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Search: Posts Made By: thePFA
Forum: VSH / Freak Fortress 04-29-2015, 14:03
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

But HHH already has gibs. I can get the Saxton Hale to drop scout or soldier or the generic organ gibs, but for whatever reason the gibs I made just won't appear.
Forum: VSH / Freak Fortress 04-29-2015, 13:41
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Here's number 5: https://www.dropbox.com/s/t7etc2s9i1eerp2/saxton_test5.zip?dl=0

I can't get the gibs to drop, but I think it might be due to something in TF2. Like maybe due to the censored...
Forum: VSH / Freak Fortress 04-25-2015, 17:47
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

https://www.dropbox.com/s/6ea42gbg3xv3vy9/saxton_test4.zip?dl=0

Here's test version 4.
Forum: VSH / Freak Fortress 04-25-2015, 12:54
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Yeah, I forgot to update those. I definitely need to recompile them. I only sort of know what I'm doing with compiling.
Forum: VSH / Freak Fortress 04-22-2015, 13:37
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Okay, here's an updated version with new names:

https://www.dropbox.com/s/tp2ww62ll3xy24l/saxton_testv3.zip?dl=0
Forum: VSH / Freak Fortress 04-21-2015, 22:34
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Maybe try this one? https://www.dropbox.com/s/f44zclqt7kmhz02/saxton_testv2.zip?dl=0
Forum: VSH / Freak Fortress 04-20-2015, 19:23
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

I put the texture in the saxton_test zip. It ought to work.
Forum: VSH / Freak Fortress 04-19-2015, 22:28
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Of course I totally spaced on actually uploading the gibs with that.
https://www.dropbox.com/s/g9v5hj2fmdy755h/gibs.zip?dl=0
Forum: VSH / Freak Fortress 04-19-2015, 21:07
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Here's a test of the gibs: https://www.dropbox.com/s/hnand59eb37snfw/saxton_test.zip?dl=0
Forum: VSH / Freak Fortress 04-13-2015, 17:24
Replies: 155
Views: 43,695
Posted By thePFA
Re: [BOSS] Saxton Hale revamp v1.0.0, new moves, no stuns! All new rages and code!

-snip-

I compiled the gibs, but I'm having trouble getting them to work. I can get Saxton Hale to drop standard gibs, but for whatever reason the ones I made won't appear. I'm not sure what the...
Forum: VSH / Freak Fortress 04-10-2015, 14:52
Replies: 155
Views: 43,695
Posted By thePFA
Forum: VSH / Freak Fortress 04-10-2015, 13:02
Replies: 155
Views: 43,695
Posted By thePFA
Re: [BOSS] Saxton Hale revamp BETA v0.9.0, new moves, no stuns! All new rages and cod

here's the fixed dmx
https://www.dropbox.com/s/6w281wtntrwufpv/saxtonhale.dmx?dl=0
Forum: VSH / Freak Fortress 04-08-2015, 16:07
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Ah, right. I fixed the taunt right away and then totally spaced on uploading it. https://www.dropbox.com/s/6ch35ksqfag8vf1/saxton_hale2%20fixed%20taunt.zip?dl=0
Forum: VSH / Freak Fortress 04-06-2015, 14:36
Replies: 155
Views: 43,695
Posted By thePFA
Re: [BOSS] Saxton Hale revamp BETA v0.9.0, new moves, no stuns! All new rages and cod

Here's a zip with the source qc and smds/dmx:
https://www.dropbox.com/s/hxj077iuj60px9t/comphale.zip?dl=0
Forum: VSH / Freak Fortress 04-06-2015, 14:26
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Thanks!

Oh, and I realized why the texture path wasn't working. In Blender, in the dmx exporter, it had a material file path. I guess that overwrites the qc file. So I updated that and now it...
Forum: VSH / Freak Fortress 04-05-2015, 16:49
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

As of right now I don't know how to replace the taunt, and I'm probably not going to figure it out for like a week, so you might as well add the model sooner than later. But I do have new textures...
Forum: VSH / Freak Fortress 04-03-2015, 16:18
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

So how much is possible with customizing Saxton Hale? Gibs, custom animations and viewmodel/HUD stuff would be cool to do.
Forum: VSH / Freak Fortress 04-02-2015, 17:46
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

It's the one that I compiled the model with earlier. So I guess whatever the problem is isn't with that.

I compiled with Cannonfodder's Studio Compiler using that existing qc. I don't know if...
Forum: VSH / Freak Fortress 04-02-2015, 17:05
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Yeah, I tested mine and had the same problem.

Maximilian_, here's the qc (http://pastebin.com/cnCuMhdg).
Forum: VSH / Freak Fortress 04-02-2015, 14:31
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

That's weird. The .qc file points to the right path.
Forum: VSH / Freak Fortress 04-01-2015, 14:18
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Here's a renamed mdl (https://www.mediafire.com/?09fpo0dg3bl552c), also with the new texture
Forum: VSH / Freak Fortress 04-01-2015, 13:51
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

Man, people are just not on board with the nipples. Is it me? Am I wrong?

No, it must just be a failing of society.

EDIT: well, here's an alternate texture...
Forum: VSH / Freak Fortress 04-01-2015, 13:24
Replies: 664
Views: 211,004
Posted By thePFA
Re: Versus Saxton Hale 1.52 - Updates! (Last updated 2/12/2015 | 10:21PM CDT)

I made an updated Saxton Hale model which should be fully usable in VSH. I made a post with pictures here (http://facepunch.com/showthread.php?t=1446280&p=47437646#post47437646) and there's a...
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