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Forum: Plugins 10-03-2012, 13:26
Replies: 668
Views: 423,462
Posted By KyleS
Re: [TF2] Be the Robot 1.1

They're synced between the client and server as far as I'm aware. So while it's possible to increase practically anything on the server, chances are the client will crash.
Forum: Plugins 10-02-2012, 18:58
Replies: 668
Views: 423,462
Posted By KyleS
Re: [TF2] Be the Robot 1.1

I see :(

Could you explain this to me?


public Action:Listener_taunt(client, const String:command[], args)
{
if (!isBuster[client]) return Plugin_Continue;
if...
Forum: Plugins 10-02-2012, 13:24
Replies: 668
Views: 423,462
Posted By KyleS
Re: [TF2] Be the Robot 1.1

Cool plugin! Why do you precache models/sound files over and over in your set/sound functions/hooks? :o
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