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Posts Made By:
Fawkes37
Forum:
Approved Plugins
08-18-2020, 19:04
Replies:
475
Play or Be Kicked 1.5.243
Views:
323,816
Posted By
Fawkes37
Re: Play or Be Kicked 1.5.243
Wanted to use this on my server, so decided to test it out. However, it does all the kicks exactly at HALF of the time I set in the cfg. Looking at the sma file, I cant, for the life of me, figure...
Forum:
Zombie Plague Mod
08-08-2020, 18:21
Replies:
1
Bug Report
"No one wins..." adds to Terrorist teamscore
Views:
1,760
Posted By
Fawkes37
Re: "No one wins..." adds to Terrorist teamscore
Seems this is a bug in ZP, as "message_teamscore" is written but not registered in zp50_team_scoring.sma. To fix, just add the following line to plugin_init():
...
Forum:
Scripting Help
08-07-2020, 16:38
Replies:
3
How to add custom knife deploy sound
Views:
863
Posted By
Fawkes37
Re: How to add custom knife deploy sound
Ok, so this seems to work for both humans and zombies:
public fw_EmitSound(id, channel, const sample[], Float:volume, Float:attn, flags, pitch)
{
static sound[SOUND_MAX_LENGTH]
if (sample[14]...
Forum:
Scripting Help
08-07-2020, 08:31
Replies:
3
How to add custom knife deploy sound
Views:
863
Posted By
Fawkes37
Re: How to add custom knife deploy sound
For zombies and nemesis. If its too cumbersome to find what I've added in that sma, here is ONLY my code's part:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include...
Forum:
Scripting Help
08-07-2020, 00:58
Replies:
3
How to add custom knife deploy sound
Views:
863
Posted By
Fawkes37
How to add custom knife deploy sound
How to add a custom knife deploy sound? (The sound when they switch to knife.)
I tried adding to zp50_zombie_sounds of Zombie Plague, where the other attack/knife sounds are handled, but with no...
Forum:
Zombie Plague Mod
08-07-2020, 00:55
Replies:
0
Help / Support
Replacing knife deploy sound
Views:
1,272
Posted By
Fawkes37
Replacing knife deploy sound
How to add a custom knife deploy sound for zombies? (The sound when they switch to knife after being infected.)
I tried adding to zp50_zombie_sounds where the other attack/knife sounds are...
Forum:
Zombie Plague Mod
07-30-2020, 14:06
Replies:
2
Help / Support
Looking for specific HL2 Zombie models
Views:
2,538
Posted By
Fawkes37
Re: Looking for specific HL2 Zombie models
Thank you! Very much appreciated! :)
Forum:
Scripting Help
07-29-2020, 19:15
Replies:
0
Change corpse rendering
Views:
742
Posted By
Fawkes37
Change corpse rendering
How to get a specific player's corpse (the one spawned on client-side with ClCorpse message) and change it's rendering? Or is this not possible?
P.S. Tried search, but didn't find any conclusive...
Forum:
Zombie Plague Mod
07-19-2020, 13:22
Replies:
2
Help / Support
Looking for specific HL2 Zombie models
Views:
2,538
Posted By
Fawkes37
Looking for specific HL2 Zombie models
Looked through most of the pinned models threads, but couldn't locate 2 classics from HL2 / CS:S ZM, which I believe are called corpse1 and charple. Anybody have them?
...
Forum:
Zombie Plague Mod
07-18-2020, 21:36
Replies:
1
Bug Report
"No one wins..." adds to Terrorist teamscore
Views:
1,760
Posted By
Fawkes37
"No one wins..." adds to Terrorist teamscore
It appears that if the round timer runs out and the result is "No one wins...", a point is still added to Terrorists/Zombies (at both de_ and cs_ maps). Not sure if this is an actual bug, because I...
Forum:
HL1 Servers (HLDS)
08-31-2017, 16:19
Replies:
1
CS 1.6 Server weapon spray lag
Views:
1,689
Posted By
Fawkes37
CS 1.6 Server weapon spray lag
Hi,
I experience the same kind of weapon spray lag and bad accuracy in my server as in the following video:
https://www.youtube.com/watch?v=6RxPCoQY570
It must be a server side issue, because...
Forum:
Zombie Plague Mod
01-26-2017, 08:47
Replies:
8,634
[Zp] Another Zombie's models Collection
Views:
6,763,635
Posted By
Fawkes37
Re: [Zp] Another Zombie's models Collection
I used the sequences and most of the text from your model's qc file. It's not that simple though, as the model I modified has different bones.
Forum:
Zombie Plague Mod
01-25-2017, 20:18
Replies:
8,634
[Zp] Another Zombie's models Collection
Views:
6,763,635
Posted By
Fawkes37
Re: [Zp] Another Zombie's models Collection
I noticed that as well, but it seemed fine ingame.
