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Posts Made By:
Spanospy
Forum:
Unapproved Plugins
12-23-2014, 16:26
Replies:
32
[TF2] Duck Farming
Views:
17,903
Posted By
Spanospy
Re: [TF2] Duck Farming
Would this plugin come out again after the event? (assuming this plugin spawns the ducks instead of giving you them.) after all, the ducks would be worthless by then and should not effect anything.
...
Forum:
Plugin/Gameplay Ideas and Requests
12-23-2014, 16:22
Replies:
3
[TF2] (Bonus) Duck entity spawn command
Views:
2,958
Posted By
Spanospy
Re: [TF2] (Bonus) Duck entity spawn command
who said that they will be from bots? I was just asking for a plugin to spawn them directly, not spawn a bot that dies to spawn ducks.
also, I want the plugin for fun messing around stuff, like...
Forum:
Plugin/Gameplay Ideas and Requests
12-09-2014, 12:51
Replies:
3
[TF2] (Bonus) Duck entity spawn command
Views:
2,958
Posted By
Spanospy
[TF2] (Bonus) Duck entity spawn command
I'm surprised this has not been suggested yet.
simple plugin, really. I'm requesting a plugin that either spawns a 'Bonus Duck' from the 2014 Halloween event, or the new ducks that just recently...
Forum:
Plugin/Gameplay Ideas and Requests
07-24-2014, 14:14
Replies:
4
(tf2) A plugin to allow people to hide certain weapon viewmodels with ease?
Views:
2,177
Posted By
Spanospy
(tf2) A plugin to allow people to hide certain weapon viewmodels with ease?
hi.
I'm helping out making a tf2 randomizer server for a group. what bugs me is that some viewmodels of weapons block the player's view when they are in use. i believe I have seen one server who...
Forum:
Plugins
05-19-2014, 15:11
Replies:
148
[TF2] No Thriller Taunt
Views:
75,504
Posted By
Spanospy
Re: [TF2] No Thriller Taunt
I would be so happy to have this plugin! so, there is no attribute to block only thriller? that's a shame. but, at least this plugin will pretty much always be up-to-date! thanks!
EDIT: Do...
Forum:
Plugins
05-19-2014, 11:11
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,856
Posted By
Spanospy
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
yeah, for some reason the wiki i was looking at did not have the full list of attributes (i think it was AlliedModders Wiki) and when i noticed i felt silly.
Forum:
Plugins
05-18-2014, 10:34
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,856
Posted By
Spanospy
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
just wondering, are you trying to make stock weapons that make people you kill golden? I can't seem to lookup any of those attributes on the wiki list. also, there is a plugin that makes default...
Forum:
Plugins
05-18-2014, 09:26
Replies:
526
[TF2] Advanced Infinite Ammo
Views:
275,067
Posted By
Spanospy
Re: [TF2] Advanced Infinite Ammo
any chance you can make a cvar to revert the crusader's crossbow to its original state? I hate seeing my crossbow shoot giant syringes. or, will disabling the weapon fix this problem?
Forum:
Plugins
05-18-2014, 08:32
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,856
Posted By
Spanospy
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
it helps if you read the original post.
Forum:
Plugins
05-17-2014, 09:10
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,856
Posted By
Spanospy
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
this message is for me to subscribe to thread. ignore.
Forum:
Plugins
05-17-2014, 09:09
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,856
Posted By
Spanospy
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
hey, my custom weapon is not working as i want it to. I want it to be a rapid fire crusader's crossbow with a big clip size and lower damage (with an attribute that says its crafted from a certain...
Forum:
Plugins
05-12-2014, 13:10
Replies:
61
[TF2] Projectile Particles
Views:
63,065
Posted By
Spanospy
Re: [TF2] Projectile Particles
any chance you can get the particles to face in the direction they are travelling? im using this to add a particle effect to my tf2items custom weapon (its a mini-gun crusader's crossbow), but the...
