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Search: Posts Made By: Peace-Maker
Forum: Extensions 05-07-2021, 08:45
Replies: 78
Views: 31,960
Posted By Peace-Maker
Re: SourceTV Manager

Thanks to shqke (https://github.com/peace-maker/sourcetvmanager/pull/12), you'll always find the latest builds of sourcetvmanager...
Forum: Scripting 05-06-2021, 05:26
Replies: 5
Views: 463
Posted By Peace-Maker
Re: Problem with plugins written by me

The path shown in the error message is pointing to the source code location where the plugin was compiled from. It isn't used again after compilation. It's there to help you locate the source code to...
Forum: Extensions 03-19-2021, 08:01
Replies: 2
Views: 1,218
Posted By Peace-Maker
Re: [ANY] Ex-Translations

Nice, but .. why? When would you use this? What is missing from the builtin translation system?
Forum: Extensions 03-11-2021, 07:03
Replies: 376
Views: 167,861
Posted By Peace-Maker
Re: Accelerator - Crash Reporting That Doesn't Suck

The crash with SM 1.11 appears to be fixed (https://github.com/alliedmodders/sourcemod/pull/1441) now, try updating SourceMod.
Forum: Extensions 03-11-2021, 07:01
Replies: 44
Views: 17,817
Posted By Peace-Maker
Re: PostgreSQL Database Interface

The pgsql driver is now included in SourceMod starting with version 1.11.0.6666! No need for this separate extension anymore.
Forum: Extensions 02-13-2021, 17:30
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

What's the problem? Do you have a crash trace / accelerator installed?
Forum: Extensions 01-28-2021, 12:46
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

I was able to reproduce it and reuploaded the release.
Forum: Extensions 01-28-2021, 12:01
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

I can't reproduce those crashes. Could you manually attach a debugger and post a full backtrace of the crash please?

Edit: nevermind, the problem was in the gamedata "Functions" section parser....
Forum: Extensions 01-28-2021, 10:51
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

Oh, I didn't mean to link STL dynamically. Please have a try with this binary, which is compiled using -static-libstdc++ against SM1.10.
Forum: Extensions 01-28-2021, 04:51
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

A new maintenance version detours16 is up. This one includes a fix for a frequent crash on shutdown as well as improve post-mortem debugging of crashes on linux.



Changelog:



Fix crash...
Forum: Extensions 12-29-2020, 21:09
Replies: 13
Views: 4,261
Posted By Peace-Maker
Re: [CS:GO] [Linux] Hitbox Changer

IVModelInfo received two more overloads of GetVCollide at the end with some additonal float parameter. The vtable layout on msvc puts all overloads next to each other instead of keeping them at the...
Forum: Scripting 12-29-2020, 17:30
Replies: 1
Views: 456
Posted By Peace-Maker
Re: Purpose of CRC GameData Section?

It's an old feature to restrict a "#default" section to only apply on certain versions of a game. It's obsolete due to steamcmd always keeping the servers up to date and clients not supporting old...
Forum: Extensions 12-02-2020, 08:12
Replies: 23
Views: 10,285
Posted By Peace-Maker
Re: SRCDS command-line autocompletion 1.0.1

No, because SourceMod itself doesn't provide the autocompletion information for the "sm" command that would be used by this extension. The proposal to add support for this...
Forum: Extensions 12-01-2020, 11:29
Replies: 23
Views: 10,285
Posted By Peace-Maker
Re: SRCDS command-line autocompletion 1.0.1

Did you download the gamedata file from the first post?
Forum: Extensions 11-21-2020, 12:33
Replies: 23
Views: 10,285
Posted By Peace-Maker
Forum: General 11-09-2020, 11:37
Replies: 4
Views: 981
Posted By Peace-Maker
Re: does sm supports utf8mb4?

You have to set the characterset (https://sm.alliedmods.net/new-api/dbi/Database/SetCharset) you want to use for every connection and during creation of the database and tables.
Forum: Plugins 11-05-2020, 07:55
Replies: 6
Views: 5,392
Posted By Peace-Maker
Re: [ANY] Connect 4 minigame

No, it should run fine on any upcoming SourceMod version. What problems did you encounter?
Old .smx will always load on newer SourceMod versions on the gameserver.
Forum: Extensions 10-28-2020, 19:42
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

https://forums.alliedmods.net/showthread.php?p=2442574#post2442574
https://forums.alliedmods.net/showthread.php?p=2616934#post2616934...
Forum: Extensions 10-28-2020, 08:01
Replies: 23
Views: 10,285
Posted By Peace-Maker
Re: SRCDS command-line autocompletion 1.0.1

Does it crash when you press tab or on load?

Here's another build compiled with clang, but the one in the release was as well, so not sure why those loading errors occur.
Forum: Extensions 10-25-2020, 10:42
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

You can replace all occurences of "GameData" with "Handle" in the file to compile with pre 1.10 includes.
Forum: General 10-21-2020, 03:32
Replies: 4
Views: 981
Posted By Peace-Maker
Forum: Extensions 10-17-2020, 05:28
Replies: 832
Views: 485,942
Posted By Peace-Maker
Re: DHooks (Dynamic Hooks - Dev Preview)

I've put up a new version detours15 which adds a methodmap API for your pleasure. Call arguments are saved before calling the function now by default too, so it's save to access the parameters in a...
Forum: Scripting 10-16-2020, 12:12
Replies: 9
Views: 886
Posted By Peace-Maker
Re: Return arrays in ArrayLists by reference

If the number of players is low like 4 you could just add "player1", "player2", "player3" manually, but that's ugly. You could define a maximum number of simultaneous games and reference another...
Forum: Scripting 10-12-2020, 04:55
Replies: 9
Views: 886
Posted By Peace-Maker
Re: Return arrays in ArrayLists by reference

You can specify which index inside the arraylist entry you get or set using the ArrayList.Get or ArrayList.Set natives ' "block" parameter.

When creating the ArrayList, you set the blocksize to be...
Forum: General 08-20-2020, 10:32
Replies: 2
Views: 704
Posted By Peace-Maker
Re: [ANY] Don't be shy! Post a reply!

A lot of the questions seem to be asked in Discord or IRC simultaneously and the answer isn't forwarded to the forums. Low effort questions receive lower effort to no answers as you said :D
Showing results 1 to 25 of 500

 
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