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Posts Made By:
CloudStrife
Forum:
Approved Plugins
04-25-2010, 09:52
Replies:
584
CS Flags (dod like) - 1.194 [2013-11-09]
Views:
250,797
Posted By
CloudStrife
Re: CS Flags (dod like) - 1.193 [2009-07-09]
Is there a way to toggle CS Flags on and off in game? I want to make it so my server has CS Flags off by default, but then I can manually enable it and disable it with commands in game.
Forum:
Zombie Plague Mod
09-30-2009, 17:43
Replies:
3
[REQ] New "zp_toggle" CVAR!
Views:
1,891
Posted By
CloudStrife
Re: [REQ] New "zp_toggle" CVAR!
Bump?
Forum:
Zombie Plague Mod
09-29-2009, 17:37
Replies:
3
[REQ] New "zp_toggle" CVAR!
Views:
1,891
Posted By
CloudStrife
Re: [REQ] New "zp_toggle" CVAR!
I tried that, but it still left the mod on. Where am I meant to use that CVAR?
Forum:
Zombie Plague Mod
09-29-2009, 05:46
Replies:
3
[REQ] New "zp_toggle" CVAR!
Views:
1,891
Posted By
CloudStrife
[REQ] New "zp_toggle" CVAR!
The current zp_toggle isn't working as I would like it to. I want to have Zombie Plague permanently off and be able to turn it on by zp_toggle without renaming the plugins file. If anyone could make...
Forum:
GunGame
04-10-2009, 20:14
Replies:
7
GunGame and Bots
Views:
2,835
Posted By
CloudStrife
Re: GunGame and Bots
Version:
Meta List
AMXX Modules
AMXX List
Forum:
GunGame
04-10-2009, 07:07
Replies:
7
GunGame and Bots
Views:
2,835
Posted By
CloudStrife
Re: GunGame and Bots
The files inside SteamApps.
Forum:
GunGame
04-10-2009, 06:48
Replies:
7
GunGame and Bots
Views:
2,835
Posted By
CloudStrife
Re: GunGame and Bots
Bots from latest Condition Zero GCF
Forum:
GunGame
04-10-2009, 03:55
Replies:
7
GunGame and Bots
Views:
2,835
Posted By
CloudStrife
GunGame and Bots
For some reason, GunGame ignores the kills with bots and bots don't respawn. Gg_ignore_bots is set to 0 but this still happens. If anyone can help me to get this working, i'd really appreciate it.
Forum:
Coding Help
11-02-2007, 06:35
Replies:
3
Compiling Error
Views:
2,873
Posted By
CloudStrife
Re: Compiling Error
Ok, so where are they suppose to go?
Forum:
Coding Help
10-29-2007, 01:43
Replies:
3
Compiling Error
Views:
2,873
Posted By
CloudStrife
Compiling Error
Well im having trouble compiling custom heroes i made. All the official heroes made by Pimpin work perfectly compiling but when i get the ones in the Finished Heroes section or my own made heroes...
Forum:
Finished Heroes
09-30-2007, 18:33
Replies:
13
Beast
Views:
15,111
Posted By
CloudStrife
Re: Beast
I'm not to sure how to apply models for heroes and i don't even think theres a wolverine knife model.
Forum:
Finished Heroes
09-29-2007, 19:39
Replies:
13
Beast
Views:
15,111
Posted By
CloudStrife
Re: Beast
Yeah, im going to continue making heroes. I've already made wolverine which has extra knife damage and health regeneration but i need to test it.
Forum:
Finished Heroes
09-28-2007, 19:10
Replies:
13
Beast
Views:
15,111
Posted By
CloudStrife
Re: Beast
Thanks for the reply! :)
Forum:
Finished Heroes
09-28-2007, 07:11
Replies:
13
Beast
Views:
15,111
Posted By
CloudStrife
Beast
Beast
http://www.imagehosting.com/out.php/i1190726_Beast.jpg (http://www.imagehosting.com/)
Description
Gravity/Speed/HP/AP
Credits
Vectren
CloudStrife
Forum:
Coding Help
09-24-2007, 04:46
Replies:
2
SH:Source Scripting
Views:
2,314
Posted By
CloudStrife
Re: SH:Source Scripting
Hey i'm new and i also want to learn how to script heroes for SH:Source, can someone please help?
Showing results 1 to 15 of 15
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