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Posts Made By:
ProIcons
Forum:
Scripting
05-19-2015, 04:33
Replies:
0
Create new Weapons
Views:
374
Posted By
ProIcons
Create new Weapons
I was wondering... Can you create new weapons, on empty indexes? If no
Can you customize a specific weapon for a specific player only?
For example:...
Forum:
Scripting
04-04-2015, 08:56
Replies:
5
[CSGO] Weapon Owner.
Views:
2,211
Posted By
ProIcons
Re: [CSGO] Weapon Owner.
Where can i find all the Entities. For example i didn't know that an entity with name: m_hOwnerEntity exists. Where can i find a list with all these entities
Forum:
Scripting
04-04-2015, 08:32
Replies:
5
[CSGO] Weapon Owner.
Views:
2,211
Posted By
ProIcons
Re: [CSGO] Weapon Owner.
That's nice. Thank you. I was inactive for long time. Last time i was online CS:GO wasn't even introduced. Is there any List with all the Entities i can use?
Forum:
Scripting
04-04-2015, 08:06
Replies:
5
[CSGO] Weapon Owner.
Views:
2,211
Posted By
ProIcons
[CSGO] Weapon Owner.
I was wondering if you can somehow on A kill to retrieve the Owner of the Killer's Gun.
Forum:
Off-Topic
01-26-2014, 16:22
Replies:
26
Game Info
Views:
2,708
Posted By
ProIcons
Re: Game Info
He actually meant a URL link to open the game info. There is not a link to open the game info, however the link:
Will appear the gameinfo if the server is full.
Ref:...
Forum:
Scripting Help
01-26-2014, 07:05
Replies:
8
System CMD
Views:
1,009
Posted By
ProIcons
Re: System CMD
Maybe you didnt understood my concept. There are 100 Servers.
There's also a Queue System in which decides which hltv will connect to each server.
For example 1 Day 70 servers might be full at a...
Forum:
Scripting Help
01-25-2014, 17:16
Replies:
8
System CMD
Views:
1,009
Posted By
ProIcons
Re: System CMD
Think about 100 Servers, And now think about 70 Active games. We would need 70 HLTVs. Why have 100 Running? Getting more Memory and more CPU resources?
Forum:
Scripting Help
01-25-2014, 10:55
Replies:
8
System CMD
Views:
1,009
Posted By
ProIcons
Re: System CMD
Of course they won't.It can cause a lot of trouble, though it might be useful and handy in rare situations, like the one i mentioned before.
1) Create HLTV Process with your custom Config
2)...
Forum:
Scripting Help
01-25-2014, 10:45
Replies:
8
System CMD
Views:
1,009
Posted By
ProIcons
Re: System CMD
So i guess the only possible way , is to create a C++ Module and make the calls from there. Ok...
Forum:
Scripting Help
01-25-2014, 10:00
Replies:
8
System CMD
Views:
1,009
Posted By
ProIcons
System CMD
is there any possible way to execute an application through amxmodx scripting and get its pid? For instance , to execute HLTV that is in the same directory with the hlds, and when a match is over to...
Forum:
Scripting Help
12-13-2013, 12:44
Replies:
7
send Email
Views:
1,328
Posted By
ProIcons
Re: send Email
Sockets -> Custom PHP Page -> Mail
You can define your data as GET values ?name=smth&steamid=smthelse etc..
No need for MySQL.
Forum:
Code Snippets/Tutorials
12-12-2013, 17:42
Replies:
52
[INC] Sockets Forwards
Views:
40,652
Posted By
ProIcons
Re: [INC/MODULE] Sockets Forwards
Windows:
How is the Socket_TimedOut even works?
I mean, i opened 2 connections i kept them both open and they timed out for no reason? wow?
Also Socket_Close it might by buggy, i mean ok they...
Forum:
Scripting
12-12-2013, 16:00
Replies:
2
Sockets
Views:
765
Posted By
ProIcons
Sockets
I was wondering , is there any extension that supports Socket Listening for Sourcemod? I was developing a system in AMXX, and i need, let say , to expand my module for sourcemod compatible games, and...
