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Search: Posts Made By: Rixorster
Forum: Scripting Help 01-10-2007, 14:00
Replies: 5
Views: 1,701
Posted By Rixorster
Problems with SQLx Query...

Well, meh function is like this:
public sqlx_test(id)
{
new authid[32]
get_user_authid(id,authid,31)
new Handle:Query = SQL_PrepareQuery(g_SqlConnection,"SELECT job FROM accounts WHERE...
Forum: Scripting Help 01-06-2007, 13:54
Replies: 9
Views: 1,890
Posted By Rixorster
Re: Why are new functions mixed capitalized?

All other functions from before (Engine functions etc.) are not capitalized. :/
Forum: Code Snippets/Tutorials 01-06-2007, 12:44
Replies: 41
Views: 69,474
Posted By Rixorster
Re: SQLx - the newest AMXX SQL driver set (advantages and usage)

Yeh, thanks Hawk, now i actually know some SQL :D (I wouldn't even went to SQL side of AMXx stuff, but i got drawn to it by this :) )
Forum: Scripting Help 01-06-2007, 10:38
Replies: 9
Views: 1,890
Posted By Rixorster
Forum: Scripting Help 01-05-2007, 20:12
Replies: 6
Views: 1,605
Posted By Rixorster
Re: One thing with SQLx

Fixed it already on my own, thanks anyways :)
Forum: Scripting Help 01-05-2007, 16:31
Replies: 6
Views: 1,605
Posted By Rixorster
Re: One thing with SQLx

Hmm...
public hrp_is_job_higher(id,authid[],jobid[])
{
static query[256];
format(query, 255, "SELECT job>%s FROM users WHERE steamid='%s'",jobid,authid);...
Forum: Scripting Help 01-05-2007, 14:44
Replies: 6
Views: 1,605
Posted By Rixorster
Re: One thing with SQLx

Thanks :)
Though still, the 'if(!hrp_is_job(id,authid) >= 2 && !hrp_is_job(id,authid) <= 11)' doesn't work, but how should i be doing it then?
Forum: Scripting Help 01-05-2007, 14:33
Replies: 6
Views: 1,605
Posted By Rixorster
One thing with SQLx

So i'm trying out SQLx at the moment, so i used Hawk552's example of that 'Core' thingy (His last example on the topic).
So, i got an function like this:
public hrp_is_job(id,authid)
{...
Forum: Scripting Help 08-23-2006, 11:42
Replies: 4
Views: 1,309
Posted By Rixorster
Re: Changing info from integer's defined in mod?

Hurr, fix0red.
I changed it like:client_print(0,print_chat, "Value found on: %d", i)
Edit:Fixed that, now, i have 'm_iPower' in serverside, just how the hell am i supposed to change the 'g_iPower'...
Forum: Scripting Help 08-23-2006, 08:17
Replies: 4
Views: 1,309
Posted By Rixorster
Re: Changing info from integer's defined in mod?

Thanks, but how can i find the offset thing? I was also thinking about making it an message instead of this thing, but i'll try making it a message if i can't get this to work.
Forum: Scripting Help 08-22-2006, 23:24
Replies: 4
Views: 1,309
Posted By Rixorster
Changing info from integer's defined in mod?

Like, i'm making my own mod, and right now i have 'int g_iPower;' in my hud.h, so how could i edit the amount of it with AMXx? Any help will be appreciated ^^
Forum: Approved Plugins 06-13-2006, 15:41
Replies: 97
Views: 143,374
Posted By Rixorster
Pretty good plugin ^^ Btw, if you can tell me...

Pretty good plugin ^^
Btw, if you can tell me where to get all the CSW Weapon constants for DOD, i could try it ^^
Forum: Scripting Help 06-13-2006, 09:15
Replies: 1
Views: 919
Posted By Rixorster
Well, i think there aint any proper tutorial, but...

