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Posts Made By:
xkirby
Forum:
Scripting
04-24-2020, 21:00
Replies:
2
[TF2] A plugin I'm making inconsistently crashes my server.
Views:
756
Posted By
xkirby
Re: [TF2] A plugin I'm making inconsistently crashes my server.
Gonna test if that was indeed the issue. Will post results in a second.
EDIT: Well, it still crashes after a while. That might've helped in the long run though.
Forum:
Scripting
04-24-2020, 20:51
Replies:
2
[TF2] A plugin I'm making inconsistently crashes my server.
Views:
756
Posted By
xkirby
[TF2] A plugin I'm making inconsistently crashes my server.
Here's the Crash Dump (https://crash.limetech.org/dnd7livjxiio), and I'll post the code below. TL;DR it's a custom upgrade plugin for my Chaos MVM plugin that turns on a Class and Weapon Loadout...
Forum:
Plugins
04-20-2020, 10:04
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
I haven't played TF2 in a long time, but I can see what I can do. Lemme go over your suggestions and reports and give you my honest response.
The Reset Bug: This was something that plagued the...
Forum:
Plugins
12-04-2019, 13:37
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Updated the plugin to allow playing as any of the 9 classes. Also removed the need for TF2 Give Weapon and support for SteamTools (unfortunately).
Forum:
Plugins
12-02-2019, 20:18
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
Recently picked up TF2 again and decided to fix most of the bugs this plugin had. I think it's safe to say most of the bugs this plugin had are pretty much gone now. Enjoy!
Version 1.2 changelog:...
Forum:
Plugins
07-10-2018, 13:37
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
I updated the plugin, it should work a lot better for the most part. I'll be updating the OP with more information on what not to do with the plugin in a minute.
Forum:
Plugins
06-10-2018, 08:01
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
I'll look into how Github works in a bit and try to upload everything there ASAP.
As for removing GiveWeapon, I'm currently using it to produce some of the power-up effects. Is there an...
Forum:
Plugins
06-05-2018, 15:32
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Sorry to necro, but I updated the plugin a little bit and fixed the resources link. Hopefully you all can enjoy the mode. I plan on playing the mode sometime soon if I can convince my family to let...
Forum:
Plugins
10-19-2015, 20:18
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
Potato Uno, if you or someone else can rewrite it to function better, then by all means, go for it. I stopped playing TF2 and making SourceMod plugins, and I was never great at it in the first place....
Forum:
Plugins
10-19-2015, 09:43
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
I've been avoiding reinstalling TF2 for a good reason, so no, I don't have a server I can put up to test this.
That being said, I'll look into the error. Did you install the included .txt files in...
Forum:
Plugins
10-17-2015, 17:29
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
So in other words, I'm setting a value to the wrong number. I think I just fixed it, and I'll upload a fix in a minute.
EDIT: Fix uploaded. If it breaks this time, I think I'll let someone else...
Forum:
Plugins
10-15-2015, 17:54
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
Re: [TF2-MVM] Chaos MVM
Just uploaded a potential fix for it. I'm not going to maintain too much of this, but let me know if anything else happens anyway, just in case.
Forum:
Plugins
10-14-2015, 10:30
Replies:
19
[TF2-MVM] Chaos MVM
Views:
16,563
Posted By
xkirby
[TF2-MVM] Chaos MVM
CHAOS MVM
GET READY FOR THE APOCOLYPSE
(NOW ON GITHUB! (https://github.com/XKirby/TF2-Chaos-MVM))
Chaos MVM is exactly what it sounds like: Pure. Ungodly. CHAOS. How does it achieve this, you...
Forum:
Scripting
04-19-2015, 07:24
Replies:
1
I quit TF2, so here's some stuff I worked on.
Views:
894
Posted By
xkirby
I quit TF2, so here's some stuff I worked on.
NOTE: These plugins were made before the API change to Sourcemod and will probably require updating.
That being said, I hope people get use out of this stuff like I have. Lemme explain what I have...
Forum:
Plugins
01-22-2015, 19:16
Replies:
3
[TF2]Attackers Go Red
Views:
3,997
Posted By
xkirby
Re: [TF2]Attackers Go Red
Yeah, I took the name and design from playing Fortress Forever and from a site/community of Quake-World TF players called AGR. I could easily make it so BLU is the attacker, but I think this serves...
Forum:
Plugins
01-17-2015, 11:19
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
The plugin partially supports other map types through their own gamemodes, and requires map developers to add special information for Coin Rush mode to work properly, or else no coins will show up.
...
Forum:
Plugins
01-16-2015, 14:29
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Thanks for fixing it, glad you got it to work on Linux! I'll add that file to the first post through my DropBox, if you don't mind.
Forum:
Plugins
01-12-2015, 16:47
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Thanks for the heads-up. Unfortunately, I'm not entirely sure if I can fix that due to the creator of the models telling me that some paths are case-sensitive. If you can find some way to fix the...
Forum:
Plugins
12-19-2014, 16:24
Replies:
3
[TF2]Attackers Go Red
Views:
3,997
Posted By
xkirby
[TF2]Attackers Go Red
ATTACKERS GO RED
"Attackers Go Red" is basically "Capture the Flag" mixed with "King of the Hill" in a sense. The BLU team wins by protecting their intel until time runs out. RED wins by capturing...
Forum:
Plugins
08-25-2014, 19:15
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
I only stated that because, for starters, it's Mario-related. The other reason is because I'd rather keep the code completely public. I have no authority over the map file, other than the BSP I'm...
Forum:
Plugins
08-25-2014, 18:42
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Yeah, I most likely will, but I thought I'd get the message out here first. I have to set up a GameBanana account anyway, might as well do that now.
Forum:
Plugins
08-25-2014, 17:59
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
I commented out all of the Music playing code from the plugin, but I've yet to upload it. For now, I'll wait while I get to the real reason for this post.
If possible, I'd like to ask for a favor....
Forum:
Plugins
08-24-2014, 19:45
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
I'm not sure what problems you're having, especially since I'm getting back into TF2 just today, after a long time away. Try downloading the plugin and all of the files again.
Also, if you want...
Forum:
Plugins
06-29-2014, 09:15
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
Thanks for adding more translation notes and such. Also, the "GetTrieValue" thing is related to TF2ItemsInfo, last I checked. The other errors were due to me making a mistake and manually typing in...
Forum:
Plugins
06-28-2014, 18:49
Replies:
64
[TF2] Mario Bros.
Views:
30,781
Posted By
xkirby
Re: [TF2] Mario Bros.
As a head's up, apparently this plugin doesn't play well with TF2ItemsInfo for whatever reason. That, and it doesn't like to load up right away. Not exactly sure what causes these issues.
To at...
Showing results 1 to 25 of 67
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