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Search: Posts Made By: anakonda001
Forum: Scripting Help 09-29-2020, 04:50
Replies: 0
Views: 523
Posted By anakonda001
last shot

Hi guys, how to make sure that the tracer was only at the last shot if it killed the last player in the round
// Ivan's Advanced Tracer Plugin 0.25 by Ivan <[email protected]>
// Basing on the...
Forum: Suggestions / Requests 09-25-2020, 12:47
Replies: 0
Views: 595
Posted By anakonda001
color trail of shots

Hi, I'm looking for a plugin, when you shoot, a colored sprite appears, similar to smoke, as in the picture
https://hostingkartinok.com/show-image.php?id=dfe7474c54f92de11916bf0e5705bab9
Forum: Scripting Help 09-18-2020, 16:58
Replies: 0
Views: 495
Posted By anakonda001
rotate the sprite

hi, how do I rotate a sprite?

message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_SPRITE);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + rand * 2);...
Forum: Approved Plugins 09-15-2020, 14:37
Replies: 65
Views: 86,880
Posted By anakonda001
Re: Molotov Cocktail v3.30 - Released April 13, 2014

who has such a Molotov?
https://www.youtube.com/watch?v=pGjJVCgSllw
Forum: Suggestions / Requests 09-14-2020, 04:40
Replies: 1
Views: 522
Posted By anakonda001
loading sounds

hi, I'm looking for a plugin that would just upload sounds to the player client, for example, along the path
sound/button/klick.wav
sound/button/klick2.wav
sound/button/klick3.wav
Forum: Scripting Help 09-13-2020, 16:05
Replies: 0
Views: 473
Posted By anakonda001
to rotate the sprite of fire

hi, where to turn the fire sprite? horizontally

#pragma semicolon 1
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#include <csx>
#include <fun>
#include...
Forum: Suggestions / Requests 09-09-2020, 11:33
Replies: 0
Views: 459
Posted By anakonda001
need the code before the first kill

Hi guys)
I have a plugin that command / ful issues a flag, Guzhen code that would work this flag before the first kill of this player and then removed the flag
Forum: Suggestions / Requests 09-03-2020, 03:10
Replies: 2
Views: 770
Posted By anakonda001
Re: Molotov grenade

did you read what I wrote? the fact that you threw it is not that on the video, I could find it without you
namely the sprite of fire
Forum: Suggestions / Requests 09-02-2020, 14:52
Replies: 2
Views: 770
Posted By anakonda001
Molotov grenade

I'm looking for a Molotov plugin with the same fire
https://youtu.be/A_DQ3CXmcyM
Forum: Scripting Help 09-01-2020, 02:51
Replies: 6
Views: 832
Posted By anakonda001
Re: add message

what the code should look like, please tell me
Forum: Scripting Help 08-31-2020, 15:44
Replies: 2
Views: 503
Posted By anakonda001
Re: stopping the plugin

thank you very much
Forum: Scripting Help 08-31-2020, 14:17
Replies: 6
Views: 832
Posted By anakonda001
Re: add message

and this is where
client_print(id, print_center, "available from round 2!");
Forum: Scripting Help 08-31-2020, 14:15
Replies: 2
Views: 503
Posted By anakonda001
stopping the plugin

hi) what code do I need to enter it in my plugin and it stops on the maps that I will specify, for example fy_, 35hp, $
Forum: Scripting Help 08-30-2020, 12:15
Replies: 0
Views: 512
Posted By anakonda001
Azimov freezing

Hi
I have an interesting plugin, awp, which has 2 shooting modes, switched with the "E" key (critical shooting and freeze)

1) but when I kill by freezing the player remains to pack, freezing goes...
Forum: Scripting Help 08-30-2020, 09:29
Replies: 5
Views: 679
Posted By anakonda001
Re: the results of the bonus

right?
public pointBonus_bg(id){
CHECK_ALIVE(id)
CHECK_ROUNDTIME(id)

client_cmd(id, "say /bg")

return 1
}
Forum: Scripting Help 08-30-2020, 08:59
Replies: 5
Views: 679
Posted By anakonda001
Re: the results of the bonus

no, I wanted to give out another bonus for the AK47 place, which is bought by the say /bg team
Forum: Scripting Help 08-30-2020, 04:20
Replies: 5
Views: 679
Posted By anakonda001
the results of the bonus

how to execute the command "say /pb" for the AK47 seat

public pointBonus_GiveAk47(id){
CHECK_ALIVE(id)
CHECK_ROUNDTIME(id)

DropWeaponSlot(id,1)

fm_give_item(id,"weapon_ak47")...
Forum: Suggestions / Requests 08-28-2020, 08:20
Replies: 2
Views: 558
Posted By anakonda001
Re: drop weapon color

when you throw away the weapon, it flies to the side, and you need to as usual in front of you
Forum: Suggestions / Requests 08-28-2020, 06:56
Replies: 2
Views: 558
Posted By anakonda001
drop weapon color

good day
how to make the weapon fall as usual, and then throws it to the side somewhere
https://forums.alliedmods.net/showthread.php?t=76649
#include <amxmodx>
#include <fakemeta>

#define...
Forum: Scripting Help 08-26-2020, 08:35
Replies: 4
Views: 664
Posted By anakonda001
Re: save on/off

I don’t understand anything in scripting, if I could, I would try it myself, but I don’t understand how to do it
Forum: Scripting Help 08-26-2020, 03:17
Replies: 4
Views: 664
Posted By anakonda001
Re: save on/off

I have a sound plugin connected to nVault, can you do what I want here?
Forum: Suggestions / Requests 08-26-2020, 03:14
Replies: 10
Views: 1,192
Posted By anakonda001
Re: bomb for CT on the radar

okay, don't waste your time. I don't need any more time.
Forum: Scripting Help 08-25-2020, 14:55
Replies: 4
Views: 664
Posted By anakonda001
save on/off

Hi, how do I save the on/off values in the menu after changing the map? when the map changes, the on/off menu changes

in the sounds plugin I use this
new g_hVault = INVALID_HANDLE;
new...
Forum: Suggestions / Requests 08-25-2020, 11:51
Replies: 10
Views: 1,192
Posted By anakonda001
Re: bomb for CT on the radar

1)there are no errors, but the plugin doesn't work
2)here is on one server saw blue is ablaze bomb have CT and for TT red
Forum: Suggestions / Requests 08-24-2020, 04:14
Replies: 10
Views: 1,192
Posted By anakonda001
Re: bomb for CT on the radar

now it doesn't work at all
Showing results 1 to 25 of 78

 
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