Might take another crack at it when I find time, but not sure what the problem lies in.
Forum:
Zombie Plague Mod
01-25-2017, 15:25
Replies:
8,634
[Zp] Another Zombie's models Collection
Views:
6,763,635
Posted By
Fawkes37
Re: [Zp] Another Zombie's models Collection
Well, if you need something done you gotta do it yourself. Took a couple of hours but figured it out. Thought I might as well share!
(I also used your fixed animations, georgik57, so credit to you...
Forum:
Zombie Plague Mod
01-24-2017, 17:43
Replies:
8,634
[Zp] Another Zombie's models Collection
Views:
6,763,635
Posted By
Fawkes37
Re: [Zp] Another Zombie's models Collection
Could someone please give the HL zombie soldier the animations that of the zombie_swarm model? Or better yet, the default animations of CS models, if possible. Both would do. (As I would really like...
Forum:
Suggestions / Requests
08-26-2016, 11:42
Replies:
4
[REQ] Display PODBots as players
Views:
1,344
Posted By
Fawkes37
Re: [REQ] Display PODBots as players
Thats odd. I remember running a server with the old hldsupdatetool and the bots appeared in server info. Now that I switched to SteamCMD, thats gone.
Can't really understand the reasoning behind...
Forum:
Suggestions / Requests
08-26-2016, 10:04
Replies:
4
[REQ] Display PODBots as players
Views:
1,344
Posted By
Fawkes37
[REQ] Display PODBots as players
Hi,
Right now I have 6 bots in the server, yet the browser serverinfo says 0/24 players. Any way to display bots as players?
Thanks!
Forum:
HL1 Servers (HLDS)
08-25-2016, 20:02
Replies:
1
PODBots not showing up as players in browser
Views:
733
Posted By
Fawkes37
PODBots not showing up as players in browser
Im using PODBot v3.21, and Im running 6 bots in the server. Yet the browser shows 0 players in the server. I dont think there's a command in the cfg for it, but would like them to show up as players...
Forum:
HL1 Servers (HLDS)
08-22-2016, 12:18
Replies:
1
Lag from mmtimer.dll
Views:
1,079
Posted By
Fawkes37
Lag from mmtimer.dll
Hi,
My server suffers from FPS fluctuations from time to time, so I figured I'd try to give the FPS an extra boost with mmtimer. It does boost the max FPS from 512 to 1024, but creates some...
Forum:
HL1 Servers (HLDS)
08-22-2016, 12:07
Replies:
7
netconnectionbuffer.cpp (398)
Views:
1,737
Posted By
Fawkes37
Re: netconnectionbuffer.cpp (398)
I was indeed using HLDSUpdateTool. Had no idea it was abandoned. Was running a server years ago and thought I'd give it another go. Seems it wasnt quite that easy!
But updating did the trick,...
Forum:
HL1 Servers (HLDS)
08-22-2016, 10:35
Replies:
7
netconnectionbuffer.cpp (398)
Views:
1,737
Posted By
Fawkes37
Re: netconnectionbuffer.cpp (398)
Doesn't let me update, says "No Steam Content Servers availible, please try again later."
Hoping it will let me have a go at it later. Will let you know of the results.
Forum:
HL1 Servers (HLDS)
08-22-2016, 10:08
Replies:
7
netconnectionbuffer.cpp (398)
Views:
1,737
Posted By
Fawkes37
Re: netconnectionbuffer.cpp (398)
Do have to mention that the message only appears when I launch through console. Doesn't appear when I use the HLDS launcher.
Forum:
HL1 Servers (HLDS)
08-21-2016, 20:14
Replies:
7
netconnectionbuffer.cpp (398)
Views:
1,737
Posted By
Fawkes37
netconnectionbuffer.cpp (398)
Hi,
This keeps popping up in my server console:
...
netconnectionbuffer.cpp (398 ) : Assertion Failed: cubReadRemaining == 0
Connection to Steams servers successful.
VAC secure mode is...
Forum:
Zombie Plague Mod
08-02-2016, 20:00
Replies:
2
Help / Support
Zombie HP regenarator subplugin
Views:
955
Posted By
Fawkes37
Zombie HP regenarator subplugin
Im sure there is one out there. Cant seem to find it though, as it's not listed in the sticky threads of most-used subplugins and search does not really work in this forum properly.
If you could...
Forum:
Zombie Plague Mod
07-30-2016, 14:41
Replies:
4
Help / Support
Failing to install the mod (compiling errors)
Views:
994
Posted By
Fawkes37
Re: Failing to install the mod (compiling errors)
Replaced plugin-zp_ammopack.ini with original, seems to be working now. Thanks.
Showing results 1 to 25 of 299
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