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Posts Made By:
BoooM.TUF
Forum:
CS:S DM
02-23-2006, 23:04
Replies:
7
Installation tutorial:
Views:
2,993
Posted By
BoooM.TUF
Installation tutorial:
I'm not sure if this is at all appreciated, if not, just feel free to remove the thread, no biggy.
I'v had a lot of requests so far from people asking me how to make a server into a cssdm server,...
Forum:
CS:S DM
01-22-2006, 19:13
Replies:
7
.84a question
Views:
5,029
Posted By
BoooM.TUF
Do you have the Gamebin line in your gameinfo.txt?
Do you have the Gamebin line in your gameinfo.txt?
Forum:
Metamod:Source Questions
01-19-2006, 17:34
Replies:
5
Just a question.
Views:
2,664
Posted By
BoooM.TUF
Thats not what I'm after, I made one myself with...
Thats not what I'm after, I made one myself with Trepje aswell, I'd much rather have a plugin that, instead of removing a feature, fixes the feature.
Forum:
CS:S DM
01-19-2006, 05:47
Replies:
9
Latest Steam Update 19 Jan/2006 ->
Views:
3,740
Posted By
BoooM.TUF
Re: Latest Steam Update 19 Jan/2006 ->
CSS DM does not work for me.
03:41:28 meta list
03:41:28 -Id- Name Version Author Status
[01] - - - FAIL
Forum:
Metamod:Source Questions
01-19-2006, 05:29
Replies:
5
Just a question.
Views:
2,664
Posted By
BoooM.TUF
Comes down to this, there's a bug in the...
Comes down to this, there's a bug in the counterstrike source netcode that causes the server to register bullets to incorrect serverticks if the player is using cl_interpolate 0. (For reference:...
Forum:
CS:S DM
01-19-2006, 05:25
Replies:
1
Anyone managed to test CSSDM 0.84 yet?
Views:
1,368
Posted By
BoooM.TUF
Anyone managed to test CSSDM 0.84 yet?
Anyone managed to test it yet? Im currently updating my servers, just wondering if anyone's tried cssdm on the new CSS update.
Forum:
Metamod:Source Questions
01-19-2006, 04:16
Replies:
5
Just a question.
Views:
2,664
Posted By
BoooM.TUF
Just a question.
Is it at all possible to alter the servertick a bullet registers to?
edit: preferably on a per attacker different basis.
Forum:
Metamod:Source Questions
01-05-2006, 10:02
Replies:
3
I'm looking for...
Views:
1,701
Posted By
BoooM.TUF
:( Rather depressing.
:( Rather depressing.
Forum:
Metamod:Source Questions
01-04-2006, 17:50
Replies:
3
I'm looking for...
Views:
1,701
Posted By
BoooM.TUF
I'm looking for...
(if this is the right forum, move it)
Basically I'm looking for someone to guide me through the process of making a metamod source plugin, currently I dont know shit about c++ and the likes, though...
Forum:
CS:S DM
12-31-2005, 09:33
Replies:
54
GG Valve!! No DM again!!
Views:
18,222
Posted By
BoooM.TUF
I'm trying to contact Bailopan atm, if anyone...
I'm trying to contact Bailopan atm, if anyone gets the linux version of his hands, please message me / host it somewhere, I'll try do the same if I get it.
Forum:
CS:S DM
12-24-2005, 18:38
Replies:
7
get deathmatch into valve updates!
Views:
2,907
Posted By
BoooM.TUF
So you're telling Valve to make sure their...
So you're telling Valve to make sure their updates remain compatible with CSS DM? Hate to break it to you, but you can't always stay compatible with everything, just like Bailopan hardly tries to...
Forum:
CS:S DM
12-19-2005, 19:31
Replies:
8
Team balance?
Views:
2,832
Posted By
BoooM.TUF
It works "alright" if people leave as often as...
It works "alright" if people leave as often as they come in.