Forum:
Plugins
05-06-2014, 13:59
Replies:
148
[TF2] No Thriller Taunt
Views:
75,504
Posted By
Spanospy
Re: [TF2] No Thriller Taunt
just tried this, and it does not work. the other one you suggested might work, but im using a multiplay server, so adding plugins takes time to process.
Forum:
Plugins
05-02-2014, 13:10
Replies:
148
[TF2] No Thriller Taunt
Views:
75,504
Posted By
Spanospy
Re: [TF2] No Thriller Taunt
i'm having the same problem. its really annoying me that valve keeps making this plugin not work!
Forum:
Plugins
05-02-2014, 12:18
Replies:
55
[TF2] Be The Saxton
Views:
50,634
Posted By
Spanospy
Re: [TF2] Be The Saxton
my server is not recognizing the plugin. sv_pure is on 0, and i've only installed this plugin (plus other non-related plugins) and disabled models and sounds. do i still need those VSH files for the...
Forum:
Unapproved Plugins
05-02-2014, 11:06
Replies:
8
[TF2] Hitsounds for Buildings
Views:
11,281
Posted By
Spanospy
Re: [TF2] Hitsounds for Buildings
can you explain to me how this thing works? I don't want any entities messing around with some of my plugins or mvm.
Forum:
Plugins
04-22-2014, 09:34
Replies:
200
[TF2] Be With Robots v1.2.6.6 (25.01.2013)
Views:
101,715
Posted By
Spanospy
Re: [TF2] Be With Robots v1.2.6.6 (25.01.2013)
could you please make it so typing !bwr does not crash during beginning of missions? it works when someone types !bwr (while spectator) during waves, and then it works at any time until the server...
Forum:
Plugins
04-21-2014, 05:18
Replies:
11
[TF2] Target Practice v1.1
Views:
16,737
Posted By
Spanospy
Re: [TF2] Target Practice v1.1
i know this is an old thread, but any chance that you could add an optional "MeeM" cvar so the targets randomly say the well-known "MeeM"? i know this will require clients to download custom sounds,...
Forum:
Extensions
04-18-2014, 10:33
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,980
Posted By
Spanospy
Re: DHooks (Dynamic Hooks - Dev Preview)
never mind! multiplay replaced their files and it seems to work now!
Forum:
Plugins
04-18-2014, 10:26
Replies:
200
[TF2] Be With Robots v1.2.6.6 (25.01.2013)
Views:
101,715
Posted By
Spanospy
Re: [TF2] Be With Robots v1.2.6.6 (25.01.2013)
how did you get it to work? i got it working before, but now after i made some changes to the server, i cannot get it working again! please tell me how to sort this problem out!
Forum:
Extensions
04-17-2014, 03:32
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,980
Posted By
Spanospy
Re: DHooks (Dynamic Hooks - Dev Preview)
ah, yes. apologies, i forgot it was called an extension.
what i meant to say then, is that the extension (without any other help from other extensions/plugins) crashes the server when it changes...
Forum:
Extensions
04-16-2014, 13:43
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,980
Posted By
Spanospy
Re: DHooks (Dynamic Hooks - Dev Preview)
the thing is, though, that this plugin crashes the server on map change BY ITSELF. its nothing to do with any other plugin or map.
Forum:
Extensions
04-15-2014, 04:02
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,980
Posted By
Spanospy
Re: DHooks (Dynamic Hooks - Dev Preview)
this is in TF2
Forum:
Extensions
04-15-2014, 04:01
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
701,980
Posted By
Spanospy
Re: DHooks (Dynamic Hooks - Dev Preview)
This addon (when unconfigured) crashes my multiplay server on map change. is there a reason why? I can't go into detail with the crash report, as it comes up with nothing! i ran this addon along with...
Forum:
Plugins
02-20-2014, 15:12
Replies:
79
Weapon Blocker 1.3
Views:
72,270
Posted By
Spanospy
Re: Weapon Blocker 1.3
https://wiki.alliedmods.net/Team_Fortress_2_Item_Definition_Indexes
you are having the same problem i'm having with restricting the atomizer.
Showing results 1 to 25 of 29
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