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Search: Posts Made By: Chaotic Llama
Forum: CS:S DM 11-09-2011, 00:04
Replies: 2
Views: 1,767
Posted By Chaotic Llama
Re: Deathmatch crashed

Update your SM gamedata files and apply all the css edits found in ALL the OTHER posts.. it's working fine.
Forum: CS:S DM 10-24-2011, 16:41
Replies: 1
Views: 1,629
Posted By Chaotic Llama
Re: CSS:DM - Stuck in ground

need to read all the other posts about this issue already :grrr:
Forum: CS:S DM 10-22-2011, 17:11
Replies: 3
Views: 2,106
Posted By Chaotic Llama
Re: CSS:DM | Spawn

CS:S update is what broke everything... CS:SDM is what now needs to be fixed

http://forums.alliedmods.net/showpost.php?p=1581103&postcount=30
Forum: CS:S DM 10-22-2011, 14:35
Replies: 3
Views: 2,106
Posted By Chaotic Llama
Re: CSS:DM | Spawn

Try reading other threads about the same thing before posting about the same thing, lol. :wink:
Forum: CS:S DM 10-22-2011, 09:30
Replies: 33
Views: 14,611
Posted By Chaotic Llama
Re: ragdolls stay?

Thx for the update, we'll giver a go :wink:
Forum: CS:S DM 10-21-2011, 17:30
Replies: 4
Views: 3,118
Posted By Chaotic Llama
Re: CSS DM PROBLEM (Please Help) (URGENT)

Need to chill out dude... its quite apparent no coders are available as of late. Creating yet ANOTHER topic isn't going to light a fire any faster. Not sure that css_beta is really a priority either...
Forum: CS:S DM 10-20-2011, 13:11
Replies: 52
Views: 16,881
Posted By Chaotic Llama
Forum: CS:S DM 10-18-2011, 21:43
Replies: 33
Views: 14,611
Posted By Chaotic Llama
Re: ragdolls stay?

It's just a cheap band-aid though does work, sucks on a kill that the nme just evaporates, lol. The spawn protection is more of a suitable fix ;)

We take what we can get, lol :)
Forum: CS:S DM 10-26-2010, 17:48
Replies: 7
Views: 2,778
Posted By Chaotic Llama
Re: cssdm ffa

Is this the latest and greatest gamedata psychonic??
Forum: General 10-02-2010, 16:55
Replies: 57
Views: 22,386
Posted By Chaotic Llama
Re: 2010-09-30 Game Updates ( READ THIS! ) TF2 CSS DODS HL2DM

Whats your idea of a recent snapshot? Can Sourcemod v1.3.5 -hg3017 -b101 be considered recent?

Thx :)
Forum: General 09-30-2010, 23:16
Replies: 5
Views: 7,462
Posted By Chaotic Llama
Forum: CS:S DM 08-27-2010, 12:42
Replies: 134
Views: 78,663
Posted By Chaotic Llama
Re: Beta DM for New CS:S

Fix was posted: http://forums.alliedmods.net/showpost.php?p=1283320&postcount=10

Seems to work on my win2k3 server just fine so far... :shock:
Forum: Plugins 08-25-2010, 17:14
Replies: 638
Views: 396,827
Posted By Chaotic Llama
Re: L4D Vote Manager 2

Aight cool...

All I was basically looking for is a version with working immunity and the option to block specified votes if we need to. Maybe an ambitious coder will take the reins again one day,...
Forum: Plugins 08-25-2010, 13:29
Replies: 638
Views: 396,827
Posted By Chaotic Llama
Re: L4D Vote Manager 2

Whats the old version your referring too? Which version would either of you two recommend using being it seems there isn't a supported version of a l4d/l4d2 vote manager?
Forum: Plugins 08-22-2010, 21:52
Replies: 638
Views: 396,827
Posted By Chaotic Llama
Re: L4D Vote Manager 2

Bummer, I was hoping for a fix.

We had been using this one: http://forums.alliedmods.net/showthread.php?p=718773

Though kicks aren't respecting immunity and admins were getting kicked off our...
Forum: Plugins 08-22-2010, 20:31
Replies: 638
Views: 396,827
Posted By Chaotic Llama
Re: L4D Vote Manager 2

Just something basic....

custom_vote "change map?"
custom_vote test
Forum: Plugins 08-22-2010, 17:14
Replies: 638
Views: 396,827
Posted By Chaotic Llama
Re: L4D Vote Manager 2

ie: (votemanager2-2.sp)

I'm running votemanager2-2 on l4d/l4d2 Sourcemod v1.3.5 -snapshot -hg3017

When I try to run a custom vote its spews call stacks, no vote is created....
Forum: CS:S DM 08-03-2010, 18:14
Replies: 134
Views: 78,663
Posted By Chaotic Llama
Re: Beta DM for New CS:S

Looks like it was flaged as a duplicate bug, that's how to get things fixed though... gj. Anyways... there is a suggested workaround, have any of you tried it? I don't run FFA though will test it if...
Forum: General 07-26-2010, 13:24
Replies: 151
Views: 57,022
Posted By Chaotic Llama
Re: Update on L4D2

Thx for the fix :wink: Changelog: SM v1.3.5 -hg3023

Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512, r=fyren).
Forum: Plugin/Gameplay Ideas and Requests 07-21-2010, 18:57
Replies: 0
Views: 1,714
Posted By Chaotic Llama
[Req][TF2]Check for mp_humans_must_join_team cvar

I'm not sure if Valve is going to address this though I figured I'd make a request here and see if maybe a plugin could be written to correct the issue. When running TF2 AvsD maps on a Human vs Bot...
Forum: General 07-12-2010, 16:35
Replies: 151
Views: 57,022
Posted By Chaotic Llama
Re: Update on L4D2

First off, congrats on your inauguration psychonic :wink:

Secondly, thx for the feedback. I was hoping it wasn't just me though I was trying to confirm some of the things I noticed. If needed on...
Forum: General 07-12-2010, 14:47
Replies: 151
Views: 57,022
Posted By Chaotic Llama
Re: Update on L4D2

Just double checking...

After screwing around a bit more I found that in both l4d and l4d2 when you 'burn a player' all its doing is showing flames on the targets screen. I was testing on bots and...
Forum: General 07-10-2010, 23:28
Replies: 151
Views: 57,022
Posted By Chaotic Llama
Re: Update on L4D2

The patched files are greatly appreciated, thx. This should hold us till the cavalry returns next week, lol. Anyways... I was curious, with these patched files should we be expecting everything to be...
Forum: Metamod:Source Plugins 07-02-2010, 08:37
Replies: 1,843
Views: 1,283,978
Posted By Chaotic Llama
Re: Stripper:Source (Mac support added)

I'm running it on Counter-Strike: Source/Orangebox, latest CSS build 77/OB win32 DS build 47.

Make sure your running MMS 1.8.3 build 728+
Forum: CS:S DM 07-01-2010, 16:40
Replies: 134
Views: 78,663
Posted By Chaotic Llama
Re: Beta DM for New CS:S

It's probably in the cssdm.ext.dll

Taken from the dll
Showing results 1 to 25 of 249

 
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