Forum:
CS:S DM
12-19-2005, 14:48
Replies:
8
Team balance?
Views:
2,832
Posted By
BoooM.TUF
That simply doesnt work when rounds dont end,...
That simply doesnt work when rounds dont end, einstein.
Forum:
CS:S DM
12-19-2005, 14:48
Replies:
3
Feature idea
Views:
1,795
Posted By
BoooM.TUF
I said add spawn points based on player positions...
I said add spawn points based on player positions running around the map, not random number generating... :roll:
Forum:
CS:S DM
12-18-2005, 04:59
Replies:
2
bots only use pistols
Views:
1,626
Posted By
BoooM.TUF
-> http://www.sourcemod.net/forums/search.php ...
-> http://www.sourcemod.net/forums/search.php
Search before you post, you'd have found this thread:
-> http://forums.alliedmods.net/showthread.php?t=39447
Forum:
CS:S DM
12-14-2005, 19:19
Replies:
8
Team balance?
Views:
2,832
Posted By
BoooM.TUF
Could check on player_death.
Could check on player_death.
Forum:
CS:S DM
12-14-2005, 14:49
Replies:
8
Team balance?
Views:
2,832
Posted By
BoooM.TUF
Fair enough.
Fair enough.
Forum:
Metamod:Source Plugins
12-13-2005, 14:13
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,283,904
Posted By
BoooM.TUF
would it be possible to make maps where you have,...
would it be possible to make maps where you have, and hostage rescue, and bomb defusal? could make for intresting games.
Forum:
CS:S DM
12-13-2005, 14:09
Replies:
8
Team balance?
Views:
2,832
Posted By
BoooM.TUF
Team balance?
Could you add an option that, when set to 0 will randomize the team you respawn in? Or if 1 team is a few players down, auto respawn you into that team? This to me sounds like something that could...
Forum:
CS:S DM
12-13-2005, 14:06
Replies:
69
Sticky:
How to Block Rounds
Views:
139,715
Posted By
BoooM.TUF
You could use eventscripts to kill everyone after...
You could use eventscripts to kill everyone after 30 minutes (which still triggers a round end), but I guess this could be considered for future versions.
Forum:
Metamod:Source Plugins
12-11-2005, 20:54
Replies:
514
Mani Admin Plugin for MetaMod: Source
Views:
228,889
Posted By
BoooM.TUF
Nice stuff mani :) Hope to see more on this :)
Nice stuff mani :) Hope to see more on this :)
Forum:
CS:S DM
12-11-2005, 03:56
Replies:
69
Sticky:
How to Block Rounds
Views:
139,715
Posted By
BoooM.TUF
Well, my configs are fairly similar to those (so...
Well, my configs are fairly similar to those (so theres not much I can try and help there), however, do you have a bot_quota set in server.cfg? I get crashes when I set my bot quota.
Also I'd...
Forum:
CS:S DM
12-11-2005, 00:09
Replies:
69
Sticky:
How to Block Rounds
Views:
139,715
Posted By
BoooM.TUF
Besides OS, could you show us your complete...
Besides OS, could you show us your complete config file? *and*, It might be buggy if you ALSO enable these features in css dm itself, make sure css dm isnt trying to also remove bombs and objectives.
Forum:
CS:S DM
12-10-2005, 21:45
Replies:
69
Sticky:
How to Block Rounds
Views:
139,715
Posted By
BoooM.TUF
Tested and true, loving phys-prop-less deathmatch...
Tested and true, loving phys-prop-less deathmatch aswell :)
Forum:
CS:S DM
12-10-2005, 20:08
Replies:
69
Sticky:
How to Block Rounds
Views:
139,715
Posted By
BoooM.TUF
Probally a stupid question, but wouldn't rounds...
Probally a stupid question, but wouldn't rounds still end if you only remove bombs and hostages?
Showing results 1 to 25 of 32
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