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Posts Made By:
stephen473
Forum:
Plugins
10-25-2020, 17:45
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide Other Players
since there is no native to check if client(player)has a trail or not, your request isn't possible without editing the plugin you sent. check your pm.
Forum:
Plugin/Gameplay Ideas and Requests
10-03-2020, 11:02
Replies:
1
!rs resetscore komplikation smx
Views:
213
Posted By
stephen473
Re: !rs resetscore komplikation smx
well, i would help you to compile it yourself if you had written about your problem but since you didn't, here you go.
Forum:
Plugins
09-22-2020, 14:53
Replies:
5
[TF2/CSGO] JackPot for Zephyrus Store
Views:
663
Posted By
stephen473
Re: [TF2/CSGO] JackPot for Zephyrus Store
it does the same actually, anyway. cool
Forum:
Plugins
09-20-2020, 18:26
Replies:
5
[TF2/CSGO] JackPot for Zephyrus Store
Views:
663
Posted By
stephen473
Re: [TF2/CSGO] JackPot for Zephyrus Store
https://forums.alliedmods.net/showthread.php?p=2420835#post2420835
isn't it better? what is the difference?
Forum:
Plugins
09-11-2020, 12:42
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide Other Players
after a long time
updated! version 1.4: Fixed a bug that causes to mute sounds of enemies.
all suggestions & error announcements will be welcomed.
Forum:
Scripting
09-11-2020, 12:05
Replies:
3
Solved
edit weapon in player_death event
Views:
624
Posted By
stephen473
Re: edit weapon in player_death event
probably you need to use
return Plugin_Changed;
Forum:
Scripting
09-06-2020, 07:31
Replies:
2
mp_require_gun_use_to_acquire 1 per client
Views:
463
Posted By
stephen473
Re: mp_require_gun_use_to_acquire 1 per client
SendConVarValue(client, FindConVar("mp_require_gun_use_to_acquire"), "1");
be aware of that you can not replicate every cvar with SendConVarValue...
Forum:
Scripting
08-25-2020, 09:40
Replies:
5
Select Random Line From The Text File
Views:
479
Posted By
stephen473
Re: Select Random Line From The Text File
you may create a ArrayList (https://sm.alliedmods.net/new-api/adt_array/ArrayList) to store your texts. use PushArrayString (https://sm.alliedmods.net/new-api/adt_array/ArrayList/PushString) to save...
Forum:
Plugin/Gameplay Ideas and Requests
08-22-2020, 15:08
Replies:
4
I need Help With one Plugin please
Views:
400
Posted By
stephen473
Re: I need Help With one Plugin please
download the latest smlib from github (https://github.com/bcserv/smlib) . then put smlib.inc to your include folder
Forum:
Plugin/Gameplay Ideas and Requests
08-21-2020, 14:59
Replies:
4
I need Help With one Plugin please
Views:
400
Posted By
stephen473
Re: I need Help With one Plugin please
put smlib include your code.
#include <smlib>
and replace
SetClientScreenFade( id, 6, 255, 0, 0, 100 );
to
Client_ScreenFade(id, 6, FFADE_IN, 6, 255, 0, 0, 100);
Forum:
Plugin/Gameplay Ideas and Requests
08-21-2020, 14:40
Replies:
2
plugin to say a message in chat from a list every 10 minutes (CSGO)
Views:
681
Posted By
stephen473
Re: plugin to say a message in chat from a list every 10 minutes (CSGO)
give a try:
#pragma semicolon 1
#define DEBUG
#define PLUGIN_AUTHOR "stephen473"
#define PLUGIN_VERSION "1.00"
#include <sourcemod>
Forum:
Plugins
08-31-2019, 16:00
Replies:
8
[CS:GO] Simple Bhop Menu.
