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Forum: Approved Plugins 03-25-2008, 16:39
Replies: 4,118
Views: 3,043,612
Posted By Theta
Re: Biohazard v1.63 (Zombie Mod)

sysop666 how did u solve it? I have the same problem....(bad load - plugins)
Forum: Approved Plugins 03-18-2008, 10:27
Replies: 4,118
Views: 3,043,612
Posted By Theta
Re: Biohazard

I found a bug:
the weapon menu doesn't show for about half people....
Forum: Suggestions / Requests 03-17-2008, 18:30
Replies: 503
Views: 137,499
Posted By Theta
Re: Request: Testers (New Zombie Mod)

I had a problem with command "changelevel", so i had to change it to command "amx_map"....but it still keeps falling down :(
But when i tried to manually change map on server using "amx_map", it is...
Forum: Suggestions / Requests 03-17-2008, 11:57
Replies: 503
Views: 137,499
Posted By Theta
Re: Request: Testers (New Zombie Mod)

And how can i set changing models to random pls? I can't compile the plugin :(
Forum: Suggestions / Requests 03-17-2008, 11:30
Replies: 503
Views: 137,499
Posted By Theta
Re: Request: Testers (New Zombie Mod)

I have the same problem, so how can i have random zombie model pls?
Nad where can I the models get?
Forum: Suggestions / Requests 03-15-2008, 09:11
Replies: 503
Views: 137,499
Posted By Theta
Re: Request: Testers (New Zombie Mod)

If it still kicks (svc_bad), i think, i have solution:
Part model changing!
It means, when it changes the models, just add string, that it will change etc. 10 model, than wait and than change the...
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