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Posts Made By:
[OSF]Swine
Forum:
Plugins
03-23-2017, 09:05
Replies:
389
[CS:S] VIPMod
Views:
170,853
Posted By
[OSF]Swine
Re: [CS:S] VIPMod
Having an issue with the VIP mod on my CS:S installation, MM:S version 1.10.7-dev, SM version 1.8.0.5967- plugin mostly works, VIP gets teleported after making it to the rescue zone but the match...
Forum:
Unapproved Plugins
01-12-2009, 10:46
Replies:
265
CSS - GunGame:SM
Views:
160,071
Posted By
[OSF]Swine
Re: CSS - GunGame:SM
Well cpl things I've noticed- when the time runs out on a round and there are still people alive on each team the round doesn't end, if it's bots it could go on like forever and cause the server to...
Forum:
Unapproved Plugins
12-02-2008, 13:04
Replies:
265
CSS - GunGame:SM
Views:
160,071
Posted By
[OSF]Swine
Re: CSS - GunGame:SM
Well the only thing stopping me from using this plugin is the fact that it doesn't have a single cmd to turn it on and off. I'm running a hybrid Vanilla CS:S and GG server where GG is only enabled...
Forum:
Zombie:Reloaded
04-02-2008, 23:20
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0 *OFFICIAL*
How about we like the fact that this works and is far easier to setup than zm2 and has a much better update rate and much better support?
Forum:
Zombie:Reloaded
03-27-2008, 07:20
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0 *OFFICIAL*
You need to edit these two lines in your zombiereloaded.cfg file-
Forum:
Zombie:Reloaded
02-02-2008, 11:48
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0g *BETA*
One thing I noticed was that zombies can kill humans again, but other than that looks good :)
Forum:
Plugin/Gameplay Ideas and Requests
01-29-2008, 18:50
Replies:
2
Cutwires
Views:
1,335
Posted By
[OSF]Swine
Re: Cutwires
Thanks, I did a search for it but couldn't find it...guess I should spend more time next time lol.
Forum:
Plugin/Gameplay Ideas and Requests
01-29-2008, 18:42
Replies:
2
Cutwires
Views:
1,335
Posted By
[OSF]Swine
Cutwires
Basically a simple plugin that shows a menu when you defuse the bomb that gives you the option to cut one of 5 wires to disarm it immediately (the other 4 cause it to explode immediately). Basically...
Forum:
Zombie:Reloaded
01-22-2008, 12:17
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0f *BETA*
What's the name of the cvar to choose which team a dead zombie respawns as?
Forum:
Zombie:Reloaded
01-20-2008, 23:27
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0f *BETA*
looks good on my server, I occasionally get the bug with the zombie not appearing but that happened a lot more with 2.0e, 2.0f seems to be a lot better.
Forum:
General
01-18-2008, 10:44
Replies:
8
Running two Team Fortress 2 game instances on one pc?
Views:
12,218
Posted By
[OSF]Swine
Re: Running two Team Fortress 2 game instances on one pc?
Better bet would be to install Linux and use separate instances of WINE to run Steam twice, of course you'll need separate steam accounts but you would be able to run both games at the same time.
Forum:
Zombie:Reloaded
01-16-2008, 21:08
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0d *BETA*
I see blood....but the HP of the zombies never goes down unless they fall or get burned. Nades and guns don't do anything to them.
Forum:
Zombie:Reloaded
01-16-2008, 20:29
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0d *BETA*
Well one slight problem I noticed was that guns do no damage to zombies whatsoever....other than that looks good :)
Forum:
Zombie:Reloaded
01-16-2008, 01:46
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0d *BETA*
Looks great, got it up and running beautifully :) Haven't seen any glitches so far but I'll give it a thorough testing later.
Forum:
Zombie:Reloaded
01-15-2008, 23:18
Replies:
1,145
Zombie:Reloaded V2.5.1
Views:
541,705
Posted By
[OSF]Swine
Re: Zombie:Reloaded V2.0c *BETA*
Um, zip file? Only file to download so far is just the phrases.txt file which isn't gonna get anyone too far...
Forum:
Unapproved Plugins
12-10-2007, 10:16
Replies:
197
Restrict Item
Views:
106,587
Posted By
[OSF]Swine
Re: Restrict Item
Alright, I had a very interesting time trying to set this up to restrict the awp, g3sg1 and sg550 on my server. At first I went with the cmd "sm_restrict item global awp sg550 g3sg1" but that only...
Forum:
General
10-30-2007, 11:55
Replies:
6
Afew questions?
Views:
1,429
Posted By
[OSF]Swine
Re: Afew questions?
Well, there's the connect announce built into it that says something along the lines of "Welcome <username> from <country>". The cvar to activate that is like sm_connectannounce 1. You could edit the...
Forum:
General
10-30-2007, 07:41
Replies:
6
Afew questions?
Views:
1,429
Posted By
[OSF]Swine
Re: Afew questions?
Use the SM Super Commands (located here- http://forums.alliedmods.net/showthread.php?t=57448 ). As for the TK menu...not that I know of.
Forum:
Unapproved Plugins
10-10-2007, 07:59
Replies:
177
Ads
Views:
96,521
Posted By
[OSF]Swine
Re: Ads
Version 1.0.3.0 is the updated and fixed version.
Forum:
General
09-25-2007, 08:59
Replies:
134
MapChooser Beta
Views:
50,936
Posted By
[OSF]Swine
Re: MapChooser Beta
For the end of map vote, it only shows the same 5 maps every time...not sure if that's just me or if everyone has that problem.
Forum:
Unapproved Plugins
09-19-2007, 08:08
Replies:
421
SM Super Menu
Views:
270,630
Posted By
[OSF]Swine
Re: SM Super Menu
Make sure you have the latest version of the mod installed, this issue was fixed in the last release of it.
Forum:
Unapproved Plugins
09-17-2007, 21:22
Replies:
421
SM Super Menu
Views:
270,630
Posted By
[OSF]Swine
Re: SM Super Menu
Hmm, doesn't work...Maybe it has something to do with the fact I'm using Vista as an OS? Anyone else using Vista or is everyone in XP/2k?
Forum:
Unapproved Plugins
09-17-2007, 10:23
Replies:
421
SM Super Menu
Views:
270,630
Posted By
[OSF]Swine
Re: SM Super Menu
I know how to do it, my problem is that it is not compiling. Therefore, I need help with fixing the error message I got (refer to my first post on the previous page) or someone to compile it for me....
Forum:
Unapproved Plugins
09-16-2007, 22:52
Replies:
421
SM Super Menu
Views:
270,630
Posted By
[OSF]Swine
Re: SM Super Menu
Well, I would except that I want to use the command "admin" to open the menu, not "sm_super" (as indicated in my earlier post). I can live with it for now, but I'd much prefer having it with the...
Forum:
Unapproved Plugins
09-16-2007, 15:03
Replies:
421
SM Super Menu
Views:
270,630
Posted By
[OSF]Swine
Re: SM Super Menu
I'm compiling off my home PC and I do have the supermenu.inc file where it's supposed to be. The error you'd get off the website says that supermenu.inc doesn't exist, my error has to do with...
Showing results 1 to 25 of 29
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