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Posts Made By:
Order66
Forum:
General
02-21-2009, 05:42
Replies:
0
mp_roundtime?
Views:
677
Posted By
Order66
mp_roundtime?
i can't seem to find any info on this, but am sure it has been discussed.
is it possible to set a round time for maps like granary, well, etc. Where the map never ends because both teams are...
Forum:
General
12-21-2008, 12:52
Replies:
3
Exploding gibs on crits?
Views:
1,215
Posted By
Order66
Exploding gibs on crits?
We have this "funny" problem of players exploding into gibs when in TF2...I know it is normal when u get hit by explosive weapons to explode, but were getting players exploding when they die by...
Forum:
Plugins
12-19-2008, 00:21
Replies:
102
Simple Message Suppression
Views:
71,890
Posted By
Order66
Re: Message Suppression
after installing this plugin last night, I notice today that my hlstatsx has been really weird. It doesn't seem like there has been anything discussed on the hlstatsx plugin thread so I'm assuming it...
Forum:
Plugins
12-14-2008, 11:42
Replies:
118
[TF2] Round Triggers 1.10
Views:
85,953
Posted By
Order66
Re: [TF2] Round Triggers
this isn't (at least I dont think) plugin related, but has anyone noticed that the pyro flames don't really work for FF during bonus round? are there any reasons why..?
Forum:
Unapproved Plugins
12-13-2008, 12:49
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
ok found my or the problem, in the phrases file, its missing a " at the end the the "hu" translation for Unbalanced.
i think the plugin is starting to work now :) thanks so much Antithasys!
Forum:
Unapproved Plugins
12-13-2008, 12:43
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
strange, simpleteambalancer.phrases.txt is in my /sourcemod/translations folder
Forum:
Unapproved Plugins
12-13-2008, 03:29
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
deleted all files, and reuploaded the new ones from first page (I noticed that sm plugins list says its still 1.4.3?)
anyways, still the same error:
L 12/13/2008 - 03:23:46: [SM] Plugin...
Forum:
Unapproved Plugins
12-13-2008, 02:32
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
1.4.4: no message appears for me now, so I reload the plugin, still nothing.
error log writes:
L 12/13/2008 - 02:21:32: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L...
Forum:
Unapproved Plugins
12-13-2008, 00:51
Replies:
160
TF2 Fast Respawn 1.2 (Updated 08/19/09)
Views:
141,471
Posted By
Order66
Re: TF2 Fast Respawn
funny, i notice the exact same thing today. :(
Forum:
Unapproved Plugins
12-13-2008, 00:12
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
This version shows the message "[SM] Teams are unbalanced and will be balanced shortly", but does not do anything afterwards.
In the error logs, it writes the same error message as before:
L...
Forum:
Unapproved Plugins
12-12-2008, 22:42
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
I just updated to the latest 1.4.2
the plugin doesn't seem to work on my server anymore, everytime I load/reload the plugin I get this in the error logs
L 12/12/2008 - 22:35:07: [SM] Native...
Forum:
Unapproved Plugins
09-28-2008, 04:19
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
I've came across some scenerios where once a person gets balanced, they would go spectator and wait until the team balances then he/she goes back to the original team.
This becomes more of a...
Forum:
Unapproved Plugins
09-26-2008, 20:59
Replies:
387
Old Simple Team Balancer
Views:
111,775
Posted By
Order66
Re: [TF2] Simple Team Balancer
Great plugin!
Just wondering if there are the following two features you will add in the future, or if it can be easily tweaked myself.
1) The ability for Players that get switched to NOT...
Forum:
SourceBans / SourceBans++
09-03-2008, 08:16
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,998,192
Posted By
Order66
Re: SourceBans (1.3.0) (UPDATE)
downloaded the latest 1.2.0 and followed the same procedure before.
i'll try running the updater
edit: just ran the update above and it did the trick! thanks...now im fully migrated to a...
