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Search: Posts Made By: Dizzy
Forum: Off-Topic 04-05-2010, 17:11
Replies: 7
Views: 1,988
Posted By Dizzy
Re: Valve vs. Bioware

Alright, Valve is a little behind (5:11 PM EST) but I have a feeling we can pull through :D
Forum: Off-Topic 04-04-2010, 10:11
Replies: 287
Views: 42,595
Posted By Dizzy
Forum: Off-Topic 04-04-2010, 10:08
Replies: 7
Views: 1,988
Posted By Dizzy
Re: Valve vs. Zynga

Holy****, Valve jumped into first.. :D
Forum: Off-Topic 04-03-2010, 21:48
Replies: 7
Views: 1,988
Posted By Dizzy
Re: Valve vs. Zynga

<3 Hawk...Yahtzee!
Forum: Off-Topic 04-03-2010, 21:10
Replies: 7
Views: 1,988
Posted By Dizzy
Re: Valve vs. Zynga

Hawk, I 100% agree with you with the Apple idea.. Apple = no money. On a side note.. LOL at the security holes in the iPad.. What is it now? Around 97 updates where 40% were security plugs? Good...
Forum: Off-Topic 04-03-2010, 20:49
Replies: 7
Views: 1,988
Posted By Dizzy
Valve vs. Bioware

The Escapist's 2010 March Mayhem!

Vote for Valve guys! :D

http://www.escapistmagazine.com/forums/read/532.185761-Poll-Final-Showdown-1-Valve-vs-1-BioWare

Your vote counts!! You can also...
Forum: Scripting Help 04-03-2010, 16:00
Replies: 1
Views: 808
Posted By Dizzy
Re: ESP ring doubling?

[2 weeks - Bump]
Forum: Off-Topic 03-16-2010, 17:05
Replies: 2,786
Views: 408,744
Posted By Dizzy
Re: Funniest Posts

I was JUST about to post that :(
Forum: Off-Topic 03-16-2010, 17:03
Replies: 38
Views: 4,998
Posted By Dizzy
Re: Happy Birthday BAILOPAN !!

Happy birthday BAIL ;)



...lol?
Forum: Approved Plugins 03-16-2010, 16:55
Replies: 66
Views: 123,353
Posted By Dizzy
Re: Purchase Mod - v1.4.1

Version 1.5 is coming soon, just making some fine tunes..

ESP and Unlimited Ammo have been added to this.. Noclip might be added in this release, we'll see..

Stay tuned :)
Forum: Scripting Help 03-16-2010, 16:36
Replies: 1
Views: 808
Posted By Dizzy
ESP ring doubling?

Hey guys, working with my Purchase Mod plugin and adding some abilities to the list..

ESP is one I wanted to add and the one I had in mind was Daredevil by {HOJ} Batman/JTP10181 from Superhero...
Forum: Unapproved/Old Plugins 03-15-2010, 20:58
Replies: 257
Views: 126,994
Posted By Dizzy
Re: Monster Spawner v2.3

Monster Spawner v2.3 released!

Testing: ...In Progress
(help is GREATLY appreciated! :))

--v2.3 --Implemented new menu system into the plugin, cleaning up redundant code.. Small changes to the...
Forum: Unapproved/Old Plugins 03-13-2010, 22:28
Replies: 75
Views: 22,276
Posted By Dizzy
Re: Typesounds 1.5 [Unlimited Function Added]

Typesounds v1.5

[Status:] WORKS... Bug Testing Time!

**What's New?**

v1.5 - Changed the display event, instead of displaying the sounds you can use via an .ini file, it's now embedded into...
Forum: Scripting Help 03-13-2010, 21:13
Replies: 4
Views: 665
Posted By Dizzy
Re: Plugin Generated MOTD

ugh.. why is it all of the sudden it works when I recompile.. lmao
Forum: Scripting Help 03-13-2010, 20:33
Replies: 4
Views: 665
Posted By Dizzy
Re: Plugin Generated MOTD

The idea is to have it update when the strings array is changed..

lets say that array is:

new const g_szWords[][] =
{
"word one",
"word two",
"word three"
}
Forum: Scripting Help 03-13-2010, 20:01
Replies: 4
Views: 665
Posted By Dizzy
Plugin Generated MOTD

Hey guys, just like the title states, wondering how to make a plugin create a MOTD pop up on it's own rather than having a separate file..

I've looked over some scripts and tried to put this...
Forum: Approved Plugins 03-13-2010, 19:09
Replies: 66
Views: 123,353
Posted By Dizzy
Re: Purchase Mod - v1.4.1

I like the ESP and Noclip (would make it momentary and reusable for the rounds allowed [with a cooldown of course])
Forum: Approved Plugins 03-09-2010, 23:59
Replies: 66
Views: 123,353
Posted By Dizzy
Re: Purchase Mod - v1.4.1

Noticed the portion where you said to make individual rounds for individual abilities, mainly because some are cheap and what not.. If you offset the prices right, it can make some abilities worth...
Forum: Approved Plugins 03-09-2010, 21:55
Replies: 66
Views: 123,353
Posted By Dizzy
Re: Purchase Mod - v1.4.1

With this version release there were many updates to the menu system making it work better and be more stable.. Lots of crashing and menu redirect errors in 1.4..

Things to test, plugin's...
Forum: Scripting Help 03-09-2010, 16:21
Replies: 8
Views: 1,369
Posted By Dizzy
Re: New Menus and Old Menus

How exactly do Callbacks work? I didn't really understand it via the New Menu tutorial..

Also, could I have this moved to Scripting help rather than creating a new topic.. Don't wanna make a...
Forum: Scripting Help 03-09-2010, 15:16
Replies: 8
Views: 1,369
Posted By Dizzy
Re: New Menus and Old Menus

Well it originally was just a post to find the thread, but then it started becoming scripting help.. My bad =/
Forum: Scripting Help 03-09-2010, 13:10
Replies: 8
Views: 1,369
Posted By Dizzy
Re: New Menus and Old Menus

Hmmm, very useful tutorial! Just one question that I didn't directly see addressed there.. I noticed that at the new menu item you can use \r before what you say, I am assuming that this is the...
Forum: Scripting Help 03-09-2010, 12:57
Replies: 8
Views: 1,369
Posted By Dizzy
Re: New Menus and Old Menus

Thanks a lot fR4gn0tiX! :)
Forum: Scripting Help 03-09-2010, 12:39
Replies: 8
Views: 1,369
Posted By Dizzy
New Menus and Old Menus

Hey guys, I've been constantly looking though various codes here and there and have always seen different types of menus, and when running code can really see differences..

Some menus allow for a...
Forum: Scripting Help 03-09-2010, 00:01
Replies: 1
Views: 520
Posted By Dizzy
Re: Plugin loads, nothing's registering

The new issue is that the menus are NOT going to their proper destination, and as an added bonus they are running code that it's not suppose to be running..

It prompts for insufficient funds when...
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