Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 5 of 5
Search took
0.00
seconds.
Search:
Posts Made By:
fysiks
Forum:
Code Snippets/Tutorials
12-06-2009, 15:45
Replies:
193
Sticky:
[INFO] Fakemeta & Ham detailed function descriptions and examples
Views:
222,340
Posted By
fysiks
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
This is not technically true either. It only works for player spawn when the second argument is "player".
Forum:
Code Snippets/Tutorials
09-03-2009, 17:12
Replies:
193
Sticky:
[INFO] Fakemeta & Ham detailed function descriptions and examples
Views:
222,340
Posted By
fysiks
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
Normalize => convert to vector of length 1 (aka unit vector).
!=
normal vector (Emp explains above)
Forum:
Code Snippets/Tutorials
08-27-2009, 00:12
Replies:
193
Sticky:
[INFO] Fakemeta & Ham detailed function descriptions and examples
Views:
222,340
Posted By
fysiks
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
"[Unit] vector in the direction of the bullets path."
[unit] only if it's normalized.
The tangent of a straight line is the line itself. When I first read it I was thinking perpendicular for...
Forum:
Code Snippets/Tutorials
08-26-2009, 19:04
Replies:
193
Sticky:
[INFO] Fakemeta & Ham detailed function descriptions and examples
Views:
222,340
Posted By
fysiks
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
Ok that's what I thought. Tangent is not a good word to use there in this case. The tangent of the bullet's path is constantly changing throughout it's parabolic path (I don't know if they consider...
Forum:
Code Snippets/Tutorials
08-26-2009, 18:51
Replies:
193
Sticky:
[INFO] Fakemeta & Ham detailed function descriptions and examples
Views:
222,340
Posted By
fysiks
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
I don't understand this. Is it the direction vector from the attacker to the victim?
Showing results 1 to 5 of 5
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
17:52
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode