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Posts Made By:
plock
Forum:
Plugins
04-26-2018, 16:01
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Notice that the new cvar added has the it's value set to 2. Which means you that if you have 2 players or less, it won't progress.
Make sure that you have at least 3 players when you test it.
...
Forum:
Plugins
04-26-2018, 13:13
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
I fixed the error when compiling.
At line 459 (my version) at this function:
public void Shavit_OnFinish(int client, int style, float time, int jumps, int strafes, float sync)
change the "int...
Forum:
Plugins
04-26-2018, 10:14
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
I've made a quick cvar to verify the minimum players to progress with the quests and I made a pull request.
It's not tested, but you can compile my .sp and test it.
The cvar added is...
Forum:
Plugins
04-26-2018, 09:29
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
There is this cvar "sm_contract_minimum_players" which you can set to avoid giving contracts if there are less than X people in the server.
Forum:
Plugins
04-25-2018, 16:50
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Ok. I will try to compile it and see what was the error and I will debug for the issue of same contracts over and over. I will try to fix that also.
Forum:
Plugins
04-25-2018, 16:40
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Oh. I thought you had the same issue about the same contract over and over. Well, I didn't check your error, but the thing you changed, what it is exactly?
Forum:
Plugins
04-25-2018, 16:14
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Then try to change a few contracts and their types. Make more types of contracts and see if it works properly.
It's weird. I will keep looking into the code.
Forum:
Plugins
04-25-2018, 15:34
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Doesn't make sense looking at the code. It will just change to another contract. If you are always getting the contract 15, you would get contract 14 instead. Did you tried lowering the chances of...
Forum:
Plugins
04-24-2018, 12:55
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Ok, np. I will try to work on these as soon as you fix the issues mentioned above. The only problem is that I don't know how to work with cfg files. So I will have to learn.
Forum:
Plugins
04-24-2018, 12:35
Replies:
339
[ANY] Contracts
Views:
92,786
Posted By
plock
Re: [ANY] Contracts
Can you add these features:
Contract Tiers
With this, players will get a more difficult contract when he finishes one. For example Kill 10/50/100/250 with Awp. He will get a chance to get the...
Showing results 1 to 10 of 10
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