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Search: Posts Made By: dstopgunner
Forum: Approved Plugins 08-17-2008, 06:51
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

I have been waiting for an answer for this 2 days. Can someone teach me how to modify the biohazard.sma that I can add classes Internally using the

PHP Code:
public register_class(classname[]) ...
Forum: Approved Plugins 08-16-2008, 05:50
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Ok Ive just serached its page 160 but ITS NOT according to newest version. I just need to know what to type under
public register_class(classname[])

Thats all , someone tell me code???
Forum: Approved Plugins 08-16-2008, 05:36
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

which page is the bio_jumper.sma?
Forum: Approved Plugins 08-15-2008, 22:24
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

I really need to add functions in-plugin , the bh_zombieclass.ini is not what Im talking about. I just need to know how to add classes inside plugin...
Forum: Approved Plugins 08-15-2008, 10:10
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Hey all I have problem when I edit the biohazard.sma
I saw there was already a "public register_class(classname[])"

How do I add my own class INTERNALLY in the plugin??? (Not by the...
Forum: Approved Plugins 06-03-2008, 11:52
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

Player Morph into zombies? Meaning that they have more zombie classes or humans changes to zombie model???
Forum: Approved Plugins 05-27-2008, 21:41
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

Hey anyone out there knows how to change first zombie's model?
can anyone make simple plugin for it?
I dont have any idea which part of sma shows this If someone knows pls point out which line :] ?
Forum: Approved Plugins 05-23-2008, 03:53
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

Hey anyone out there knows how to change first zombie's model?
can anyone make simple plugin for it?
I dont have any idea which part of sma shows this If someone knows pls point out which line :] ?
Forum: Approved Plugins 05-22-2008, 06:55
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

Hey anyone out there knows how to change first zombie's model?
can anyone make simple plugin for it
I dont have any idea which part of sma shows this If someone knows pls point out which line :] ?
Forum: Approved Plugins 05-16-2008, 03:05
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

@Jay-izi

Its in zombie swarm where there has a leap for zombies and cooldown .
Cooldown is the time to wait before zombie can leap again.
And for your health-display , can you script an armour...
Forum: Approved Plugins 05-15-2008, 08:33
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

yes intervals before next leap is what i meant
Forum: Approved Plugins 05-15-2008, 06:56
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

where? link pls.

And @jay izi , can your bio_longjump have a cooldown cvar?
Forum: Approved Plugins 05-15-2008, 06:45
Replies: 4,118
Views: 3,036,027
Posted By dstopgunner
Re: Biohazard v1.93 (Zombie Mod)

Hey everyone I want to make zombie Hp Higher than 255 but then I cant see the health properly as half life engine cant support more than 255. I try to make small plugin to show it in HUD. Its not...
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