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Posts Made By:
iaNanaNana
Forum:
Plugins
02-08-2024, 02:58
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Updated
Forum:
Plugin/Gameplay Ideas and Requests
09-06-2023, 02:20
Replies:
1
Out of keyvalue string space
Views:
1,103
Posted By
iaNanaNana
Out of keyvalue string space
when I create a KeyValues and import from file over 110000 times, it crashed the server and gave "Out of keyvalue string space", is this about KeyValues can't release the memories after I use the...
Forum:
Plugins
06-10-2023, 21:57
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Yes, you can
Forum:
Plugins
05-24-2023, 16:19
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
after l4d2 update
L 05/24/2023 - 17:40:48: [SM] Exception reported: DetourFunctions CRestartGameIssue::ExecuteCommand invalid
L 05/24/2023 - 17:40:48: [SM] Blaming:...
Forum:
Extensions
05-22-2023, 03:44
Replies:
420
Accelerator - Crash Reporting That Doesn't Suck
Views:
281,753
Posted By
iaNanaNana
Re: Accelerator - Crash Reporting That Doesn't Suck
Always crash in my Linux server started after Host_NewGame
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 7004 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c4m1_milltown_a
Accelerator...
Forum:
Plugins
05-10-2023, 12:05
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Updated, thanks.
Forum:
Plugins
04-25-2023, 05:33
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
This version gives an error:
<Error> "Restart Without Change Level" (1.5) by IA/NanaNana
L 04/25/2023 - 07:15:26: [SM] Exception reported: Invalid patch name RestartVersus
L 04/25/2023 -...
Forum:
Plugins
04-24-2023, 04:19
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Try this version
Forum:
General
01-26-2023, 09:32
Replies:
3
[BUG?] index disorder problem
Views:
625
Posted By
iaNanaNana
Re: [BUG?] index disorder problem
It's this reason for that bug? but never happen before
Forum:
General
01-26-2023, 05:43
Replies:
3
[BUG?] index disorder problem
Views:
625
Posted By
iaNanaNana
[BUG?] index disorder problem
I don't know why I got this error:
L 01/26/2023 - 01:10:18: [SM] Exception reported: Client index 540024864 is invalid (arg 3)
L 01/26/2023 - 01:10:18: [SM] Blaming: IA_l4d2.smx
L 01/26/2023 -...
Forum:
Plugins
12-22-2022, 07:01
Replies:
3
[L4D2] Magic Defibrillator
Views:
3,040
Posted By
iaNanaNana
[L4D2] Magic Defibrillator
Auto defibrillate if player has defibrillator.
Thanks:
Psyk0tik - Signatures shared
ConVar:
l4d2_magic_defibrillator "1" // Disable/Enable plugin
Forum:
Plugins
12-10-2022, 00:12
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
I know, I said not crash in my linux server, Windows neither.
Forum:
Plugins
12-09-2022, 23:14
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
hmm...not crash in my server, both Win. Maybe have some other plugin conflict with it
Forum:
Plugins
12-08-2022, 00:07
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Try the new version
Forum:
Plugins
12-07-2022, 22:50
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Which game? Can you offer the dump info?
Forum:
Plugins
12-06-2022, 19:20
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel
Updated.
Forum:
Plugins
11-21-2022, 21:56
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 / L4D2] Restart Without Changelevel
Not crash in my windows server, I don't know why, but I will check it if I have time
Forum:
Plugin/Gameplay Ideas and Requests
11-20-2022, 00:05
Replies:
0
[BUG][L4D2] A problem with SDKHooks_DropWeapon
Views:
308
Posted By
iaNanaNana
[BUG][L4D2] A problem with SDKHooks_DropWeapon
When I drop dual pistol by using SDKHooks_DropWeapon, the other pistol can call OnEntityCreated but can't call SDKHook_Spawn .
Even if I set bypassHooks to false. Seems like it block any function...
Forum:
Plugins
04-21-2022, 00:15
Replies:
11
[L4D2] The Passing character fix (Easy way with DHooks)
Views:
6,170
Posted By
iaNanaNana
Re: [L4D2] The Passing character fix (Easy way with DHooks)
Theoretically, it also apply to other maps
Uncertainly, not tested with this plugin
Forum:
Plugins
04-20-2022, 06:18
Replies:
11
[L4D2] The Passing character fix (Easy way with DHooks)
Views:
6,170
Posted By
iaNanaNana
[L4D2] The Passing character fix (Easy way with DHooks)
About:
Original Plugin : The Passing CSM Fix 2.0 (https://forums.alliedmods.net/showpost.php?p=2407497&postcount=734)
Still a little bit uncomfortable thing from original plugin is temporary...
Forum:
Plugins
04-19-2022, 02:16
Replies:
22
[L4D1 & L4D2] Customize Transition Entities
Views:
6,526
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Customize Transition Entities
CosmicD, try this version
Forum:
Plugins
04-18-2022, 08:04
Replies:
22
[L4D1 & L4D2] Customize Transition Entities
Views:
6,526
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Customize Transition Entities
Look for remove entity info on console to me
Forum:
Plugins
04-17-2022, 23:59
Replies:
50
[L4D1 & L4D2] Restart Without Changelevel
Views:
13,959
Posted By
iaNanaNana
Re: [L4D1 / L4D2] Restart Without Changelevel
Restart will kill the "func_timescale" immediately and won't stop the slow time, you should create this entity on event "round_start" and then input stop. or maybe on "round_end", because...
Forum:
Snippets and Tutorials
04-15-2022, 09:03
Replies:
83
Sticky:
[TUT] SourcePawn Scripting - Tips, Basics to Advanced
Views:
137,876
Posted By
iaNanaNana
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced
int iConfig[100][MAXPLAYERS]
public OnClientPutInServer(a)
{
iConfig[0][a] = 1
}
public OnClientDisconnect(a)
{
iConfig[0][a] = 0
Forum:
Plugins
04-13-2022, 14:55
Replies:
22
[L4D1 & L4D2] Customize Transition Entities
Views:
6,526
Posted By
iaNanaNana
Re: [L4D1 & L4D2] Customize Transition Entities
Add PrecacheModel() before SetEntityModel() or DispatchKeyValue(a, "model")
Showing results 1 to 25 of 45
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