Well, i think there aint any proper tutorial, but i can tell ya how to get all the needed info for em :P Search plugins for some plugin called Message Logging...
Forum: Scripting Help 06-11-2006, 16:33
Replies: 6
Views: 1,673
Posted By Rixorster
What errors does it print out in console?

What errors does it print out in console?
Forum: Scripting Help 06-03-2006, 06:40
Replies: 1
Views: 1,785
Posted By Rixorster
Check if entity hits ground?

How can i check if an entity named 'newEnt' hits the ground? :/ I know how to check if it hits an another entity, but i can't figure out how to check if it hits ground! o.o
Forum: Scripting Help 06-02-2006, 09:30
Replies: 6
Views: 2,843
Posted By Rixorster
I did earlier like that, but it still didn't...

I did earlier like that, but it still didn't remove the ent, but ill try now, thanks ^^
Forum: Scripting Help 06-02-2006, 09:26
Replies: 6
Views: 2,843
Posted By Rixorster
Thanks again ^^ (Btw, answer meh pm k? :) ) ...

Thanks again ^^
(Btw, answer meh pm k? :) )

Also, what might be wrong with this meany? >: (
public HmmDie(id)
{
new arg1[32]
read_argv( 1, arg1, 31 )
if ( is_valid_ent(arg1) ) {...
Forum: Scripting Help 06-02-2006, 09:01
Replies: 6
Views: 2,843
Posted By Rixorster
What about if i want it to use Arguments also? ...

What about if i want it to use Arguments also?
public plugin_init()
{
register_concmd("TestCall","func")
}

public func(id)
{
new arg1[32]
read_argv( 1, arg1, 31 )
Forum: Scripting Help 06-02-2006, 06:41
Replies: 6
Views: 2,843
Posted By Rixorster
Help with Callfunc_begin!

Like, what i need to know, is basically how to like use it to (example) run function "getFire" from "plugin.core.amxx"?
public getFire()
{
// There's debug shit here which i wont show
new...
Forum: Off-Topic 05-30-2006, 13:27
Replies: 7
Views: 2,054
Posted By Rixorster
Oh darn, true o_O Well, almost 1000 plugins,...

Oh darn, true o_O
Well, almost 1000 plugins, but 1000 threads in Approved plugins! >: D
Forum: Off-Topic 05-30-2006, 13:04
Replies: 7
Views: 2,054
Posted By Rixorster
1000 Approved Plugins!

http://img69.**************/img69/7053/1000approvedomfg4bz.png

@ @ @ @ @ @
_|_|_|_|_|_|_|_
|^^^^^^^^^|
* * * * * * * * *
|____________|

Happy Happy Yay! ^^
Forum: Scripting Help 05-18-2006, 09:20
Replies: 5
Views: 2,189
Posted By Rixorster
Hmm, also it seems that the case 3: thingy is not...

Hmm, also it seems that the case 3: thingy is not working properly or something, try this:
case 3:
{
log_amx("[IRC] Unable to connect %s:%i",server,port)
...
Forum: Scripting Help 05-12-2006, 09:35
Replies: 39
Views: 5,441
Posted By Rixorster
EVILX, you made that register code the wrong way,...

EVILX, you made that register code the wrong way, first of all, change the rp_carsfile... Like right now, it saves the car spawning in the same file as your steamid's, so you've done it totally the...
Forum: Scripting Help 05-11-2006, 06:34
Replies: 39
Views: 5,441
Posted By Rixorster
Hmm, lemme try to fix it...(i'm at school, so...

Hmm, lemme try to fix it...(i'm at school, so don't expect any good results right now =D )
Forum: Scripting Help 05-10-2006, 12:44
Replies: 39
Views: 5,441
Posted By Rixorster
Omgh, MySQL, of course! Good idea, you'll get...

Omgh, MySQL, of course! Good idea, you'll get your code tomorrow =D
Showing results 1 to 25 of 130

 
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