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Posts Made By:
Powerlord
Forum:
Snippets and Tutorials
03-14-2018, 16:40
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
To be fair, I'm not even sure if this include is necessary any more. I've heard a recent CS:GO update made it unnecessary.
Forum:
Snippets and Tutorials
08-06-2015, 10:27
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
As you probably guessed it should be sample and not name in the function header. Whoops.
Forum:
Snippets and Tutorials
05-10-2015, 11:22
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
Instead of using PrecacheSound, use PrecacheSoundAny.
Forum:
Snippets and Tutorials
02-26-2015, 14:07
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
I've already modified it, I just wanted to wait to get any other bugs out of the way before replacing the version in the first post with it... but as I said, I can (and have) compiled plugins using...
Forum:
Snippets and Tutorials
02-22-2015, 14:56
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
I'm not sure what to tell you. I can even compile a new-style test plugin and it doesn't crash.
Having said that, I've noticed I can't compiler the EmitSoundAny version of MapChooser Extended...
Forum:
Snippets and Tutorials
12-29-2014, 10:30
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
Yes, something needs to make the user download the files.
Having said that, this is only a plugin fragment intended to be included in other plugins that need to be able to play sounds on both...
Forum:
Snippets and Tutorials
07-18-2014, 11:54
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
Except now it assumes the sound is playing on channel 1 (which is )
Besides, I've wrote a version after I saw your first version.
Having said that, there is one problem with it... you should...
Forum:
Snippets and Tutorials
07-18-2014, 11:41
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
I would have thought StopSound would have the same problem as EmitSound in that you'd need to put a * in front of the sound name in order to stop it.
For that matter, wouldn't playing the same...
Forum:
Snippets and Tutorials
03-25-2014, 17:29
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
That's weird, this should be functionally identical to the method you were using.
Forum:
Snippets and Tutorials
03-25-2014, 17:19
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
Which CS:GO Quirks workaround were you using? If it was the music/ folder one, the volumes would be different as files being played from the music folder have their volume controlled by the client's...
Forum:
Snippets and Tutorials
03-20-2014, 13:58
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
If they were going to roll it in, they could have just updated PrecacheSound and EmitSound* directly, but it's too late to do that now because it'll break code that depends on the code on the CS:GO...
Forum:
Snippets and Tutorials
03-19-2014, 09:50
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible)
I uploaded version 1.0.2, which includes these fixes:
Adds an include guard so things don't blow up if you try to include it twice. (I ran into this while working with UMC).
Adds an #include...
Forum:
Snippets and Tutorials
03-17-2014, 08:41
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible)
Whoops, you're right. I'll fix it in a minute.
Forum:
Snippets and Tutorials
03-16-2014, 16:31
Replies:
83
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
Views:
94,595
Posted By
Powerlord
EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19)
As of a 2018 CS:GO update, this include is no longer necessary
Warning: This only works for MP3s
Version: 1.0.3
Changelog
1.0.3
Showing results 1 to 14 of 14
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