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Search: Posts Made By: L. Duke
Forum: Metamod:Source Plugins 03-27-2008, 18:48
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source (1.1b Released)

I believe that prop_static models are compiled into the bsp and can't be removed or added with stripper. I think you can use a prop_dynamic_override to place models that are intended to be static...
Forum: Metamod:Source Plugins 10-26-2007, 22:17
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source (1.1b Released)

No.

Stripper edits the map entity string, so it can make changes to the entities that are placed in the map by the map creator.
Forum: Metamod:Source Plugins 06-22-2007, 10:08
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source (Updated, 1.1a Released)

This will only remove weapons that are on the ground when the round starts, like in fy_ maps.

Is that what you are trying to do?
Forum: Metamod:Source Plugins 12-05-2006, 11:38
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source (Updated, 1.1a Released)

The best way to figure out the answer to all of the above questions, is to create a map in hammer that has the entities you want (including any input/output). Make sure it works, and then open the...
Forum: Metamod:Source Plugins 09-03-2006, 15:12
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source (Updated, 1.1 Released)

Are you removing the proper entities?

(The CSSDM page should have the config info you need for this).
Forum: Metamod:Source Plugins 07-06-2006, 10:37
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
Re: Stripper:Source

cl_showpos 1

will work when connected to a server and shows a continuously updated printout of your coordinates and velocity on the screen.

I don't think it even requires sv_cheats to be on.
Forum: Metamod:Source Plugins 04-14-2006, 11:53
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
You would have to make a res file that includes...

You would have to make a res file that includes any custom files (vtf/vmt).

There is a bug in the VALVe engine though: if a client downloads a new material on connection, it will not show up on...
Forum: Metamod:Source Plugins 12-16-2005, 16:03
Replies: 1,843
Views: 1,276,670
Posted By L. Duke
I played around quite a bit with EntEd when I...

I played around quite a bit with EntEd when I made the cs_italy chicken fix. It also edits the map entity list, just not at runtime.

I don't think you can add or change the locations of brush...
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