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Posts Made By:
xaider
Forum:
Plugins
11-04-2012, 04:32
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Hm... what currently you don't understand? All values are bitwise OR operations, let's look:
sm_adv_admin_vision 0..15 - Enable admin vision (for: 1 - admins, 2 - fake clients, 4 - all, when...
Forum:
Plugins
10-18-2012, 12:15
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Can someone summarize, what should be fixed? BTW I've missed a lot of changes in source engine and SM/MM.
Forum:
Plugins
10-18-2012, 06:44
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Good day, everyone. Anyone missed me?:mrgreen:
Forum:
Plugins
09-22-2011, 04:18
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Well I can't say, that I'm quit at all. Most of questions you asking were answered earlier. I really have no time to work on SM plugins now. Life is changing, sorry. I have unfinished 0.17 version,...
Forum:
Plugins
06-28-2011, 03:44
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Remove your config file, it's too old. Plugin will recreate it.
Forum:
Plugins
05-16-2011, 01:51
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
In CS:S teamblance occures only on end of round (if you didn't uncommented #define FORCEDEAD).
Forum:
Plugins
05-04-2011, 02:48
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
2 asd3344
Do not want.
2 krispx
mp5navy perhaps?
2 CenT
No, it's not a bug. You can disable it and use native valve AB.
2 Arcy
Forum:
Plugins
04-22-2011, 06:32
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
It's dangerous to go alone, take this
Forum:
Plugins
03-24-2011, 10:25
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Bind some key to sm_blink. Go and try different targets and situations. It works.
Planned, but I don't know when it cames.
Forum:
Plugins
03-18-2011, 02:52
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
2 Sethenor
There was a bug in CSS with it - round can never ends.
Forum:
Plugins
03-17-2011, 04:58
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
2 Sethenor
To do what?
2 eric0279
ok.
Forum:
Plugins
03-16-2011, 08:18
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
2 Bacardi
http://images.encyclopediadramatica.com/images/6/62/ENGLISH_MOTHER_FUCKER.gif
2 Sethenor
It's not a bug, it's a feature (c). sm_team doesn't check anything.
2 eric0279
Well, it's...
Forum:
Plugins
01-30-2011, 06:52
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Line #1759
-
SetEntProp(targets[i], Prop_Send, "m_ArmorValue", val);
+
SetEntProp(targets[i], (game == GAME_HL2MP) ? Prop_Data : Prop_Send, "m_ArmorValue", val);
Forum:
Plugins
01-12-2011, 04:09
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
configs folder? Are you ok? It was never been in archive.
Forum:
Plugins
01-11-2011, 15:31
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.16)
Minor update.
- Fixed offsets for cstrike/dods/tf2
- Fixed(?) AV bug with disconnected clients
- Reworked sm_adv_admin_list a bit (for ones, who doesn't like well-dressed bugs :) )
- Added...
Forum:
Plugins
12-28-2010, 07:23
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.15)
2 Ravage4
No. Check your sm_adv_admin_vision cvar and sv_alltalk.
2 Arcy
Yes, I can.
It's not a bug, it's a feature.
Forum:
Plugins
12-23-2010, 08:15
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.15)
Just add a generic (b) flag to you. And you'll be shown in the list.
2 Arcy
Thx for translation :)
Forum:
Plugins
12-17-2010, 03:03
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.15)
2 krispx
What game?
Forum:
Plugins
12-07-2010, 03:01
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.15)
You typed this in server console? )
Forum:
Plugins
12-03-2010, 15:00
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.15)
So.. pulled 0.15 to top.
changelog (http://forums.alliedmods.net/showpost.php?p=1351299&postcount=360)
+Added cstrike_beta support.
Forum:
Plugins
11-25-2010, 14:52
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.14)
Hehe, strange problem is always a stupid problem )
Forum:
Plugins
11-25-2010, 02:47
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.14)
2 micazoid
Well, I you can remove offset in gamedata file. Disarm will use a stupid method.
2 FrozDark
What do you mean "working bad"?
Forum:
Plugins
11-24-2010, 11:50
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.14)
2 micazoid
Yep, SM Super can crash server due to no longer valid offsets for SDKCall.
2 FrozDark
ForceRespawn works well, why you suggest RoundRespawn? For cstrike_beta you could only post...
Forum:
Plugins
11-24-2010, 02:34
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.14)
2 Sreaper
sm_admins doen't show admins without generic flag. Maybe that's it?
2 jameless
I'll add a define for it.
Forum:
Plugins
11-23-2010, 14:27
Replies:
1,135
Advanced Commands (0.16)
Views:
617,129
Posted By
xaider
Re: Advanced Commands (0.14)
2 FrozDark
- There's already 4 sections for it. You can make your own via adminmenu_custom.txt
- ForceRespawn works well on css. By default plugin uses SM's native for it, instead of SDKCall
- Yes...
Showing results 1 to 25 of 209
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