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Search: Posts Made By: Snack Patrol
Forum: Plugins 01-31-2019, 14:38
Replies: 21
Views: 6,983
Posted By Snack Patrol
Re: Map Statistics

Sounds cool. What does "Match Average" mean though? I'm assuming playercount?
Forum: Plugins 12-22-2018, 02:35
Replies: 9
Views: 5,088
Posted By Snack Patrol
Re: [ANY] Map Rewards (v0.161, 12/20/18)

Dude this seems really cool, I kinda was looking for something like this to for instance place custom props (like pots) around the maps that when either broken or touched (maybe the TF2 gift models)...
Forum: Plugin/Gameplay Ideas and Requests 09-04-2018, 21:53
Replies: 7
Views: 1,678
Posted By Snack Patrol
Re: [$$$ request] edit existing plugin (umc3)

Any update on this? I actually need the exact same thing (for TF2 though).
Forum: Plugin/Gameplay Ideas and Requests 08-31-2018, 15:59
Replies: 0
Views: 428
Posted By Snack Patrol
Forum: Plugin/Gameplay Ideas and Requests 07-23-2018, 02:27
Replies: 5
Views: 24,869
Posted By Snack Patrol
Re: [TF2] How to adjust maxplayers in game ?

Sorry to necro this thread, but I'm looking for something like what misterG wanted. Basically:

If there's 0-25 players, display max players = 26.
26-32 players, display max players = 32.
...
Forum: Plugins 10-02-2017, 17:39
Replies: 1,980
Views: 1,035,404
Posted By Snack Patrol
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Hello. I have this plugin working fine but I am wondering how I can give players access to certain commands through store credits. For instance I want to have an option to give players access to the...
Forum: Plugins 09-04-2017, 09:56
Replies: 17
Views: 10,087
Posted By Snack Patrol
Re: [TF2] Highfive Power

This is an awesome idea for a plug-in, and is VERY close to something I've wanted to do for awhile:

In the video game Toejam & Earl, when they high-five, it averages out their health. So if one...
Forum: Plugins 08-31-2017, 05:27
Replies: 1,980
Views: 1,035,404
Posted By Snack Patrol
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

I am having a problem where paints and unusual effects are applying only to certain hats, like the Mann Co. Cap but not for instance my Vintage Fancy Fedora, which is most definitely paintable. Both...
Forum: Plugins 08-19-2017, 12:56
Replies: 2,224
Views: 1,678,754
Posted By Snack Patrol
Re: Advertisements 2.0 (Updated 2016/03/23)

Hello, I am one of the many people who would really love to see functionality to randomly pick which advertisement to display. It's something I've wanted to see done for a long time, I think I even...
Forum: Plugins 08-19-2017, 12:37
Replies: 21
Views: 11,203
Posted By Snack Patrol
Re: [TF2] CrabMod 2.0.1

Yeah IDK man it's still doing' it. I tried like a million different ways to fix it- putting cvars in a mapend cfg to disable the mod, disabling the plugin & putting crabmod_enabled 0 before I changed...
Forum: Plugins 08-19-2017, 07:18
Replies: 21
Views: 11,203
Posted By Snack Patrol
Re: [TF2] CrabMod 2.0.1

It doesn't unfortunately :( Still same problem
Forum: Plugins 08-17-2017, 23:04
Replies: 21
Views: 11,203
Posted By Snack Patrol
Re: [TF2] CrabMod 2.0.1

Any updates? I will honestly throw you a few bucks if you can fix this. I love the mod that much, haha.
Forum: Plugins 08-16-2017, 09:06
Replies: 21
Views: 11,203
Posted By Snack Patrol
Re: [TF2] CrabMod 2.0.1

Awesome man, thank you. I am a big fan of the plug-in so would love to see this fixed.
Forum: Plugins 08-16-2017, 07:21
Replies: 21
Views: 11,203
Posted By Snack Patrol
Re: [TF2] CrabMod 2.0.1

