plugins LongJump
Views:
858
Posted By
DJEarthQuake
Re: Cerere plugins LongJump
OP4CTF Jump Pack Power-Up fix (https://forums.alliedmods.net/showthread.php?t=317504)
sv_dmjumpsound
What mod was never mentioned.
Forum:
Off-Topic
04-06-2024, 06:13
Replies:
91
just shut with that pride logo shit, thats not something to be proud about
Views:
17,464
Posted By
DJEarthQuake
Re: just shut with that pride logo shit, thats not something to be proud about
How to pin the standard logo.
Showing results 1 to 25 of 500
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