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Search: Posts Made By: Krtola
Forum: Approved Plugins 03-04-2020, 01:55
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Need to use maxspeed api , or cliend cmd to change cl side, back and forward speed ...
Forum: Approved Plugins 05-15-2019, 09:10
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

-Infection Effect for Biohazard Mod
- Download resources from there https://forums.alliedmods.net/showthread.php?t=182408
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include...
Forum: Approved Plugins 04-25-2019, 06:30
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

https://forums.alliedmods.net/showthread.php?t=215468

Dasher zombie for biohazard mod.

I set that every zombie has this ability( because I do not use classes but zombie evolution).

If...
Forum: Approved Plugins 11-24-2018, 04:03
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

U can find updated version from Yokomo in this thread.
Forum: Approved Plugins 06-01-2017, 04:50
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Forum: Approved Plugins 05-31-2017, 14:27
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

In biohazard.cfg find this

#define FOG_ENABLE 1

delete 1 and set 0 . Then recompile biohazard.sma. Put new biohazard.amxx in plugins-bio.ini

biohazard.cfg should be in include folder.
Forum: Approved Plugins 03-17-2016, 04:31
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Effect for players who is infected by other zombies or when game started.
Just take a look this video:
https://www.youtube.com/watch?v=JeIeurgnMtc&feature=youtu.be

#include <amxmodx>
#include...
Forum: Approved Plugins 02-08-2016, 15:29
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

I present to you a fun and unique effect for round end.
Works great for biohazard mod.
I do not have a picture, but you can view the video on youtube-pay attention to 2:45 ...
Forum: Approved Plugins 12-15-2015, 17:48
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

#include <amxmodx>
#include <biohazard>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
#define PLUGIN "[Bio] Zombie: Finger"
#define AUTHOR "Aragon*"
#define VERSION...
Forum: Approved Plugins 06-03-2015, 18:15
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Try there:

https://forums.alliedmods.net/showthread.php?t=68523&page=365
Forum: Approved Plugins 06-03-2015, 10:38
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

handy plugins---give me more information please
Forum: Approved Plugins 05-04-2015, 05:52
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Zombie class [ JACK FROST ]
Author:Chrescoe1
Adjusted for Biohazard by:Krtola

Warning:use only if you have yokomo patch 4...
Forum: Approved Plugins 04-07-2015, 14:04
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

For a long time I used this plugin,and work fine for me.

#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>

// Native from cstrike.inc
// Get weapon type. Corresponds to CSW_* in...
Forum: Approved Plugins 03-08-2015, 15:57
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Main difference - biohazard dont have shop menu(extra weapons,extra items...),and if you use CheapSuit biohazard version,your server will have crash almost every day.
Forum: Approved Plugins 01-29-2015, 12:43
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

I have no idea what the problem is.For a long time I used lasermine,and had no such problem.
Forum: Approved Plugins 01-28-2015, 09:53
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

If you do not want instant kill,you should take a look on
//laser hit damage mode. (0 is frame dmg, 1 is once dmg, 2 is seconds dmg)
amx_ltm_ldmgmode "1"

//seconds dmg. (dmg mode 2 only, damage...
Forum: Approved Plugins 01-28-2015, 06:20
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

1. You can use plugin for corpse remove.
2.I have never explored that problem.
3.I'm not sure I understand that 1000 kills. You think for 1 kill give you 1000 frags?
Forum: Approved Plugins 01-26-2015, 13:18
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

This plugin is for that (I used it, works without problems)

https://forums.alliedmods.net/showthread.php?t=82093?t=82093
Forum: Approved Plugins 01-26-2015, 09:47
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Maybe, what exactly do you mean?
Forum: Approved Plugins 01-25-2015, 19:29
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Flare:

#include <amxmodx>
#include <fakemeta>

#define pev_flare pev_iuser4
#define flare_id 1337
#define is_ent_flare(%1) (pev(%1, pev_flare) == flare_id) ? 1 : 0

new const...
Forum: Approved Plugins 01-24-2015, 19:08
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

@TickTack
You're looking in the wrong place.What you need to change is(probably):
// Push multiplier for weapons.
bh_pushpwr_weapon 2.0

// Maximum distance of knockback to take effect....
Forum: Approved Plugins 10-18-2014, 05:50
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Do not forget,than NVG is bad.I think it causes owerflow and server crash ( I'm not sure ).
Basically I threw the piece of that code for NVG,and instal NVG from ZP.
Forum: Approved Plugins 10-17-2014, 19:16
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

When I have in the past online server wyth your bio version,server was online wythout crash 4-5-6 days.
Average statistics of players in last 24h was then 18.
But I have not used much extra...
Forum: Approved Plugins 10-17-2014, 15:18
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

We do not need new one.
Yokomo version is just fine,and if you do not put too much bad plugins(zombie class,bomb,weapons..) server does not crash.
Most important of all, there is no lag like in ZP.
Forum: Approved Plugins 10-17-2014, 08:30
Replies: 4,118
Views: 3,035,447
Posted By Krtola
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

There is in this issue,just going back a bit and read carefully.
His version is better than the original ( server less crash )
Showing results 1 to 25 of 33

 
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