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Posts Made By:
The Gaben
Forum:
Plugins
05-10-2018, 21:51
Replies:
274
[TF2] Custom Weapons 3 (Beta 2)
Views:
225,016
Posted By
The Gaben
Re: [TF2] Custom Weapons 3 (Beta 2)
Is there a way to use a v_model (not a c_model) with custom animations and hands?
Forum:
Scripting
05-05-2018, 22:51
Replies:
1
[TF2]player_hurt "custom" int determines customkill in player_death?
Views:
696
Posted By
The Gaben
[TF2]player_hurt "custom" int determines customkill in player_death?
Does changing the "custom" int in player_hurt affect which customkill is used in player_death aswell?
Forum:
Scripting
04-05-2018, 19:40
Replies:
5
Possible to create fade away silent kill effect in TF2?
Views:
1,286
Posted By
The Gaben
Possible to create fade away silent kill effect in TF2?
How do you recreate the Y.E.R./Wanga Prick kill effect and make the player make absolutely no noise on death?
Forum:
VSH / Freak Fortress
10-01-2016, 15:20
Replies:
2
FF2
How made plugins to FF2?
Views:
1,240
Posted By
The Gaben
Re: How made plugins to FF2?
You could learn from experienced coders such as Koishi, ask them how to code plugins for Freak Fortress and they can teach you
you need to know how to code for source beforehand though
Forum:
VSH / Freak Fortress
08-20-2016, 14:58
Replies:
20
FF2
[Plugin Release] Anti-Solo Rage
Views:
5,468
Posted By
The Gaben
Re: [Plugin Release] Anti-Solo Rage
Wont this plugin just give an advantage to the annoying scouts?
Forum:
VSH / Freak Fortress
08-20-2016, 14:56
Replies:
4
FF2
FF2 on pl map
Views:
2,149
Posted By
The Gaben
Re: FF2 on pl map
If im right you only need arena logic for the map to work, I might be wrong but feel free to correct me
Showing results 1 to 6 of 6
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