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Search: Posts Made By: Psyk0tik
Forum: Plugins 06-20-2022, 21:29
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.93, 6-20-2022)

Version 8.93 is out!

Thank you to the following people who (directly/indirectly) helped me with this update: Silvers, Mi.Cura, ddd123

Here are the main changes:

1. Mutant Tanks and its...
Forum: Plugins 06-16-2022, 13:25
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

Just set the value of "Close Areas Only" to "0.0" for the Gravity ability. By default, it's set to "150.0" since the ability is more effective indoors than outdoors.

I suppose I can set the...
Forum: Plugins 06-14-2022, 09:06
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

You’re getting those errors because you’re loading the ones I included in the download package instead of the ones you compiled.
Forum: Plugins 06-14-2022, 00:08
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

You are missing all the libraries that come with every SM package. Make sure you have an "include" folder inside the "scripting" folder where "compile.exe" is located.
Forum: Plugins 06-13-2022, 17:05
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

Thanks, I'll fix it in the next update.
Forum: Plugins 06-09-2022, 22:54
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

The "Finales Only" setting seems to work as intended for me.

Since v8.90, the "Finale Types" and "Finale Waves" settings have gained a new parameter. The first parameter now represents the "0th"...
Forum: Plugins 06-09-2022, 21:49
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Forum: Plugins 06-07-2022, 06:30
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

Which version of SM are you using?
Forum: Plugins 06-04-2022, 00:55
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

What version are you on? That line doesn't point to a function prototype in v8.92.

In v8.90, it points to this:
public void TP_OnThirdPersonChanged(int iClient, bool bIsThirdPerson)
You may have...
Forum: Off-Topic 06-01-2022, 21:35
Replies: 38
Views: 2,569
Posted By Psyk0tik
Re: AM logo

The word "propaganda" is defined as "information, especially of a biased or misleading nature, used to promote or publicize a particular political cause or point of view."

Changing a logo's colors...
Forum: Plugins 06-01-2022, 17:35
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

I don't know why you're using older versions of the plugin when I literally just released an update a few hours ago. Older versions of MT work on older 1.11 builds so you'll have to downgrade your SM...
Forum: Plugins 06-01-2022, 13:28
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)

Version 8.92 is out!

Thank you to the following people who (directly/indirectly) helped me with this update: Silvers, Shao, Blueberry/Kleiner, Angelace113

Here are the main changes:

1....
Forum: Plugins 06-01-2022, 13:08
Replies: 63
Views: 33,548
Posted By Psyk0tik
Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)

Version 10.0 is out!

Download (https://codeload.github.com/Psykotikism/No_Friendly-Fire/zip/v10.0) | Changelog (https://github.com/Psykotikism/No_Friendly-Fire/blob/master/CHANGELOG.md)
Forum: Plugins 06-01-2022, 13:04
Replies: 14
Views: 2,733
Posted By Psyk0tik
Re: [L4D & L4D2] Jump System (v1.3, 6-1-2022)

Download (https://codeload.github.com/Psykotikism/Jump_System/zip/v1.3)
Forum: Plugins 06-01-2022, 12:57
Replies: 50
Views: 26,287
Posted By Psyk0tik
Re: [L4D & L4D2] Gun Damage Booster (v7.5, 6-1-2022)

Version 7.5 is out!

Download (https://codeload.github.com/Psykotikism/Gun_Damage_Booster/zip/v7.5) | Changelog (https://github.com/Psykotikism/Gun_Damage_Booster/blob/master/CHANGELOG.md)
Forum: Off-Topic 06-01-2022, 12:29
Replies: 38
Views: 2,569
Posted By Psyk0tik
Re: AM logo

The people complaining about the logo changes every year are the only ones who see the whole thing as a "political agenda." As a straight man myself, I've never seen an issue with this. I can see how...
Forum: Plugins 05-29-2022, 10:12
Replies: 7
Views: 802
Posted By Psyk0tik
Re: [L4D/L4D2] Precise ThirdPerson Aim (Listen only)

You left out the actual error message, which is the "Exception reported" line.
Forum: Extensions 05-27-2022, 07:23
Replies: 41
Views: 5,502
Posted By Psyk0tik
Re: [L4D2] Actions

Alright, thank you for all the information.

(Also thank you for the latest update!)
Forum: Extensions 05-27-2022, 03:17
Replies: 41
Views: 5,502
Posted By Psyk0tik
Re: [L4D2] Actions

I would like to request adding information to the include file to make the whole library optional. This will allow plugins to make the extension an optional dependency.

Something like this:...
Forum: Plugins 05-27-2022, 02:51
Replies: 1,369
Views: 313,241
Posted By Psyk0tik
Re: [L4D & L4D2] Mutant Tanks (v8.91, 4-16-2022)

All the mutant tanks are off by default. Open the config file and change "Tank Enabled" to "1" for each mutant tank you want to see.
Forum: Plugins 05-14-2022, 04:05
Replies: 50
Views: 26,287
Posted By Psyk0tik
Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)

I can probably do that in a future update.



Sorry, I didn't get to add any new features in v7.0. It's definitely possible to add support for Witches. I just haven't gotten around to it. I'll be...
Forum: Plugins 05-14-2022, 04:02
Replies: 10
Views: 10,890
Posted By Psyk0tik
Re: [L4D & L4D2] Item Giver (v1.4, 08-15-2018)

If I ever update the plugin again, I can probably add those requests.
Forum: Plugins 05-14-2022, 04:01
Replies: 9
Views: 6,392
Posted By Psyk0tik
Re: [L4D & L4D2] Special Infected Immunities (v1.1, 09-10-2018)

Yeah, setting the value for "damage" does not matter because of the line after that which is "return Plugin_Handled". Whenever you return "Plugin_Handled" in a damage hook, the damage is blocked.
Forum: Plugins 05-14-2022, 03:59
Replies: 35
Views: 13,500
Posted By Psyk0tik
Re: [L4D & L4D2] Survivor Starter Pack (v1.4, 08-30-2018)

Sorry, there's no option for that. If I ever update this plugin again, I can add that option.
Forum: Plugins 05-14-2022, 03:56
Replies: 10
Views: 1,725
Posted By Psyk0tik
Re: [L4D & L4D2] Late Model Precacher

Sorry, no. That bug is caused by plugins using DispatchSpawn before TeleportEntity. My plugin only fixes the "UTIL_SetModel" crash that is caused by the game.
Showing results 1 to 25 of 500

 
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