Views:
3,030
Posted By
stephen473
Re: [CS:GO] Simple Bhop Menu.
hey, your code is pretty cool. how about making it shorter ? :D
if (bBhopEnabled == false)
{
menu.AddItem("on", "Enable");
menu.AddItem("off", "Disable", ITEMDRAW_DISABLED);
}
else...
Forum:
Scripting
07-10-2019, 09:10
Replies:
1
Event
Views:
705
Posted By
stephen473
Re: Event
add it to OnPluginStart(), or somewhere else
HookEvent("round_start", Event_RoundStart);
Event_RoundStart is callback for event.
public void Event_RoundStart(Event event, const char[]...
Forum:
Plugins
07-10-2019, 08:56
Replies:
6
[CSGO] Round End Sounds
Views:
1,829
Posted By
stephen473
Re: [CSGO] Round End Sounds
also, i've edited your code. now it's better, and easier to configure
#pragma semicolon 1
#define DEBUG
#include <sourcemod>
#include <sdktools>
#include <colors>
Forum:
Plugins
07-10-2019, 08:13
Replies:
6
[CSGO] Round End Sounds
Views:
1,829
Posted By
stephen473
Re: [CSGO] Round End Sounds
you have to remove line 185, as error says :D
Forum:
Plugins
04-28-2019, 17:47
Replies:
28
[CS:GO] GoldMember ( DNS Benefits ) - Free armor, free tags & free credits
Views:
8,430
Posted By
stephen473
Re: [CS:GO] GoldMember ( DNS Benefits ) - Free armor, free tags & free credits
what about adding config file which allows users to set tags their own without editing the code? :)
Forum:
Plugins
01-07-2019, 15:10
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide other players!
updated! version 1.3:
players will hear enemies weapon sounds.
as i don't have enough time and suitable time to test it, i'm waiting replies to fix in case of errors & bugs.
thanks for...
Forum:
Plugins
01-06-2019, 13:24
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide other players!
yeah, it must be possible. i'll add this option in 1 - 2 days.
Forum:
Plugins
12-08-2018, 13:12
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide other players!
updated! version 1.2:
added mute weapon option.
don't forget to remove old cfg file: cfg > sourcemod > sm_hide.cfg
cvar:
sm_hideplayers_mutesounds
Forum:
Plugins
12-08-2018, 05:37
Replies:
18
[CSGO / ANY?] Hide Other Players
Views:
8,791
Posted By
stephen473
Re: [CSGO / ANY?] Hide other players!
you're welcome. I'l try add your request as soon as it's possible.
Forum:
Plugin/Gameplay Ideas and Requests
08-27-2018, 11:25
Replies:
7
Solved
player announce
Views:
748
Posted By
stephen473
Re: player announce
#include <sourcemod>
#include <geoip>
#pragma newdecls required
ConVar g_cFlag;
public Plugin myinfo =
{
name = "Connect/disconnect message",
author = "stephen473(Hardy`)",
Forum:
Scripting
08-25-2018, 07:18
Replies:
6
I how client killed players add to menu?
Views:
975
Posted By
stephen473
Re: I how client killed players add to menu?
i sent on pm
Forum:
Scripting
08-22-2018, 13:25
Replies:
6
I how client killed players add to menu?
Views:
975
Posted By
stephen473
Re: I how client killed players add to menu?
after someone did it, you'll add this plugin to your website and start to sell. lol, i wish i could be proud from turkish little coders... also as mugiwara said this is the scripting sub forum.
Forum:
Scripting
08-22-2018, 13:08
Replies:
6
Solved
[CS:GO] how i can check if bullet was through the wall
Views:
675
Posted By
stephen473
Re: [CS:GO] how i can check if bullet was through the wall
i guess it won't work, because you get client for two times.
Forum:
Unapproved Plugins
06-21-2018, 15:13
Replies:
99
Removed
Views:
27,505
Posted By
stephen473
Re: [CS:GO] eTweaker - 1.34
ESKO again and an awesome plugin, thanks for sharing!
Showing results 1 to 25 of 96
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