Forum:
Code Snippets/Tutorials
12-09-2013, 16:59
Replies:
52
[INC] Sockets Forwards
Views:
40,652
Posted By
ProIcons
Re: [INC/MODULE] Sockets Forwards
I Believe sockets_hz , is an open source library that allready supports listening sockets on Linux,
http://forums.alliedmods.net/showthread.php?t=60026
You can simple check them, and check your...
Forum:
Scripting Help
02-21-2013, 17:32
Replies:
2
I need an block for nicks...
Views:
1,050
Posted By
ProIcons
Re: I need an block for nicks...
First of All it would be really nice if you just SEARCH for this kind of plugins. There are many with these features. And second of all you are in a wrong section IF YOU DON'T find anything please...
Forum:
Scripting Help
02-21-2013, 17:25
Replies:
13
Any help for fixing code?
Views:
2,419
Posted By
ProIcons
Re: Any help for fixing code?
(irrelevant) kanto debug vazontas sta plugins debug apo dipla apo to amxx kai des an exei error
Try the default times that example provides, and general the default code. If it works change the...
Forum:
Scripting Help
02-21-2013, 14:32
Replies:
2
Data Storage
Views:
971
Posted By
ProIcons
Data Storage
So i'm searching for a way to store some VERY Detailed stats about users for each round to a SQL Server. So My thoughts where , to store them in arrays and at the end of the game to store them in my...
Forum:
Scripting Help
02-20-2013, 15:23
Replies:
12
FuncWiki
Views:
2,084
Posted By
ProIcons
FuncWiki
FuncWiki lost data... Basicly i can't find any SQLx functions. Can you update and fill again FuncWiki ?
http://www.amxmodx.org/funcwiki.php?go=inc&id=50
Forum:
Scripting Help
02-11-2013, 08:37
Replies:
5
Empty An Array
Views:
1,038
Posted By
ProIcons
Re: Empty An Array
Btw Score is ENUM
enum Score {
Kills,
Deaths,
Assists,
Tks,
HeadShots,
DHeadShots,
Damage_n_Made,
Forum:
Scripting Help
02-11-2013, 08:10
Replies:
5
Empty An Array
Views:
1,038
Posted By
ProIcons
Re: Empty An Array
Well the last dimension is the size of the array, so i guess i will remove [for roundata] the last for right ?
I'm setting values with it like:
d{g_RoundData[ g_PlayerIDs[g_Bomb_Carrier] ][ 0 ][...
Forum:
Scripting Help
02-11-2013, 07:46
Replies:
5
Empty An Array
Views:
1,038
Posted By
ProIcons
Re: Empty An Array
Yeah i had constructed it this way but this is a bit slow, actually my array is not 3 dimension, I'm using DDimension and i have
c{ new _:g_OverallData[MAXPLAYERS][Score][3]};//[User] Overall...
Forum:
Scripting Help
02-11-2013, 05:34
Replies:
5
Empty An Array
Views:
1,038
Posted By
ProIcons
Empty An Array
So while i started again to Code in pawn after some months, i checked up the Funcwiki of amxmodx.org , and i noticed MANY functions are missing, so i'm not really sure , how can i empty an array and...
Forum:
Code Snippets/Tutorials
12-24-2012, 13:12
Replies:
21
[INC] JSON
Views:
28,087
Posted By
ProIcons
Re: [INC] JSON
What about to encode a new Json of 10 players to this:
On every Event CurWeapon / client_damage
Will be laggy?
Forum:
Scripting
09-22-2012, 18:02
Replies:
3
[REQ] CS:GO Auto Assign
Views:
3,762
Posted By
ProIcons
Re: [REQ] CS:GO Auto Assign
Is it able also to Force join a player into a team without appearing the teamjoin menu?
Forum:
Scripting
09-22-2012, 18:00
Replies:
0
CS:GO Functions
Views:
553
Posted By
ProIcons
CS:GO Functions
How can i use the "Half" and "Score" things in CS:GO ?
I mean to valuate the stats in my database...
and also how can i force a round restart without the score reseting , i mean...
If we are...
Showing results 1 to 25 of 419
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