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Posts Made By:
pan0s
Forum:
Plugins
08-01-2021, 12:20
Replies:
11
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Views:
9,566
Posted By
pan0s
Re: [L4D2] Random / Next Map [v1.1 | 8 May 2021]
You may try typing
changelevel <map code>
e.g.:
changelevel c14m2_lighthouse
on the server command line.
If it doesn't work, it means the map code is wrong or not found.
Forum:
Plugins
07-30-2021, 05:08
Replies:
11
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Views:
9,566
Posted By
pan0s
Re: [L4D2] Random / Next Map [v1.1 | 8 May 2021]
sm_nm works for only the last chapter which is on the previous maps list.
If you typed it on non-last chapter, it will be random.
Just like I said.
Type !nm to change a next map immediately. (on...
Forum:
Plugins
07-24-2021, 06:04
Replies:
11
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Views:
9,566
Posted By
pan0s
Re: [L4D2] Random / Next Map [v1.1 | 8 May 2021]
You have to use the last chapter map code for the previous map,
e.g. c1m4_atrium
else, it can't be detected which is the last chapter.
Forum:
Plugins
05-07-2021, 19:28
Replies:
11
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Views:
9,566
Posted By
pan0s
Re: [L4D2] Random / Next Map [v1.0 | 4 Map 2021]
Yes, it does.
Forum:
Plugins
05-03-2021, 19:46
Replies:
11
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Views:
9,566
Posted By
pan0s
[L4D2] Random / Next Map [v1.1 | 8 May 2021]
Description:
It is a very simple plugin for changing random /next map when the end of the finale chapter.
Notice: You can add maps into the source only, no .txt/.cfg map list provided for editing....
Showing results 1 to 5 of 5
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