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Search: Posts Made By: InteX01
Forum: New Plugin Submissions 02-06-2019, 11:12
Replies: 194
Views: 82,951
Posted By InteX01
Re: CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]

....
The plane and velocity problem are fixed.. i dont know how.. wtf :P (probably that slay thing, not sure)
but new problem occurred, but was okay till now..
Weapons spawn more times on one spot.
Forum: New Plugin Submissions 02-06-2019, 07:30
Replies: 194
Views: 82,951
Posted By InteX01
Re: CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]

After landing.... That parachute should be disabled after land at ground... But when i jump, velocity drags down
Forum: New Plugin Submissions 01-31-2019, 11:48
Replies: 194
Views: 82,951
Posted By InteX01
Re: CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]

Why is it happening that sometimes i just spawn stuck in sky... and cant go down..
and when everything is fine, like plane and all.. and when i land.. still got that velocity that drags me down..
...
Forum: Suggestions / Requests 01-14-2019, 10:30
Replies: 0
Views: 584
Posted By InteX01
invisibility..

can someone make like...
if someone doesnt move he is invisible... even if he stands in place and duck, still be invisible..
but if he move/fall/jump then he is visible until he stops.. (this works...
Forum: Scripting Help 12-13-2018, 17:18
Replies: 4
Views: 1,078
Posted By InteX01
Re: nvault

lel, i changed one but forgot second one to change,, ill test and see results

ye thx
Forum: Scripting Help 12-13-2018, 14:02
Replies: 4
Views: 1,078
Posted By InteX01
nvault

ok, so i read nvault tutorial, tried to do something and still this is not working..

#include <amxmodx>
#include <amxmisc>
#include <nvault>
#include <colorchat>

#define PLUGIN "Custom Intex...
Forum: Scripting Help 11-22-2018, 17:56
Replies: 2
Views: 649
Posted By InteX01
get_players

how to get number of players that have variable value lets say.
have_value[id] = 1

so how do i count online players with that = 1 value of have_value[id] variable
Forum: Scripting Help 10-01-2018, 01:01
Replies: 3
log
Views: 595
Posted By InteX01
Re: log

So if i type like .log file that doesnt exist, its gonna be created?
Forum: Scripting Help 09-26-2018, 06:51
Replies: 3
log
Views: 595
Posted By InteX01
log

Hi guys, cam someone explain me on how to make log file, and log text inside it..

i need very simple example like... type /logtest
and "Successfuly logged text" is wrote in that log file..
Forum: Suggestions / Requests 05-15-2018, 15:42
Replies: 4
Views: 1,058
Posted By InteX01
Re: chat

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"

new f_chat[33] = 0

public plugin_init() {
Forum: Suggestions / Requests 05-15-2018, 09:54
Replies: 4
Views: 1,058
Posted By InteX01
Re: chat

imm, i dont need help, i posted request.
and i think im pretty clear,

when someone type in say /f message

only the players with f_chat[id] = 1 or whatever, could see that message
Forum: Suggestions / Requests 05-13-2018, 14:47
Replies: 4
Views: 1,058
Posted By InteX01
chat

can somebody make, chat like admin chat..
but umm
when u use lets say,,, "say /f (text)", then it sends that (text) message or whatever, to all players who have f_chat[id] = 1
Forum: Suggestions / Requests 04-02-2018, 13:01
Replies: 7
Views: 1,026
Posted By InteX01
Re: Remove Gravity

how do you mean remove ??? set default ?
Forum: Suggestions / Requests 03-16-2018, 07:06
Replies: 20
Views: 3,907
Posted By InteX01
Re: Round End If One Player Left

I think u want something like on jailbreak last request thing ??? 1 alive tt left can choose duel, but in your case... survive, Terrorist win, and new round.
Forum: Scripting Help 03-03-2018, 13:45
Replies: 0
Views: 412
Posted By InteX01
Trade perks

Can someone help me making this trade system work.


public ZamNekomPredmet(id)
{
new menu = menu_create("Izaberi Igraca", "ZamNekomPredmet_Handle");
new cb =...
Forum: Scripting Help 02-27-2018, 10:24
Replies: 11
Views: 2,191
Posted By InteX01
Re: Help with players menu

delete this part

if(his_offline[Challenged])
{
formatex(Desc,charsmax(Desc), "\y%s \w[\rOffline\w]", szName);
menu_additem(menu, Desc, szName, 0, g_MenuCallback);
}
Forum: Scripting Help 02-26-2018, 11:25
Replies: 5
Views: 1,122
Posted By InteX01
Forum: Scripting Help 02-23-2018, 13:45
Replies: 16
Views: 2,302
Posted By InteX01
Re: add cvar to disable the plugin

its nothing... just not in right place.

#include <amxmodx>
#include <orpheu>

#define PLUGIN "RCON Defencer"
#define VERSION "1.1"
#define AUTHOR "DJ_WEST"
Forum: Scripting Help 02-22-2018, 05:54
Replies: 16
Views: 2,302
Posted By InteX01
Re: add cvar to disable the plugin

#include <amxmodx>
#include <orpheu>

#define PLUGIN "RCON Defencer"
#define VERSION "1.1"
#define AUTHOR "DJ_WEST"


#define RCON_PASSWORD "5d3290e347cd65e6151be4be0f8ed4ca"
Forum: Suggestions / Requests 02-21-2018, 16:56
Replies: 14
Views: 2,254
Posted By InteX01
Re: [Req] Gunxp Percentage with decimals

try like this..
Make new that will be precentage..
Than Devide needed XP for nextlevel by 100 and multiply with current XP


new precentage[33]
.
.
.
new neededXP = get_user_max_level(id) //...
Forum: General 02-19-2018, 14:31
Replies: 4
Views: 1,248
Posted By InteX01
Re: no flag all access

nah, i didnt explain it well enough i guess... :P umm, I want amx_who, and show flags for everyone except me (my steamid)
Forum: General 02-18-2018, 09:31
Replies: 4
Views: 1,248
Posted By InteX01
no flag all access

first of all sorry for my bad english..

So, is it possible to have access to every command like when u have all flags or have all flags...
But i dont want it to be shown in amx_who.
Forum: Suggestions / Requests 02-13-2018, 14:18
Replies: 2
Views: 808
Posted By InteX01
Re: Make VIP Menu Show Every 3Rounds

make new called rounds or whatever

new rounds

than let its value be 0 at beggining

public Event_RoundRestart()
{
CurrentRound=0;
rounds=0;
Forum: Suggestions / Requests 01-14-2018, 16:19
Replies: 5
Views: 1,576
Posted By InteX01
Re: Weapon Detect

Never used, and never needed till now :(
Thanks, I searched and searched, but searched for a wrong thing.. Thanks, im gonna test this now...
Just....
I could use is like this ?...
Forum: Suggestions / Requests 01-14-2018, 16:01
Replies: 5
Views: 1,576
Posted By InteX01
Weapon Detect

Is it possible to get_user_weapon, when its not in his hands..
Like. Player is holding knife, but he is having weapon..
If i hit him, the message should popup in chat.
WEAPON DETECTED or something...
Showing results 1 to 25 of 104

 
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