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Search: Posts Made By: Marttt
Forum: Plugins Today, 11:39
Replies: 13
Views: 6,296
Posted By Marttt
Re: [L4D & L4D2] Tank Rock Destroyer Announce [v1.1.0 | 28-January-2021]

Remove the CPrintToChat function from the plugin
Add the #include <colors>
Forum: General Yesterday, 19:05
Replies: 9
Views: 298
Posted By Marttt
Re: Problems languages

Make sure to read the link I shared before.
Forum: Plugin/Gameplay Ideas and Requests 04-08-2021, 17:34
Replies: 2
Views: 154
Posted By Marttt
Re: [L4D1 Request] Simple glow effect colour change

I think you are unable to do these changes nowadays.

I don't remember the exact date, around may/2018, but Valve blocked some client cvars being changed through the server. (maybe on a listen...
Forum: Plugin/Gameplay Ideas and Requests 04-07-2021, 20:41
Replies: 2
Views: 151
Posted By Marttt
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Stripper is enough, most things will work, except some stuff that uses a plugin like "add_canister_points" and "plane crash" (already mentioned by Crasher). Also, there are some events that use...
Forum: Scripting 04-07-2021, 12:29
Replies: 3
Views: 138
Posted By Marttt
Re: Exception Array index out-of-bounds

You should also paste the exact line that gives this exception too cause looking at your post I don't know which line is number 2200.
Or attach the full .sp file
Forum: Plugin/Gameplay Ideas and Requests 04-07-2021, 11:31
Replies: 3
Views: 109
Posted By Marttt
Re: request: improved tank damage report

Don't know if it still works but have you tried [L4D2] Tank Damage Report [v1.1c] (https://forums.alliedmods.net/showthread.php?p=1677234)?

Btw is simple fix the left4downtown dependency, just...
Forum: Plugin/Gameplay Ideas and Requests 04-06-2021, 15:39
Replies: 13
Views: 574
Posted By Marttt
Re: [L4D2] [Help] Object Spawer Fix/Easier

In Github you are able to receive pull requests (e.g: code fixes), it also tracks all your code changes so makes it easier to check diff files between versions.
These are just simple examples,...
Forum: Plugin/Gameplay Ideas and Requests 04-06-2021, 15:33
Replies: 10
Views: 365
Posted By Marttt
Re: [Request] [L4D2] In-Game Player Stats

You can try to modify the plugin to use client cookies instead. (clientprefs)

The only downside is that if you have multiple servers, you won't be able to share the stats, but if it is for a...
Forum: Plugins 04-06-2021, 10:15
Replies: 49
Views: 31,885
Posted By Marttt
Re: [L4D2] Survivor Animation Fix Pack (OBSOLETE)

He is one of the TLS team members, you can find them all here (https://www.l4d.com/laststand/).

Just search for "LT.ROCKY", it will scroll to the end of the page.
Forum: Plugin/Gameplay Ideas and Requests 04-06-2021, 00:13
Replies: 10
Views: 365
Posted By Marttt
Re: [Request] [L4D2] In-Game Player Stats

Although, there are some workarounds that can be done to add more compatibility, just need some extra code.

Still 99% of things works and the other 1% probably you don't need or can be achieved...
Forum: General 04-05-2021, 16:50
Replies: 9
Views: 298
Posted By Marttt
Re: Problems languages

This is how the plugin is supposed to call the translation file.

