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Posts Made By:
JayXsane
Forum:
Plugins
01-28-2011, 17:41
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,337
Posted By
JayXsane
Re: [L4D-L4D2] New custom commands v1.0.9
Hi, I was wondering if it was possible to add the "sm_grabentity" command to the L4D Version?
Forum:
Plugins
01-28-2011, 17:22
Replies:
912
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
889,849
Posted By
JayXsane
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
It shouldn't be needed but try "sm_cvar l4d_csm_l4d1_survivors" (with sm_cvar).
Forum:
Plugins
01-26-2011, 19:29
Replies:
27
Environmental Tools
Views:
23,403
Posted By
JayXsane
Re: Environmental Tools
Hi, I was wondering if there was any sort of Left4Dead Fix for this plugin? It works like a dream... mostly. The sky and/or skybox is fucked up, badly. I love the lighting for the most part, but the...
Forum:
Snippets and Tutorials
12-30-2010, 22:13
Replies:
4
Poll:
[L4D2] Mutation Enabler 1.0.1
Views:
11,499
Posted By
JayXsane
Re: [L4D2] Mutation Enabler 1.0.1
Interesting. Oh well, I kind of rendered this useless to me because it resets my binds.
Forum:
Plugins
12-27-2010, 21:52
Replies:
311
[L4D2] Fort Spawner (1.4.0.0)
Views:
233,909
Posted By
JayXsane
Re: [L4D2] Fort Spawner
Oh ok, so I can put something like sm_cvar fortspawn_enable 0 into my server.cfg then during a friendly game, enable it (all in the while, having admin set to 0) and anyone can put the code you...
Forum:
Plugins
12-26-2010, 15:02
Replies:
311
[L4D2] Fort Spawner (1.4.0.0)
Views:
233,909
Posted By
JayXsane
Re: [L4D2] Fort Spawner
So could someone explain how this would work? Is this just an ADMIN thing or can anyone use it when it's turned on? Also, is it wrapped around the sv? (Much like this plugin...
Forum:
Plugin/Gameplay Ideas and Requests
12-26-2010, 01:46
Replies:
13
[L4D1/2] Project Realism (scripters letz merge)
Views:
2,882
Posted By
JayXsane
Re: [L4D1/2] Project Realism (scripters letz merge)
I want to go on record that Project Realism is a copyrighted/© name under my group Achievement Reaper and my clan Reapers Gale. I actually paid for the name.
Forum:
Snippets and Tutorials
12-23-2010, 22:18
Replies:
4
Poll:
[L4D2] Mutation Enabler 1.0.1
Views:
11,499
Posted By
JayXsane
Re: [L4D2] Mutation Enabler 1.0.1
Yes. 1,338 25.01%
No. 1,337 25.00%
I fucking love you. 1,337 25.00%
Shiny Thing. 1,337 25.00%
Lol. Someone bugged it.
Forum:
Snippets and Tutorials
12-20-2010, 16:20
Replies:
4
Poll:
[L4D2] Mutation Enabler 1.0.1
Views:
11,499
Posted By
JayXsane
[L4D2] Mutation Enabler 1.0.1
Description
Enable a mutation ingame through the admin menu (sm_admin) via Sourcemod Executable CFG's.
How to Use
Open your admin menu (sm_admin), under Server,
Information
I looked and...
Forum:
Plugins
12-17-2010, 09:19
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
459,261
Posted By
JayXsane
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
So I'm guessing no one can help me with this?
Forum:
Plugins
12-17-2010, 09:17
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,419
Posted By
JayXsane
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
That isn't really an issue with the ZIP we put together. That's just Left4Dead 2 being a dumb ass. Valve has a broken Download Table, so new people can't download the scripts needed to join.
The way...
Forum:
Plugins
12-15-2010, 14:20
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,337
Posted By
JayXsane
Re: [L4D-L4D2] New custom commands v1.0.9
Ok well I got it to work, but I agree with Cthulhu, adding them to the menu would help a LOT.
