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Search: Posts Made By: iaNanaNana
Forum: Plugins 02-08-2024, 02:58
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: Plugin/Gameplay Ideas and Requests 09-06-2023, 02:20
Replies: 1
Views: 1,103
Posted By iaNanaNana
Out of keyvalue string space

when I create a KeyValues and import from file over 110000 times, it crashed the server and gave "Out of keyvalue string space", is this about KeyValues can't release the memories after I use the...
Forum: Plugins 06-10-2023, 21:57
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: Plugins 05-24-2023, 16:19
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel

after l4d2 update

L 05/24/2023 - 17:40:48: [SM] Exception reported: DetourFunctions CRestartGameIssue::ExecuteCommand invalid
L 05/24/2023 - 17:40:48: [SM] Blaming:...
Forum: Extensions 05-22-2023, 03:44
Replies: 420
Views: 281,753
Posted By iaNanaNana
Re: Accelerator - Crash Reporting That Doesn't Suck

Always crash in my Linux server started after Host_NewGame
Network: IP 0.0.0.0, mode MP, dedicated Yes, ports 7004 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c4m1_milltown_a
Accelerator...
Forum: Plugins 05-10-2023, 12:05
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: Plugins 04-25-2023, 05:33
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel

This version gives an error:

<Error> "Restart Without Change Level" (1.5) by IA/NanaNana
L 04/25/2023 - 07:15:26: [SM] Exception reported: Invalid patch name RestartVersus
L 04/25/2023 -...
Forum: Plugins 04-24-2023, 04:19
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: General 01-26-2023, 09:32
Replies: 3
Views: 625
Posted By iaNanaNana
Re: [BUG?] index disorder problem

It's this reason for that bug? but never happen before
Forum: General 01-26-2023, 05:43
Replies: 3
Views: 625
Posted By iaNanaNana
[BUG?] index disorder problem

I don't know why I got this error:

L 01/26/2023 - 01:10:18: [SM] Exception reported: Client index 540024864 is invalid (arg 3)
L 01/26/2023 - 01:10:18: [SM] Blaming: IA_l4d2.smx
L 01/26/2023 -...
Forum: Plugins 12-22-2022, 07:01
Replies: 3
Views: 3,040
Posted By iaNanaNana
[L4D2] Magic Defibrillator

Auto defibrillate if player has defibrillator.


Thanks:

Psyk0tik - Signatures shared


ConVar:
l4d2_magic_defibrillator "1" // Disable/Enable plugin
Forum: Plugins 12-10-2022, 00:12
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel

I know, I said not crash in my linux server, Windows neither.
Forum: Plugins 12-09-2022, 23:14
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel

hmm...not crash in my server, both Win. Maybe have some other plugin conflict with it
Forum: Plugins 12-08-2022, 00:07
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: Plugins 12-07-2022, 22:50
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 & L4D2] Restart Without Changelevel

Which game? Can you offer the dump info?
Forum: Plugins 12-06-2022, 19:20
Replies: 50
Views: 13,959
Posted By iaNanaNana
Forum: Plugins 11-21-2022, 21:56
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 / L4D2] Restart Without Changelevel

Not crash in my windows server, I don't know why, but I will check it if I have time
Forum: Plugin/Gameplay Ideas and Requests 11-20-2022, 00:05
Replies: 0
Views: 308
Posted By iaNanaNana
[BUG][L4D2] A problem with SDKHooks_DropWeapon

When I drop dual pistol by using SDKHooks_DropWeapon, the other pistol can call OnEntityCreated but can't call SDKHook_Spawn .
Even if I set bypassHooks to false. Seems like it block any function...
Forum: Plugins 04-21-2022, 00:15
Replies: 11
Views: 6,170
Posted By iaNanaNana
Re: [L4D2] The Passing character fix (Easy way with DHooks)

Theoretically, it also apply to other maps
Uncertainly, not tested with this plugin
Forum: Plugins 04-20-2022, 06:18
Replies: 11
Views: 6,170
Posted By iaNanaNana
[L4D2] The Passing character fix (Easy way with DHooks)

About:

Original Plugin : The Passing CSM Fix 2.0 (https://forums.alliedmods.net/showpost.php?p=2407497&postcount=734)
Still a little bit uncomfortable thing from original plugin is temporary...
Forum: Plugins 04-19-2022, 02:16
Replies: 22
Views: 6,526
Posted By iaNanaNana
Forum: Plugins 04-18-2022, 08:04
Replies: 22
Views: 6,526
Posted By iaNanaNana
Re: [L4D1 & L4D2] Customize Transition Entities

Look for remove entity info on console to me
Forum: Plugins 04-17-2022, 23:59
Replies: 50
Views: 13,959
Posted By iaNanaNana
Re: [L4D1 / L4D2] Restart Without Changelevel

Restart will kill the "func_timescale" immediately and won't stop the slow time, you should create this entity on event "round_start" and then input stop. or maybe on "round_end", because...
Forum: Snippets and Tutorials 04-15-2022, 09:03
Replies: 83
Views: 137,876
Posted By iaNanaNana
Re: [TUT] SourcePawn Scripting - Tips, Basics to Advanced

int iConfig[100][MAXPLAYERS]

public OnClientPutInServer(a)
{
iConfig[0][a] = 1
}

public OnClientDisconnect(a)
{
iConfig[0][a] = 0
Forum: Plugins 04-13-2022, 14:55
Replies: 22
Views: 6,526
Posted By iaNanaNana
Re: [L4D1 & L4D2] Customize Transition Entities

Add PrecacheModel() before SetEntityModel() or DispatchKeyValue(a, "model")
Showing results 1 to 25 of 45

 
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