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Posts Made By:
Vaim
Forum:
Scripting Help
04-17-2021, 14:37
Replies:
0
custom weapons behind your back
Views:
456
Posted By
Vaim
custom weapons behind your back
Hello dear community members.
I found the Back Weapons plugin (https://forums.alliedmods.net/showthread.php?p=359356), it displays the player's main weapon behind him.
On my server, some...
Forum:
Scripting Help
01-30-2021, 08:29
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
After applying the injector, the returned model is not visible. There are sounds, but no model
https://drive.google.com/file/d/1HzDm-FH1h9JBR03aF47EbzJKezeS_3Eg/view?usp=sharing
Forum:
Scripting Help
01-30-2021, 07:46
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
Hi, the topic is still relevant.
Tell me how to correctly implement a custom model return.
Example of incorrect work on video...
Forum:
Scripting Help
01-18-2021, 15:40
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
does not work, the knife models are not replaced but the standard one is and the knife is not returned
Forum:
Scripting Help
01-18-2021, 08:46
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
I tried like this
knife_model.sma
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
Forum:
Scripting Help
01-18-2021, 02:00
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
plugin "knife_models" uses 3 knife models.
I need to return one of three models to the player.
I thought it could be solved through my own, but I absolutely do not understand how to do it...
Forum:
Scripting Help
01-17-2021, 19:09
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Re: Return of the knife model Please Help
I do not quite understand, can you please for more details?
Forum:
Scripting Help
01-17-2021, 15:13
Replies:
10
Return of the knife model Please Help
Views:
1,191
Posted By
Vaim
Return of the knife model Please Help
Hello.
Please tell me how to correctly return the model to the player?
There is a plugin "injector" which replenishes the player's health when he holds a knife and presses "G" (drop weapons)...
Forum:
Suggestions / Requests
01-17-2021, 08:33
Replies:
5
return of the knife model through the native
Views:
754
Posted By
Vaim
Re: return of the knife model through the native
Please tell me if you put on the server several such systems as your plugin, for example knife, awp, ak and so on. Will they not conflict with each other? And if it's not difficult for you, can you...
Forum:
Suggestions / Requests
01-17-2021, 02:34
Replies:
5
return of the knife model through the native
Views:
754
Posted By
Vaim
Re: return of the knife model through the native
Wow, cool plugin) Thank you. Maybe you have a similar plugin where you can replace AK, M4, DGl, AWP, USP? by the same principle
i saw your XP plugin, very cool :)...
Forum:
Suggestions / Requests
01-16-2021, 17:16
Replies:
5
return of the knife model through the native
Views:
754
Posted By
Vaim
return of the knife model through the native
Hello.
Please tell me how to correctly return the model to the player?
There is a plugin "injector" which replenishes the player's health when he holds a knife and presses "G" (drop weapons)...
Forum:
Suggestions / Requests
01-02-2020, 14:41
Replies:
4
Replacing sprites on the server
Views:
909
Posted By
Vaim
Re: Replacing sprites on the server
Thank you very much, you helped a lot)
Forum:
Suggestions / Requests
01-02-2020, 09:29
Replies:
4
Replacing sprites on the server
Views:
909
Posted By
Vaim
Re: Replacing sprites on the server
Thank you, you really helped.
Please tell me, maybe there is a list of .spr files that can be replaced.
Forum:
Suggestions / Requests
01-01-2020, 18:16
Replies:
4
Replacing sprites on the server
Views:
909
Posted By
Vaim
Replacing sprites on the server
Dear guests and community members, tell me please, is there an actual method for replacing sprites on the server today?
For example, a radar sprite, grenades, timers, or kilstat sprites?
P.S....
Forum:
Scripting Help
05-04-2019, 07:35
Replies:
0
Voice Control
Views:
697
Posted By
Vaim
Voice Control
Hello dear community members.
***Help me please.
I found the code on the Internet, it does not work.
*He should do a voice delay after killing 5 seconds.
/*
* Обновление 28.02.2015
* v1.4 -...
Forum:
Scripting Help
02-18-2019, 06:58
Replies:
0
The voice timer counted out the time mp_roundtime, not mp_timelimit
Views:
924
Posted By
Vaim
The voice timer counted out the time mp_roundtime, not mp_timelimit
Hello, please tell me how to do it?
what would The voice timer counted out the time mp_roundtime, not mp_timelimit
amxx.cfg
// Show the remaining time until the end of the map
// a - white...
Forum:
Scripting Help
02-18-2019, 06:53
Replies:
4
Play .wav file during model selection at start + overtime cointoss
Views:
1,346
Posted By
Vaim
Re: Play .wav file during model selection at start + overtime cointoss
Hello, what you need, I sort of deleted, but I could not add sound because of my inexperience.
Let me know if it works.
Forum:
Scripting Help
02-18-2019, 06:24
Replies:
15
time left in a round
Views:
9,162
Posted By
Vaim
Re: time left in a round
I'm trying and I still can't do something:roll:
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development...
Forum:
Scripting Help
02-18-2019, 05:51
Replies:
4
Vip . Admin Level
Views:
1,144
Posted By
Vaim
Re: Vip . Admin Level
Try this
#define ADMIN_RESERVATION (1 << 1)
add a check to the flag
if(get_user_flags(id) & ADMIN_RESERVATION)
like this
Forum:
Scripting Help
02-18-2019, 05:26
Replies:
4
Vip . Admin Level
Views:
1,144
Posted By
Vaim
Re: Vip . Admin Level
Hello, try replacing #define ADMIN_RESERVATION
on any
#define ADMIN_ALL 0 / * все * /
#define ADMIN_IMMUNITY (1 << 0) / * флаг "а" * /
#define ADMIN_RESERVATION (1 << 1) / * флаг "b" * /...
Forum:
Scripting Help
02-17-2019, 17:55
Replies:
9
MapManager: instead of extending the map, restart the current map
Views:
1,827
Posted By
Vaim
Re: MapManager: instead of extending the map, restart the current map
corrected, the error was here:
copy(g_NextMap, charsmax(g_NextMap),g_sCurMap); ChangeLevel();
I did this:
copy(g_NextMap, charsmax(g_NextMap), g_sVoteMap[map]); ChangeLevel();
Forum:
Scripting Help
02-17-2019, 17:48
Replies:
15
time left in a round
Views:
9,162
Posted By
Vaim
Re: time left in a round
Hello, please tell me how to do it
amxx.cfg
// Show the remaining time until the end of the map
// a - white text at the bottom center of the screen
// b - voice accompaniment
// c - do not...
Forum:
Scripting Help
02-17-2019, 07:26
Replies:
9
MapManager: instead of extending the map, restart the current map
Views:
1,827
Posted By
Vaim
Re: MapManager: instead of extending the map, restart the current map
If no one votes, the server restarts the card.
Forum:
Scripting Help
02-17-2019, 02:23
Replies:
9
MapManager: instead of extending the map, restart the current map
Views:
1,827
Posted By
Vaim
Re: MapManager: instead of extending the map, restart the current map
please tell me what was the error?
Forum:
Scripting Help
02-17-2019, 02:11
Replies:
9
MapManager: instead of extending the map, restart the current map
Views:
1,827
Posted By
Vaim
Re: MapManager: instead of extending the map, restart the current map
Everything works fine :)
Imindfreak, thank you very much))
you helped me a lot:up::)
Showing results 1 to 25 of 37
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