What you are asking is on sourcecode which I don't have access, you need dig in the .sp file and search for "RTV Requested", then...
Forum: General 04-05-2021, 11:10
Replies: 9
Views: 298
Posted By Marttt
Re: Problems languages

yes what I mean is:

if you have "{1}" (for example) in your translation file probably you must have a "#format" "{1:N}" clause too

Sample:


"Sample Format"
{
"#format" "{1:N}"
Forum: Plugin/Gameplay Ideas and Requests 04-05-2021, 10:59
Replies: 10
Views: 365
Posted By Marttt
Re: [Request] [L4D2] In-Game Player Stats

SRCDS is better, but most of plugins works in listen server (not recommended, but never find any incompatibility, unless has a hardcode check)
Forum: Plugin/Gameplay Ideas and Requests 04-05-2021, 09:27
Replies: 13
Views: 574
Posted By Marttt
Re: [L4D2] [Help] Object Spawer Fix/Easier

Agreed with Harry, most of us share plugins for free.

This kind of rude comments (unnecessary and to someone that constantly is helping the L4D SM community) really discourages us to help you...
Forum: General 04-05-2021, 08:42
Replies: 9
Views: 298
Posted By Marttt
Re: Problems languages

the translation file must have something like this:

"#format" "{1:N}"

usually set in the main translation file (from root (translation) folder, not the translation/pt folder)
Forum: Plugins 04-05-2021, 05:12
Replies: 11
Views: 2,045
Posted By Marttt
Re: [L4D2] Scripted HUD [v1.0.1 | 13-March-2021]

No, as already covered in the main post, the plugin only allows to setup the first 4 HUD slots. (because of how it was done and SM limitations).

HUD_TICKER seem to be 7th.

BHaType shared a...
Forum: General 04-04-2021, 22:10
Replies: 1
Views: 154
Posted By Marttt
Re: Location of Official Maps Mission Files

Check this thread:

[L4D & L4D2] Mission and Weapons - Info Editor (https://forums.alliedmods.net/showthread.php?p=2614626)
Forum: Plugins 04-04-2021, 21:46
Replies: 49
Views: 31,885
Posted By Marttt
Re: [L4D2] Survivor Animation Fix Pack (OBSOLETE)

According to the author, you don't need this plugin anymore.
Forum: Plugins 04-04-2021, 09:23
Replies: 11
Views: 2,045
Posted By Marttt
Re: [L4D2] Scripted HUD [v1.0.1 | 13-March-2021]

Thanks, I already fixed this error, try re-download.
Forum: General 04-04-2021, 00:26
Replies: 7
Views: 184
Posted By Marttt
Re: [L4D2] How can I add addons to a dedicated L4D2 server?

Z flag required means that you user must have root access

more info here (https://wiki.alliedmods.net/Adding_Admins_(SourceMod))
Forum: Plugins 04-03-2021, 17:22
Replies: 10
Views: 1,650
Posted By Marttt
Re: [L4D1 & L4D2] Spot Marker [v1.0.1 | 03-April-2021]

Shao, I wasn't able to reproduce your issue at my end, I even searched in the forum and haven't found any similar case (found only this post here...
Forum: Plugins 04-03-2021, 17:11
Replies: 4
Views: 1,245
Posted By Marttt
Re: [L4D1 & L4D2] SI Command Chase Common [v1.0.3 | 03-April-2021]

Updated 1.0.3


1.0.3 (03-April-2021)
- Added animation to field.
Forum: General 04-03-2021, 16:29
Replies: 7
Views: 184
Posted By Marttt
Re: [L4D2] How can I add addons to a dedicated L4D2 server?

It only works probably cause you have the same files in your machine, unless your client has the files too it won't change nothing by itself
Forum: Source Servers (SRCDS) 04-03-2021, 16:27
Replies: 3
Views: 217
Posted By Marttt
Re: [L4D2] How many servers are opened according to this system?

Linux is always recommended to host servers.

I prefer Windows mainly cause I do a lot of local tests and I don't know how to do stuff on Linux, but I recognize that the performance is better
...
Forum: Scripting 04-03-2021, 14:48
Replies: 15
Views: 432
Posted By Marttt
Re: Entity not being created

by Timer I mean hooking "SDKHook(coin, SDKHook_StartTouch, OnTouchEntity);" inside the timer.
Showing results 1 to 25 of 500

 
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