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Search: Posts Made By: Fearts
Forum: General 07-14-2018, 03:36
Replies: 107
Views: 3,345
Posted By Fearts
Re: [DISCUSSION] Why do you break the rules?

I used to have a pretty popular CS:GO Mini Games server. After people started creating the !ws plugins people would come on my server type !ws see it didn't work and instantly disconnect. It got to...
Forum: News 07-08-2018, 18:09
Replies: 24
Views: 1,863
Posted By Fearts
Re: SourceMod 1.9 Now Stable!

Thanks for the work you guys put in to keeping this updated.
Forum: Off-Topic 06-24-2018, 20:20
Replies: 6
Views: 506
Posted By Fearts
Re: Chat Logger ++ Broken In New Steam Chat BETA

I only saves I believe like a few weeks or something. Same with the full chat history they released in your settings.
Forum: Plugins 06-24-2018, 11:24
Replies: 139
Views: 39,513
Posted By Fearts
Re: [TF2] No Thriller Taunt

Just so anyone using this plugin knows if you set "tf_forced_holiday 8" it does fullmoon mode and has pretty much everything halloween mode has except thriller taunt.
Forum: Off-Topic 06-12-2018, 19:13
Replies: 6
Views: 506
Posted By Fearts
Chat Logger ++ Broken In New Steam Chat BETA

https://github.com/SteamRE/open-steamworks/tree/master/Projects/Chat%20Logger%2B%2B

Is it working for anyone else?
Forum: Extensions 06-09-2018, 02:22
Replies: 369
Views: 121,383
Posted By Fearts
Re: Connect - A safer OnClientPreConnect forward

You can create a folder called "custom" in your gamedata folder. Leave the connect game data where it is and download mine and place it in the new custom folder. It will override the other, and when...
Forum: Extensions 06-07-2018, 20:23
Replies: 369
Views: 121,383
Posted By Fearts
Re: Connect - A safer OnClientPreConnect forward

In last TF2 update the Sig for "CBaseServer__CheckChallengeType" broke on Windows (not sure if other OS having issues). Dr!fter was nice enough to update it for me so here it is:
...
Forum: VSH / Freak Fortress 05-29-2018, 18:08
Replies: 4
Views: 313
Posted By Fearts
Re: Players Getting Blurry Screen That Wont Go Away *FIX*

John replied to a bug request I sent in saying:



So hopefully this issue with resolve itself in a future update.
Forum: VSH / Freak Fortress 05-27-2018, 16:23
Replies: 4
Views: 313
Posted By Fearts
Re: Players Getting Blurry Screen That Wont Go Away *FIX*

@Oshizu

Thanks for your post clearing this up. I have filed a report to Valve so maybe they will fix this and make 0 not try to open a file. I added your fix which a friend already gave me to the...
Forum: VSH / Freak Fortress 05-27-2018, 14:07
Replies: 4
Views: 313
Posted By Fearts
Players Getting Blurry Screen That Wont Go Away *FIX*

This is a PSA to anyone who has heard of their players having this issue.

If you have ever heard of someone complaining about someone getting a blurry screen overlay that wont go away this will...
Forum: General 04-18-2018, 20:37
Replies: 2
Views: 234
Posted By Fearts
Forum: Source Servers (SRCDS) 04-17-2018, 20:16
Replies: 151
Views: 28,806
Posted By Fearts
Re: CSGO - have fun with the server lagger exploit

Is this exploit only for CS:GO or can it be used on TF2 as well?
Forum: Source Servers (SRCDS) 04-14-2018, 23:08
Replies: 2
Views: 211
Posted By Fearts
Re: [TF2] Buffer Overflow

It's all non-stock maps. However, I don't think it's the map though it might be. I been using these maps for years.
Forum: Source Servers (SRCDS) 04-13-2018, 23:41
Replies: 2
Views: 211
Posted By Fearts
[TF2] Buffer Overflow

Since the last TF2 update I have seen players on my server get kicked off due to Buffer Overflow error. I've seen this error in the past related to taunts but I don't think it's taunts this time. Has...
Forum: Plugins 04-02-2018, 22:10
Replies: 2
Views: 489
Posted By Fearts
Forum: VSH / Freak Fortress 02-28-2018, 22:28
Replies: 4
Views: 245
Posted By Fearts
Re: Looking for a passive ability; Google has turned up nothing

The fog isn't going to work unless the map has env_fog_controller. What I do is use stripper source to add:

add:
{
"classname" "env_fog_controller"
}

To each map.
Forum: Plugins 02-26-2018, 18:05
Replies: 22
Views: 2,103
Posted By Fearts
Re: [CSGO/?ANY] BlockMaker | *UPLOADED 25.02.2018* | *VERSION 1.1*

Why do you need a model file for every different block? Couldn't you make 3 models of the 3 sizes and have the material change depending on which block you pick? Would make less downloads.
Forum: General 01-31-2018, 22:55
Replies: 29
Views: 4,565
Posted By Fearts
Re: Possible exploit

Add sv_allowupload 0 to the server.cfg.
Forum: Source Servers (SRCDS) 01-20-2018, 15:38
Replies: 4
Views: 283
Posted By Fearts
Re: FF2 server suddenly changes to MVM maps randomly

make sure tf_mm_servermode is being set to 0
Forum: Source Servers (SRCDS) 01-19-2018, 18:56
Replies: 4
Views: 283
Posted By Fearts
Re: FF2 server suddenly changes to MVM maps randomly

Check your server.cfg to see if there is any mvm commands.
Forum: Source Servers (SRCDS) 01-18-2018, 19:15
Replies: 40
Views: 3,691
Posted By Fearts
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

Prinny melee weapon for the engi also causes this crash with sniper.


It seems that there is some issue with the sniper class and animations that is causing these crashes to happen.
Forum: Source Servers (SRCDS) 01-02-2018, 20:53
Replies: 40
Views: 3,691
Posted By Fearts
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

Index 264 (Frying Pan) and 401 (Shahanshah) tested with two different bosses.
Forum: Plugins 01-01-2018, 22:11
Replies: 17
Views: 2,003
Posted By Fearts
Forum: Source Servers (SRCDS) 01-01-2018, 20:44
Replies: 40
Views: 3,691
Posted By Fearts
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

I'm still debugging this but I have been able to recreate this crash on my test server to make it crash 100% of the time: https://crash.limetech.org/fwevp6nokxrd

This is being done on Windows OS...
Forum: Source Servers (SRCDS) 12-27-2017, 20:27
Replies: 40
Views: 3,691
Posted By Fearts
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

I'm not 100% on any of this yet as I'm still getting crashes but it seems to be happening much less often.

I have edited two things. Firstly I applied a better method to my FF2/VSH server that...
Showing results 1 to 25 of 500

 
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