Forum:
Plugins
12-14-2010, 13:57
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,337
Posted By
JayXsane
Re: [L4D-L4D2] New custom commands v1.0.9
Uhm well, these are the only logs created today.
Forum:
General
12-14-2010, 12:03
Replies:
3
SourceTV?
Views:
1,640
Posted By
JayXsane
Re: SourceTV?
Ahh, I see. Well I guess I have some emails to do.
Forum:
General
12-14-2010, 10:25
Replies:
3
SourceTV?
Views:
1,640
Posted By
JayXsane
SourceTV?
Uhm ok, I'm running a pretty normal server, but I have a TON of admin plugins on there, but it's a pretty basic Vanilla server otherwise.
Now, what I want to do is be able to use this "SourceTV"...
Forum:
Plugins
12-14-2010, 10:13
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,337
Posted By
JayXsane
Re: [L4D-L4D2] New custom commands v1.0.9
This doesn't work on my Linux server :\ I had to go back to (hopefully) 1.0.8.
Forum:
Metamod:Source Plugins
12-07-2010, 11:50
Replies:
1,528
L4DToolZ Metamod plugin (l4d1 & l4d2)
Views:
1,718,951
Posted By
JayXsane
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
No I didn't, but however, I can add up to 10 bots in VS, or 14 bots in Coop.
Forum:
Plugins
12-01-2010, 12:17
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
459,261
Posted By
JayXsane
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Probably nit picking but wouldn't it be logical to have sm_smg 1 for the L4D1 Minigun, and sm_smg 2 for L4D2?
Forum:
Plugins
11-28-2010, 19:28
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,419
Posted By
JayXsane
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Guys, OMgot/FPSBrian and I have put this little ZIP together for those who can't get it to work.
This version includes the Hunting Knife and the Riot Shield and allows you to spawn them IF the...
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2010, 03:00
Replies:
6
[2 Requests] Left4Dead 2: Knife and Moving Charger/Boomer?
Views:
3,150
Posted By
JayXsane
Re: [2 Requests] Left4Dead 2: Knife and Moving Charger/Boomer?
Update: Knife problem (semi) fixed thanks to FPSBrian/OMGot.
Reason behind "Semi": It spawns in the beginning saferooms but the Weapon Spawner that I'm using has it listed as "Knife" instead of...
Forum:
Plugins
11-27-2010, 22:22
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
459,261
Posted By
JayXsane
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Could someone possibly recode this plugin so instead of "knife" it's "huntingknife"? That way it works with this plugin (http://forums.alliedmods.net/showthread.php?p=1160193)? Whenever I try to give...
Forum:
Plugins
11-26-2010, 13:45
Replies:
220
TeamSwitch
Views:
217,682
Posted By
JayXsane
Re: TeamSwitch
As I stated on your forum:
I tried this and this doesn't work, infact it doesn't even show up in the list and I have the files in the proper folders. (txt for gamedata and smx for plugins)
The...
Forum:
Plugins
11-26-2010, 13:43
Replies:
289
[L4D & L4D2] Switch Players
Views:
284,952
Posted By
JayXsane
Re: [L4D & L4D2] Switch Players
I tried this and this doesn't work, infact it doesn't even show up in the list and I have the files in the proper folders. (txt for gamedata and smx for plugins)
The other Team Switch worked though,...
Forum:
Plugins
11-26-2010, 00:54
Replies:
220
TeamSwitch
Views:
217,682
Posted By
JayXsane
Re: TeamSwitch
This has a minor issue (regarding the list) and a slightly.. random? side effect.
List Issue
The list issue is that "On Round End" is missing from the list (I didn't see anything/any sort of...
Forum:
Approved Plugins
11-25-2010, 20:15
Replies:
120
Invisible Spectator
Views:
149,711
Posted By
JayXsane
Re: Invisible Spectator
Fuuuuck D: This is what I've been looking for (sort of) in this thread (http://forums.alliedmods.net/showthread.php?p=1354912#post1354912).
But this is AMX :\ Shit. Any way to recode it to Sourcemod?
Showing results 1 to 25 of 82
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