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Posts Made By:
Renney
Forum:
Extensions
10-14-2018, 13:01
Replies:
74
[CS:S/CS:GO] Bot Attack Control
Views:
72,086
Posted By
Renney
Re: [CS:S/CS:GO] Bot Attack Control
need an update
Forum:
Plugin/Gameplay Ideas and Requests
01-12-2018, 06:58
Replies:
2
Reguest - Last man standing plugin
Views:
1,071
Posted By
Renney
Re: Reguest - Last man standing plugin
it's completely different
Forum:
Plugin/Gameplay Ideas and Requests
01-08-2018, 19:31
Replies:
2
Reguest - Last man standing plugin
Views:
1,071
Posted By
Renney
Reguest - Last man standing plugin
Hello. I would like to request a plugin. The round should end either if 1 person is alive or round time is out. CSS
Forum:
Plugin/Gameplay Ideas and Requests
08-20-2017, 09:18
Replies:
0
CSS: weapon drop
Views:
627
Posted By
Renney
CSS: weapon drop
I would like to request a plugin that with a percentage chance drops a random weapon (from all weapons in the game) from the bot upon dying.
Forum:
Plugin/Gameplay Ideas and Requests
04-12-2017, 16:56
Replies:
4
[Request] CS:S Frag handicap for Bots
Views:
748
Posted By
Renney
Re: [Request] CS:S Frag handicap for Bots
This one's works perfectly for me. Thank you for your time and attention. Appreciated.
Forum:
Plugin/Gameplay Ideas and Requests
04-12-2017, 15:45
Replies:
4
[Request] CS:S Frag handicap for Bots
Views:
748
Posted By
Renney
Re: [Request] CS:S Frag handicap for Bots
It works! But, in some different way. The way i wanted it to work is to double bot's kills instead of players. So when bot kills anybody, he gets 2 kills. When real players kills somebody, they have...
Forum:
Plugin/Gameplay Ideas and Requests
04-12-2017, 11:37
Replies:
4
[Request] CS:S Frag handicap for Bots
Views:
748
Posted By
Renney
[Request] CS:S Frag handicap for Bots
Is this possible to create a plugin which will count all bot's kills for 2 frags and not for 1? Can somebody make something like that? or it's too complicated?
Forum:
CS:S DM
04-11-2017, 17:17
Replies:
8
[CS:S] Server crashes on spawn
Views:
10,511
Posted By
Renney
Re: [CS:S] Server crashes on spawn
You should use git version for windows.
Forum:
Plugins
03-06-2017, 06:36
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,370,242
Posted By
Renney
Re: [CS:S/CS:GO] GunGame
Okay so, somehow I managed to get rid of the missing weapons but the problem is, I am not completely sure what exactly have I done to solve this...
Forum:
Plugins
02-27-2017, 09:23
Replies:
5,300
[CS:S/CS:GO] GunGame
Views:
3,370,242
Posted By
Renney
Re: [CS:S/CS:GO] GunGame
I'm using this mod with gg_dm on CS:S. During the game, I have disappearing weapons. Weapons just freezing and when I'm switching to a knife, I can't switch back. The faq answer did not help.
Forum:
CS:S DM
12-29-2016, 16:23
Replies:
8
[CS:S] Server crashes on spawn
Views:
10,511
Posted By
Renney
[CS:S] Server crashes on spawn
FIXED
Forum:
General
12-06-2016, 05:30
Replies:
2
Annoying sparks
Views:
623
Posted By
Renney
Re: Annoying sparks
CS:S, sorry...
Forum:
General
12-05-2016, 20:13
Replies:
2
Annoying sparks
Views:
623
Posted By
Renney
Annoying sparks
Hi.
How can I remove these sparks which coming out of the heads when shooting? Maybe there is a plugin that will help me?
Forum:
Suggestions / Requests
01-15-2016, 13:31
Replies:
1
[Question] Fire rate bug
Views:
404
Posted By
Renney
Re: [Question] Fire rate bug
Okay, so i've discovered that this bug occurs with this plugin https://forums.alliedmods.net/showthread.php?t=68382 , but with that https://forums.alliedmods.net/showthread.php?t=188182 - everything...
Forum:
Suggestions / Requests
01-15-2016, 05:43
Replies:
1
[Question] Fire rate bug
Views:
404
Posted By
Renney
[Question] Fire rate bug
Hi, i have a question about any fire rate plugin. The thing is that when i'm using fire rate plugin, in the end, automatic weapons always have first 2 bullets shooting at normal rate and only after...
Showing results 1 to 15 of 15
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