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Search: Posts Made By: iBrazilian
Forum: Approved Plugins 12-15-2013, 00:54
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

I miss Pokemod back in 2009-2011.

@deadman909 uploaded :)! Wow, congradulations daddy;)
@lobopack23, how is everything going with project pokemod?
Forum: Approved Plugins 11-25-2013, 12:16
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

no one has written here in a while so BUMP.
Forum: Scripting Help 07-30-2013, 14:07
Replies: 3
Views: 1,062
Posted By iBrazilian
Deviding a define number for two cases

If BALL_AMOUNT is 6 then I'd like SPAWN_1 to spawn 3 entities and SPAWN_2, spawn the other 3 entities, so half of what is defined.

How would I accomplish this with enum cases?

#define...
Forum: Trash 07-30-2013, 14:06
Replies: 0
Views: 468
Posted By iBrazilian
Deviding a define number for two cases

Ops, wrong place. BUMP THEN...
Forum: Off-Topic 07-26-2013, 00:01
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

And sure needs a change after countless years. No, completely the opposite actually, I understand quite well of designing and it's functionality but apparently some people are too quick to judge...
Forum: Off-Topic 07-25-2013, 19:10
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

Seems that you're a follower afterall, you see.. people seem to forget that standing out is better than going with the the everyone else. As they say, the content is what matters & I made that...
Forum: Off-Topic 07-25-2013, 18:56
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

Just did this in like 10 minutes, all the time I had now but performance + design, performance can always upgrade pieces of code, that's why it's called improvement. but Nonetheless, since I'm not...
Forum: Off-Topic 07-25-2013, 13:41
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

Time and effort into is absolute if it's to make something better, renewal is great. I first came to Allied in 09, If I believe correctly all these years have been the same, at least since 09,...
Forum: Off-Topic 07-25-2013, 13:39
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

Honestly I've been coding website a lot and I see no reason to ( for new website owners that want forum and such) use such a script. The miracle PHP, MySQL + a little html and css can create is...
Forum: Scripting Help 07-25-2013, 12:30
Replies: 7
Views: 1,452
Posted By iBrazilian
Re: Menu doesn't works

Either I'm slow from not sleeping tonight, or menu_Register and menu_Achievements aren't defined in the file.

---------------------------------------------------------------------

EDIT: It's...
Forum: Scripting Help 07-25-2013, 12:25
Replies: 5
Views: 1,221
Posted By iBrazilian
Re: Plugin VIP !

Glad it works.

No, last time I checked if there are more than 8 cases then it will show a next and back button.
If you don't want to show a next nor a back, I suggest you keep it exactly 8 cases...
Forum: Off-Topic 07-25-2013, 12:21
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

My suggestion was mostly directed towards a better way to find oneself into more interesting posts, looks can change how a website function, of course to a better or worse.

You're correct,...
Forum: Scripting Help 07-25-2013, 11:02
Replies: 7
Views: 1,452
Posted By iBrazilian
Re: Menu doesn't works

Be specific or detailed to what isn't working..
Forum: Scripting Help 07-25-2013, 09:54
Replies: 5
Views: 1,221
Posted By iBrazilian
Re: Plugin VIP !

Sorry for taking so long, try it now..


#include <amxmodx>
#include <amxmisc>
#include <biohazard>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
Forum: Off-Topic 07-25-2013, 09:44
Replies: 54
Views: 8,038
Posted By iBrazilian
Re: New theme for Alliedmodders.

Yami, you must understand that everything changes. I meant the design structure not the colors and such, I'd much rather see a this question in the way that StackOverflow question is designed.

I...
Forum: Off-Topic 07-25-2013, 07:29
Replies: 54
Views: 8,038
Posted By iBrazilian
New theme for Alliedmodders.

Gosh, Alliedmodders would look beautiful and more entertaining if it looked something like

http://www.stackoverflow.com, 100% of programmers should know this website, but it would be nice for...
Forum: Scripting Help 07-25-2013, 07:25
Replies: 5
Views: 1,221
Posted By iBrazilian
Re: Plugin VIP !

Hey there, try the following and let me know if it works, not tested as I don't have biohazard but should work.


#4th post is the correct one.
Forum: Scripting Help 07-25-2013, 07:17
Replies: 2
Views: 1,005
Posted By iBrazilian
eW | Variable isn't returning function ( switch case ).

I've currently got two files, skill.inl which calls the function and bug.inl which the function is currently loaded there.
The issue I'm having is that new SKILL:iSkillReturn isn't returning any...
Forum: Scripting Help 07-22-2013, 19:28
Replies: 1
Views: 842
Posted By iBrazilian
eW | Tag Mismatch on return

I'm getting the following error Tag Mismatch on return SKILL_READY or return SKILL_USED:

// pokemon/skills/grass.inl(24) : warning 213: tag mismatch
// pokemon/skills/grass.inl(33) : warning 213:...
Forum: Approved Plugins 07-04-2013, 12:01
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

It's a bit hard to understand but re-writing all the code from 1.2.3 to source would be a pain in the a**.. + wasting all of Emp`s time on 2.0 and not even use it would be horrible honestly so I...
Forum: Approved Plugins 06-19-2013, 02:49
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

I see, sounds good. Let us know when it's done, I'd like to start testing on SourceMod.
Forum: Approved Plugins 06-16-2013, 13:00
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

Hey guys, I've been meaning to ask as I'm thinking of returning to PokeMod... depending on a few things.

I've seen this asked before or I asked myself but I do not remember.. I either asked Emp or...
Forum: Approved Plugins 06-14-2013, 16:54
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

I had that problem fixed, it was quite simple.. I believe it was a fix in the motd file and pokedex.
Forum: Approved Plugins 04-13-2013, 01:42
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

There aren't that many people playing PokeMod anymore are there? :/
Forum: Approved Plugins 09-12-2012, 22:53
Replies: 2,617
Views: 1,294,885
Posted By iBrazilian
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)

Hello all my old friends, how's the pokemod industrial system going?
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