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Forum: Code Snippets/Tutorials 09-12-2018, 17:17
Replies: 38
Views: 18,994
Posted By Garey
Re: ROG - A better random origin generator[UPDATED]

About steep surfaces: You always can do something like that:

//Detect the floor, so we don't spawn the player in air
FloorOrigin[0] = RandomOrigin[0]
FloorOrigin[1] = RandomOrigin[1]...
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