This plugin is amazing except for one big problem that basically makes it unrunnable on my server:

It currently disables cloak regeneration for the mod, and then when I change maps to vanilla tf2,...
Forum: Plugins 08-09-2017, 23:30
Replies: 307
Views: 148,073
Posted By Snack Patrol
Re: Custom Votes Redux (v1.7 - 4/13/14)

Hi, I am running a server with a ton of maps. I believe the complete list when someone types "!votemap" is being cut off due to the limitation of 128 max maps in the vote list. Is there a way you...
Forum: General 11-02-2013, 04:33
Replies: 11
Views: 3,015
Posted By Snack Patrol
Re: TF2 Server still crashing (as the round ends)

Yes. Lord Gaben has shown mercy on us poor server owners.
Forum: General 10-31-2013, 16:04
Replies: 11
Views: 3,015
Posted By Snack Patrol
Re: TF2 Server still crashing (as the round ends)

Metamod:Source version 1.10.0-dev
Compiled on: Jul 11 2013
--------------
SourceMod 1.5.2-dev+3931, by AlliedModders LLC
--------------
"map-decals.smx" (1.1) by Berni, Stingbyte
"TF Force...
Forum: General 10-30-2013, 22:23
Replies: 11
Views: 3,015
Posted By Snack Patrol
TF2 Server still crashing (as the round ends)

So I updated my server to today's update (the 30th) and it looks like the High-Five crash is fixed, but now my server crashes as the cart nears the top and players are transported into Hell. Has...
Forum: Plugins 10-28-2013, 18:18
Replies: 1,312
Views: 802,716
Posted By Snack Patrol
Re: Say Sounds (including Hybrid Edition) (4.0.8)

Yeah, it's installed. I'd even tried like a bunch of different versions of it to no avail.



Ah, ok. I don't think I have permissions to install libraries like that, since I go through a hosting...
Forum: Plugins 10-27-2013, 21:28
Replies: 1,312
Views: 802,716
Posted By Snack Patrol
Re: Say Sounds (including Hybrid Edition) (4.0.8)

Hey guys, so I'd been using this plug-in in TF2 for probably a year+ flawlessly. However, after the SteamPipe update I believe, it mysteriously stopped working completely. Here is the error I'm...
Forum: Plugins 09-13-2013, 23:56
Replies: 49
Views: 53,267
Posted By Snack Patrol
Re: Sticky Nades

Is it possible to create a version of this for TF2? Like for the demo's sticky grenades? That would be amazing.
Forum: Unapproved Plugins 08-26-2013, 21:40
Replies: 492
Views: 204,327
Posted By Snack Patrol
Re: [TF2] Friendly Mode (v. 13.0807.0)

Hi. I might want to use this, the only problem is that I see it being VERY easily griefable during Arena or Sudden Death, if you can't kill the person. Do you see what I mean? The round would last...
Forum: Plugins 08-22-2013, 14:15
Replies: 301
Views: 316,132
Posted By Snack Patrol
Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)

When you use this plugin in TF2, as a scout, his double jump basically doesn't work. I disabled everything except for the automatic jumping from holding down space for this plugin. When you try to...
Forum: Plugins 08-19-2013, 14:55
Replies: 475
Views: 261,305
Posted By Snack Patrol
Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02

This was just the little pop-up that usually displays (the same type of notification you get when someone buys a ring) after Merasmus was killed. It usually said "Merasmus will respawn in 300...
Forum: Plugins 08-18-2013, 20:09
Replies: 475
Views: 261,305
Posted By Snack Patrol
Re: [TF2] Force Holidays - 1.8.1, Updated 2012-11-02

Hi, I think I found a bug with this plug-in. I have it set so that Merasmus spawns on koth_lakeside_event, but instead of spawning every 300 seconds, like it says, he spawns like every 30 seconds or...
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