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Search: Posts Made By: hleV
Forum: Approved Plugins 09-07-2010, 06:42
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Did you edit the plugin?

Put the .txt file in amxmodx/data/lang folder.
Forum: Approved Plugins 11-07-2008, 12:43
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Quake Sounds are finished. No suggestions are accepted for this plugin. So you'll have to edit yourself/ask for someone to edit it.
Forum: Approved Plugins 11-07-2008, 07:14
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Add debug after quakesounds.amxx in your plugins.ini.

How come SendAudio can be invalid event?
Forum: Approved Plugins 09-02-2008, 03:36
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Whoever thinks that I gave him -karma for a suggestion in this thread is mistaking something. Last time I've visited this thread was like a few months ago. Someone else who didn't like your idea (I...
Forum: Approved Plugins 08-12-2008, 07:40
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

I'd love to have the sounds that are same-loud (or w/e). I'll contact with you later. But QS are finished. I'm now working on Unreal Tournament Sounds (which sadly can be found in unapproved plugins...
Forum: Approved Plugins 07-30-2008, 07:04
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Strange.
g_kills[victim] = 0
This line is in death event and it means that your kills are resetted to 0.
BTW does it work correctly if DM is disabled?
And how do you die? You're killed by another...
Forum: Approved Plugins 07-02-2008, 14:49
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

This plugin is not Quake style at all. It's just the name... I think I'll leave it as it's now unless there's a bug and soon start making a new plugin which will bring Unreal Tournament (2004 one)...
Forum: Approved Plugins 07-02-2008, 11:01
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

A friend, which is lithuanian as I am. Can you translate better?
Forum: Approved Plugins 06-29-2008, 17:42
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

OK guys, downloaded UT2004 only to get some (some? o_O) sounds.

This is what I got. You will see (I mean hear) those in next Quake Sounds (I'm planning to rename it to Unreal Tournament Sounds...
Forum: Approved Plugins 06-28-2008, 20:08
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

That means I wont add it.

BTW can you tell me which UT version has the sounds that are currently in this plugin? I have UT2003 but there are not all sounds.

Does anyone know where I can get...
Forum: Approved Plugins 06-28-2008, 18:27
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

I didn't have those sounds. The mega kill one could be louder.
For older ones use Ultimate Sounds plugin or whatever, I like the ones in my plugin (like first blood and monster kill).Looks like...
Forum: Approved Plugins 06-25-2008, 20:02
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Did you read the notes?
Forum: Approved Plugins 06-25-2008, 13:05
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

I wont add any other sounds unless they are from the same person (need the same voice as the others).
I have some more in .mp3 format: Combo whore and multi kill, but not quite sure that the voice...
Forum: Approved Plugins 06-25-2008, 08:19
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

3, 5, 7, 9, 11, 13, 16, 19, 22, 25, 28, 31, 35

It's my only plugin.
Forum: Approved Plugins 06-25-2008, 07:01
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Which UT version? Gonna check if sounds are completely the same there.
Forum: Approved Plugins 06-24-2008, 18:19
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Updated to 2.0. Hattrick and flawless victory modes must work perfectly now. Also rewriten the plugin and changed something.

Now, when everything should work like a charm, I don't see anything...
Forum: Approved Plugins 06-20-2008, 05:45
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

WTF!? Was something wrong with the attachment. I've uploaded .sma (8.2 KB) but the .amxx was 1.75 MB. BTW the plugin didn't work.

Fixed now though. Please redownload the .amxx.
Forum: Approved Plugins 06-19-2008, 12:55
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Is the plugin running? Paste your amxx plugins results.
Also try amx_quakesounds and say if it tells Usage: amx_quakesounds <1|0> or Unknown command.
Forum: Approved Plugins 06-19-2008, 07:49
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Updated to 1.2 Final version and fixed attachment so if something didn't work to you please redownload the plugin. Doesn't seem that there's anymore left bugs so feel free to use.

BTW one person...
Forum: Approved Plugins 06-16-2008, 10:56
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Updated to 1.2 guys. This is the last update for now unless you've found a bug or something that you don't like in Quake Sounds. If so, feel free to tell about it here so I could decide what to do.
...
Forum: Approved Plugins 06-15-2008, 11:12
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

Those who are using 1.1 please redownload the plugin. It looks like the round kills somewhy doesn't reset to 0 at round's start (tried both HLTV and 1=Round_Start) so I went back to ResetHUD.
...
Forum: Approved Plugins 06-15-2008, 04:03
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

In 1.1 round kills will be started to count on new round, so if there a deathmatch in server (with endable rounds of course) it will show the best player of the round even if he spawned like 10 times...
Forum: Approved Plugins 06-14-2008, 18:36
Replies: 117
Views: 232,156
Posted By hleV
Re: Quake Sounds

I've tested Quake Sounds only with bots and it worked fine though.

Are you saying that all streak mode sounds doesn't work? Try to kill 3 enemies without dieing and see if it says Rampage.
The...
Forum: Approved Plugins 06-14-2008, 17:33
Replies: 117
Views: 232,156
Posted By hleV
Quake Sounds

Description:This is the Quake Sounds version for Counter-Strike. It's not the same as Counter-Strike: Source's Quake Sounds (at least I think so). I didn't even look at it. I think this is kinda...
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