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Search: Posts Made By: Advokat
Forum: Source Servers (SRCDS) 02-08-2017, 08:59
Replies: 300
Views: 318,520
Posted By Advokat
Re: Source Admin Tool (HLSW Alternative)

Awesome stuff. Been a void for a fair while, appreciate you putting in your time to making this.
Forum: Plugins 11-12-2015, 20:01
Replies: 28
Views: 44,383
Posted By Advokat
Re: [ANY] SteamWorks.ext Update Check

Working perfectly with Veer's plugin. Much appreciated!
Forum: General 10-29-2015, 01:05
Replies: 7
Views: 1,601
Posted By Advokat
Re: SM 1.7, Build 5272 notes?

You can check the commits on Github if you're worried. Nothing new has been added bar an update to TF2 gamedata and then a fix to a mistake in the update (that's what the line is about).

Just a...
Forum: General 10-27-2015, 00:25
Replies: 7
Views: 2,792
Posted By Advokat
Re: [CSGO]Dust 1 Launch + Broken Mapchange

de_dust is the default map the server lists whilst downloading workshop maps, if your workshop map list is large it will take a fair while; my experience is that it downloads rather slow.

With a...
Forum: Plugins 10-21-2015, 03:43
Replies: 28
Views: 44,383
Posted By Advokat
Re: [ANY] SteamWorks.ext Update Check

Just bumping to bother you about support for the decimal format. Bother bother.
Forum: Scripting 10-14-2015, 04:04
Replies: 2
Views: 789
Posted By Advokat
Re: [CS:GO] Detecting what factions are used per map.

I believe it's packed into the map file so not directly accessible. de_ali still has a .kv file left in the maps folder and I'm able to read from that but I think that may have just been missed when...
Forum: Scripting 10-13-2015, 11:36
Replies: 2
Views: 789
Posted By Advokat
[CS:GO] Detecting what factions are used per map.

I was looking at it the other day and ran into a dead end. Thought it might be a good idea to ask.

From what I read here (https://forums.alliedmods.net/showthread.php?p=2257712) the player...
Forum: Scripting 10-10-2015, 04:53
Replies: 6
Views: 2,525
Posted By Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.

The downside to that would be they'd be able drop a weapon without switching - as long as they're holding Use (if I'm reading it right). Thanks, though. It's one way to do a sort of check.
Forum: Scripting 10-08-2015, 13:00
Replies: 6
Views: 2,525
Posted By Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.

That does allow me to block certain weapons from being picked up however I'm looking to block dropping weapons all-together unless they're switching it for another weapon and I don't seem to be able...
Forum: Scripting 10-06-2015, 01:34
Replies: 7
Views: 926
Posted By Advokat
Re: Nodamage for team.

@Brownzilla

Perhaps read the question more carefully.
Forum: Scripting 10-06-2015, 01:09
Replies: 6
Views: 2,525
Posted By Advokat
Re: [CS:GO] Blocking weapon drop unless swapping.

Mm, I had considered that as an option. It's a bit too clunky for what I'm trying to do, I think. Appreciate the suggestion all the same though, thank you. Ideally, if there isn't a forward for it...
Forum: Scripting 10-06-2015, 00:19
Replies: 6
Views: 2,525
Posted By Advokat
[CS:GO] Blocking weapon drop unless swapping.

Currently I'm trying to block dropping of weapons except in the case that a player uses the "Use key" to acquire a weapon.

Example image: http://i.imgur.com/zO2uKqA.jpg

I was just struggling...
Forum: Plugins 10-02-2015, 02:21
Replies: 826
Views: 360,813
Posted By Advokat
Re: [CS:GO/CS:S] ServerAdvertisement - MultiLang | *UPDATED 1.9.2015

Would it be possible to support escaping characters? E.g.,
"default" "This is an example of quoting things: \"This is a quote!\""
Forum: SourceBans / SourceBans++ 09-21-2015, 20:28
Replies: 1,377
Views: 707,560
Posted By Advokat
Re: [ANY] SourceBans: Reloaded (v1.5.3, 2015-09-03)

I understood it well enough. He's saying that the admin menu option for a different plugin now points to Sourcecomms when selected. Donno how to fix it though.
Forum: General 09-17-2015, 10:19
Replies: 14
Views: 5,239
Posted By Advokat
Re: 9/16/2015 CS:S, DOD, HL2DM Update

Believe it's an issue with war3source. Might have some outdated way of handling Steam IDs.
Forum: General 09-17-2015, 00:02
Replies: 14
Views: 5,239
Posted By Advokat
Re: 9/16/2015 CS:S, DOD, HL2DM Update

I seem to get a segmentation fault upon server start with the latest metamod stable snapshot. Running Ubuntu 14.04 w/ the latest Sourcemod stable snapshot.
Forum: Plugins 08-22-2015, 23:39
Replies: 1,381
Views: 802,894
Posted By Advokat
Re: [Source 2013] Custom Chat Colors

As listed in the initial post. Bit sad, I know.
Forum: SourceMod Anti-Cheat 04-07-2015, 05:28
Replies: 8
Views: 4,801
Posted By Advokat
Re: New undetectable aimbot guys :/

Silent Aim's been around for a fair while, I'd think before VR. I've been wrong before though!
Forum: SourceBans / SourceBans++ 04-05-2015, 20:46
Replies: 542
Views: 136,906
Posted By Advokat
Re: SourceBans 1.5.2F-stable [FORK]

Thanks for the work! Would you be able to update the changelog or, alternatively, am I able to find that info elsewhere?
Forum: SourceBans / SourceBans++ 03-31-2015, 03:19
Replies: 725
Views: 283,182
Posted By Advokat
Re: Donation Control 3.1.0 [over 1000 donations served!]

Actually, there is (https://bitbucket.org/brewskii187/donations-control/src/f1fa5bb6dca2f74a2f1a31399280d517111cfa03/sourcemod/scripting/?at=master). I've never used it myself though and it's not...
Forum: VSH / Freak Fortress 03-21-2015, 04:22
Replies: 664
Views: 210,959
Posted By Advokat
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Think it may be an issue with how my server separates custom files from normal ones. Some things respect it but other functions don't always manage to identify those files.
Forum: VSH / Freak Fortress 03-19-2015, 10:25
Replies: 664
Views: 210,959
Posted By Advokat
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Players downloading content for the first time seem to be having issues with certain models not downloading, which ends up with Hale being invisible.

Errors received are:
MDLCache: Failed load of...
Forum: General 03-13-2015, 07:40
Replies: 8
Views: 1,737
Posted By Advokat
Re: Heads up: All TF2 voiceovers are now .mp3 files

On a similar note, would Be The Robot (https://forums.alliedmods.net/showthread.php?p=1772818) also fall under this? I would think it would, though it's not causing download issues. Shouldn't be a...
Forum: SourceBans / SourceBans++ 03-02-2015, 20:00
Replies: 542
Views: 136,906
Posted By Advokat
Forum: SourceBans / SourceBans++ 02-23-2015, 12:30
Replies: 725
Views: 283,182
Posted By Advokat
Re: Donation Control 3.1.0 [over 1000 donations served!]

You may not have set the correct server group. Do you have a server group that contains all servers? If you don't, create it and set it. If you do, make sure it is set.
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