Forum:
SourceBans / SourceBans++
09-03-2008, 07:33
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,998,192
Posted By
Order66
Re: SourceBans (1.3.0) (UPDATE)
I've reinstalled sourcebans web on another webhost we got....and exported all the data from our previous database and imported it all into the new one.
the dashboard shows up fine but when i try...
Forum:
SourceBans / SourceBans++
08-05-2008, 14:52
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,998,192
Posted By
Order66
Re: SourceBans (1.2.0) (UPDATE)
yeah I've restarted my server many times. Which plugin is in charge of putting the sm_ban into the adminmenu? Maybe I should recompile that plugin.
Forum:
SourceBans / SourceBans++
08-02-2008, 08:40
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,998,192
Posted By
Order66
Re: SourceBans (1.2.0) (UPDATE)
We've always had the issue after implementing sourcebans that the "Ban" option is missing from the admin menu, despite that I have ban and root flags.
i recall earlier threads about moving...
Forum:
Scripting
08-02-2008, 08:12
Replies:
7
[TF2] How to tell which weapon is causing damage
Views:
1,839
Posted By
Order66
Re: [TF2] How to tell which weapon is causing damage
excellent, lets see if i can script this properly now :)
thanks for your help!
Forum:
Scripting
08-01-2008, 19:53
Replies:
7
[TF2] How to tell which weapon is causing damage
Views:
1,839
Posted By
Order66
Re: [TF2] How to tell which weapon is causing damage
thanks for the quick reply!
now is it possible to also reverse this if statement so its like:
//immune to knife
if(StrNotEqual("knife", WeaponName, false))
{
//Do Work:...
Forum:
Scripting
08-01-2008, 11:46
Replies:
7
[TF2] How to tell which weapon is causing damage
Views:
1,839
Posted By
Order66
[TF2] How to tell which weapon is causing damage
Hi, how can I identify which class/weapon is causing damage (not which the player was killed by)?
im trying to make a script so that players can only be damaged by soldiers.
thanks
Forum:
Plugins
07-29-2008, 13:58
Replies:
52
TF2 Vote Scramble
Views:
64,317
Posted By
Order66
Re: TF2 Vote Scramble
great plugin gotta try this when i get home!
two questions:
1) if i initiate the votescramble during a round and it passes, does it scramble and reset immediately? If so, is it possible to...
Forum:
Plugins
07-29-2008, 13:45
Replies:
165
Admin Sentinel - Monitor all server voice comms- Updated 4-APR-2009
Views:
134,887
Posted By
Order66
Re: Admin Sentinel - Monitor all server voice comms- Updated 7-JUN-2008
is there a flag for spectator? we have a few public players as admin that I am willing to give this power to only if they are in spectator. that way there is resonable assurance that no one is...
Forum:
Scripting
07-28-2008, 14:33
Replies:
0
immune to certain weapons
Views:
804
Posted By
Order66
immune to certain weapons
Hey all, I've never done scripting but if its not too hard, im willing to try.
I'm just wondering if its possible to script something so that players are immune to a certain weapon for a certain...
Forum:
SourceBans / SourceBans++
07-21-2008, 10:08
Replies:
3,141
Sticky:
Release
Legacy SourceBans 1.4.11 (Updated 2014/02/17)
Views:
1,998,192
Posted By
Order66
Re: SourceBans (1.2.0) (UPDATE)
is the server group permission still broken?
I just tried applying server group permissions then went to 'edit permissions' and nothing is ticked off for the server (the web admin works fine...
Forum:
Plugin/Gameplay Ideas and Requests
07-18-2008, 14:46
Replies:
2
[REQ] TF2 Shooting through gates
Views:
1,754
Posted By
Order66
[REQ] TF2 Shooting through gates
Hi all, I'm not sure if this issue has been addressed here. But it seems like Valve is not planning to fix this exploit soon where players can shoot through the gates during setup time in TF2.
...
Showing results 1 to 25 of 43
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